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Topics - Joseph DiPerla

#101
Here are some of mine:

I'm taken off, lata.

Asta-lasgna, dont get any on ya.

Make like a fly and ZIP IT!

Theres gonna be only 2 hits, me hitten you and the ambulance hittin 90!

Whatta you got some sorta deathwish?

Telling the person on the left: raise,and  Extend your right hand, then slap the person to the right of you.

IF ya SMELLLLLLLLLLLLALALALALLALALALLALALA what the rock... Oh I am sorry, I dont say that.

Joey
#102
Yep, thats right. I had bought one a while ago for $5 that didn't work, so now I went on E-bay and bought a drawing tablet for $17! It is the Jam Studio 7.5 in tablet, which comes with the pen and software.

Go on E-bay and do the buy it now, and you can get it for no more than $25 yourself. Massive improvement for me when drawing graphics. Check it out.

Joey
#103
I have to explain my favorite:

SETTING: Diner

Marge was going to participate in a business venture with some other ladies in the town. She thought it was too risky and was left out of the deal. The ladies told marge that she could leave and that they were going to mail her the pancakes.

Marge is then home explaining this to her family. And here is my favorite Homer Simpson Line: (Might not be accurately repeated, but you get the idea)

"Wait a minute marge, back it up! SO when are the pancakes coming in the mail?"


I love that line.

Joey
#104
Advanced Technical Forum / GUI Suggestions
Tue 22/04/2003 01:04:34
Well Chris, Its been a while since I made some suggestions like these, so I was making one of my very own games (Notice: ONE OF... Prolly 6), and realised these functions would be useful to me:

1) DisplayButton(int Button, Int GUI), HideButton(Int Button, Int GUI)-- Hide and unhide these buttons from the GUI. I could have swore you had these already implemented, but I cant find them anywhere in the manual.

2) Special Marker for Labels: @MODE_HOTSPOT@-- Would display the mode and the hotspot the mouse is over eG: Look At Door. This brings me to suggestion number 3.

3) DescribeMode(Int Mode, Description)-- Describes the mode. EG: mode 1 would be "Look At:". This is for use the the special marker label above.

4) Can List Boxes have the highlighting feature off? If it can, I dont know how to do it. If not, can it be implemented?

5) A function for a list box to display Inventory Item names, by either odd numbers, or even numbers or all numbers.

6) And Last, a function to be able to scroll up or down on list boxes.

Only 6 suggestions, compared to my average 30 or 40 ;D

If anyone else could find these useful, please speak up now, it would be most appreciated.

Thanks once again for the latest version of AGS Chris.

Joey
#105
UPDATE: 5/9/08:
Well, I received some more inspiration to work on this template again. Truth is, I am not sure if I will ever make the Springfield Woes Game at this point. A game of that magnitude is just too much right now. But I do want to leave something for you guys to work on.

I am in the process of updating my Template once again. Once the next version is finished, I will upload it as a completed project and any new updates will just result in version changing.


In the last week I have added a few things. So here is what I have added:

*A new GUI for a start up menu, which would display Play, Options, etc... It was really one of the last few things the template needed as far as GUI's go.
*An alternate Classroom, so you have more than just one classroom.
*Backstage room for Krusty-Lu studios
*Krusty-LU hallway.
*Outside of Moe's
*Simpsons Basement
*The newstand section of the Kwik - E - Mart
*Two new sections at the PowerPlant.
So I think the template now contains 50 rooms. YAY!

So now, before I have a release, I want to get a few more things. I want to get another area of the basement, The simpsons Driveway, a few sections of the attic and the inside of the garage. Once all that is done, the whole house will be complete!

After I get that all set and done, I will connect all the rooms, add all the hotspots and just a few more tweaks. I might also fix the scaling problem with the characters. I also want to add some more animations to the pile.

If anyone wants to help as far as those things above, let me know. Also, if you would like, I could really use some help with animations. I need the simpsons family to have a talk animation and a walking down animation and possibly a pick up animation. Perhaps you can take the sprites and edit them to have those animations, or get frame grabs from the episodes. If anyone can help, please post here. But please... Dont post unless you have a question about it or unless you finished it. The more help I get, the sooner the next release of the template will get done.

If you want to contribute something else as well, thats fine also. Of course you will be credited if you provide something. Major thanks goes to ScummBuddy already for some help he has provided...

Thanks all and stay tuned.
---------------------------------------

ORIGINAL POST:


Thats right, most of you have seen the demo and now you will all see a completed Simpsons game some time soon...

Let me give you some info on the game. I wont let you know the details of the games story, but I will let you know about other features.

One, you can control the following characters in the game:
Homer
Marge with Maggie (same way as the bunny was controlled in Sam n Max)
Bart with Santa's Little Helper (same way as the bunny was controlled in Sam n Max)
Lisa with Snowball II (same way as the bunny was controlled in Sam n Max)

Homer is the main character in this game. To complete the game, you need all the characters to be involved, but the story revolves around Homer.

Each character that you control has different things they can do. Thus every character will have different GUI's. For instance:

Marge has Maggie, you will have a Maggie button.
Barts a trouble maker so he will have a Kick button in his GUI to kick people. (Not in the game, just here to show how the GUI's will be different)

I am also trying to develop GUI's that are different from other game GUI's like CMI, ILB, MI1 and 2, Zak McKracken, Full Throttle, Space Quest, Flight of the amazon queen etc... I want this to be an easy to use system, very presentable, very efficient and fun.

Their will definetly be in-game jokes, and easter eggs and you can have conversations within the game.

You will have many people to interact with, many objects and also many locations to visit, even outside of Springfield like Shelbyville!

There will also be an attempt to make arcade sequences, if my programming is good enough and  if I can find graphics to use to do this.

I already have 90% of the simpsons house done. I only need the backyard, the closet downstairs, the bathroom in marge and homers room and the family bathroom. If anyone wants to help out, it would be greatly appreciated.

Also, if anyone can provide a link for where I can download the Simpsons Cartoon Studio and virtual Springfield, I lost my versions on a harddrive crash., I would greatly appreciate it. If anyone has graphics, idea's, sounds or movies they want to contribute, please let me know.

Thanks in advance.

Joey DiPerla

EDIT: NEW SCREENSHOTS HERE:
http://www.simpworks.com/forums/index.php?board=2;action=display;threadid=3784

UPDATE 11/23/03:

I have added more rooms and characters, a better Save Game GUI system, a more detailed intro and everyroom in the house exists now. There are also some puzzles to solve as well.


UPDATE 4/26/04:

I just added a Simpsons Template to my Server. Please check the last post to see what the Template consists of. You can download it here: http://www.energon-plant.com/SimpsonTemp.zip

UPDATE 4/27/04:

New Template, same URL, look at message at bottom of page.

Update 6/4/04:


FileSize: Unzipped its about 17 megs. Zipped its about 4.3 megs.

Rooms: (added)
Krusty Studio Stage room(Must be programmed in manually if you want to reach it)
Outside the School (Can be reached by the map)
Inside a Classroom (Must be programmed in manually if you want to reach it)
Map of Springfield (Updated it so that you could go to the school)
Krusty Lu Reception Area
Krusty Lu - Brochman Set
Krusty Lu- Control Room
Abe Simpsons room- Retirement Castle
Simpson Home- Bathroom
Inside the Kwik E Mart
The Back of the Kwik E Mart
Kwik E Mart Roof
Springfield Cemetary
Noiseland Arcade
Moe's Taverns back room



Sprites:

Well look for yourself. Krusty has a sprite file that is not used, you might want to look at it.
Some family portraits
Simpsons Logo was moved to "Extra"
Bathroom Medicine Cabinet
Bathroom Sink
Toilet Bowl top
Marge and Homers Dresser
Grandpa Simpson in a rocking chair sleeping. Enough for an animation. (Added a view for it too!)
Added a bunch of sprites used for Inventory.

Characters added:

Mr. Burns
Mr. Smithers
Krusty the Clown
Nelson

Inventory (7 items):

Blender
Cupcake
Bat and Ball
Jar of an eye
Jar of a Brain
Beer (Set for Homer to start with this)
Skateboard

GUI:
Added a GUI for Bart when he is controlled
Added a GUI for Lisa when she is controlled
Added a GUI for Marge when she is controlled

Programming:

Now when you switch characters and you right click, the appropriate GUI for the controlled character will appear.
You can also goto the Bathroom and out from Homer and Marges room. And you can weigh Homer on the scale.

Notes:
F5 will get the load save screen
F7 will get you the town of springfield
F9 will get you the character select screen
F12 may or may not save a screenshot.
Read last message in this thread


EDIT 10/27/04:

Look at my last post

EDIT: here is the link to my new website: http://www.energon-plant.com/Simpmain.htm

And here are a few screenshots:




JD
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