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Messages - Joacim Andersson

#201
Hints & Tips / Re: melrin 3
Wed 17/11/2004 07:51:00
Spoiler
As already mentioned: Send the bees on a relaxing vacation...
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#202
Hints & Tips / Re: melrin 3
Wed 17/11/2004 06:18:52
Spoiler
You're already have something made of silk it's just not the correct color so you have to fix that somehow.... Maybe use something that is green? No that would be the wrong color wouldn't it? So you think the bees need to relax? Well they usually are very busy creatures aren't they?

Make sure you read the spells very carefully. The text are often very clear hints on what they should be used for. Also since Melrins magical power has grown a lot since I made they first Melrin game the items needed for a spell might not need to be EXACTLY the thing it says as long as it could be interpreted or look as such an item.
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#203
Hints & Tips / Re: melrin 3
Wed 17/11/2004 01:01:22
It looks like you've mainly been reading the spoilers in this thread rather than, in the game, reading how the spell is made ;). The spell can be used on hemp (rope, string). However nowhere does it say that you need that to create the spell. There is a difference you know. :) You don't need a mouth to make a cake but it's nice to have one if you want to eat it...
#204
Hints & Tips / Re: melrin 3
Tue 16/11/2004 20:54:55
Spoiler
Heat usually soften wax....
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#205
Hints & Tips / Re: melrin 3
Tue 16/11/2004 18:59:22
Spoiler
Try use the hankerchief on yourself.
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#206
Hints & Tips / Re: melrin 3
Tue 16/11/2004 07:18:00
Spoiler
Have you looked at your map? Right click on it in your inventory. Have you spoked to the fisherman yet? If not you've probably haven't looked carefully enough in some barrels... So the bakery was closing? Yeah, he is only open for about 10 minutes a day. Go back and look in the barrel there as well. The berries are locked inside a garden on the Garden Island you will need a well hidden key to get inside.
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#207
Spoiler
No that's the hidden island of the hunters. Use the map and go to the island of gastar. Now have a close look around, especially near the trees...
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#208
Hints & Tips / Re: melrin 3
Thu 11/11/2004 00:38:38
You wont! It's just a joke, if you see the message you've finished the game but the only ones that are invited are animated characters!
#209
Hints & Tips / Re: melrin 3
Mon 08/11/2004 17:20:31
Spoiler
You will never find any pipe but Melrin is a pretty good with a knife.
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#210
Spoiler
You've missed an item! It's on the Island of Gastar and in the room (screen) you've entered this island.
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#211
Spoiler
Well I don't know how much information I should give you since I don't know what you have in your inventory. Have you been able to get past the sceleton ghost yet?
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#212
Hints & Tips / Re: melrin 3
Mon 08/11/2004 00:51:08
Spoiler
So you have seen the dwarf underground.... You have a bowl you say.... Is this your magic bowl that you had from the start or have you found a second bowl? You will need some spring water later on and since you are in this part of the game you've seen spring water already. Make sure you bring that along with you.
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#213
Hints & Tips / Re: melrin 3
Sun 07/11/2004 16:18:20
Spoiler
Who or what makes honey? Have you seen any? If not you don't need the honey yet.
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#214
Spoiler
You can not get through the forrest maze until you've helped Orvar find his cat.
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#215
To get past the sceleton ghost:
Spoiler
You have to use a spell to shake the ghost up a bit
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Feather:
Spoiler
You have to visit a place you've already been at (or maybe it's where you like to bee).
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The hammer:
Spoiler
You shouldn't even know about a hammer at this point of the game!  ;)
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#216
Cool, don't forget episode 3 :)
#217
Spoiler
(This does not refer to the one on the beach.) Have you noticed that one of the barrels looks different from the others? Have you noticed that one of the barrels looks different from the others? (I'm repeating myself for some reason, why? I don't really know.)
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#218
Sorry, you are correct about the directions you have to walk. Try this: Leave the maze (by going south twice). When you're in the dark room with the message on the floor enter the maze again and then look at the note (by clicking it on Melrin) then follow the path. If you make a misstake you have to leave and do the whole procedure again.
#219
West, north, east, north, east? That doesn't sound right. What name do you have on the note?
#220
Spoiler
In what can you hear the sea when the closest ocean is 100s of miles away? Where would you find such an item?
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