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Messages - Joseph DiPerla

#61
Darn! Sounds good ;-) Hope you do well in the competition.
#62
If possible send a picture of the cahracter and a description of what he is like so that we can adapt a proper voice. If you have a specific idea in your mind, let us know. Thanks!
#63
Recruitment / Re: Voice over for MAGS Feb game
Mon 25/02/2019 20:37:40
Im not sure you will like my voice acting, but i can record and send my lines to you tomorrow night Eastern Time around 10. Shoot me a pm.
#64
Top Tier

Zak Mckracken
Monkey Island 2
Day of the tentacle
Curse of Monkey Island

Middle tier
Monkey Island 1
Full Throttle
Indiana Jone Last Crusade
Fate of Atlantis
Grim Fandango
Maniac Mansion
Sam and Max

Lower tier
The Dig
Loom
Escape from Monkey Island
#65
Last crusade had a jar you had to put in liquid to get a key from Indys office.
#67
Wow! Very nice. Thank you for this!
#68
I dont know why... but this gives me a great idea for a Dr Who game with the 10th Doctor and Captain Jack Harkness...
#69
Hi all,

I need a little help. I have been for years revamping an adventure game site for archiving and historic reasons as well as a way to bring adventure gaming to the forefront now that it has many platforms that are perfect for the genre(I would rather play a point and click adventure on an iPhone than a 3D Shooter, wouldn't you?). As such, I need some help finding some old software. I have tried Ambrosines resources, archive.org... But I am not having much luck in getting this software. Does anyone, anywhere, remember these and have them archived somewhere:

EdPack 2000 (Edpack.pagina.de)
Maker R1 or R2 (Masterton.de)
TROIACS

Thanks!
#70
There was another about snarky that was moved into the rumpus room too. Also same person. I know that some people can be disappointing. But no reason to start a fight it 3 different threads under the guise of “wheres this person”, etc... If we feel the moderators are not being civil, it doesnt mean we have to be the same way and vice versa. Yes, sometimes we all lose our cool, make mistakes or are just rubbed the wrong way by someone. My advise, apologize if you did something wrong either privately or in publicly... as long as we try and be peaceful and kind. Like I said: its ok to have a bad day. But lets not start three threads just to pick a fight.
#72
Agree with Danvzare.
#74
I tried to contact ProgZmax to add these a few weeks ago, but nothing. So im going to post it here:

8 direction 2d Pixel Character animation kit ($2):
https://cubenom.itch.io/character-animation-kit

Pixel-Me - 2D Pixel Portrait Generator - Sierra style portrait generator($14.99EUR:
https://tassilo.itch.io/pixelme

DPixel - Free Pizelizer:
https://marcoc2.itch.io/dpixel

PixaTool - Advanced Pixelizer ($9.95)
https://kronbits.itch.io/pixatool

Thought the community could make good use of these tools.
#75
Cant edit my own reply apparently... Anyway, was going to say that you can vote for AGS to be added here: https://www.rollapp.com/apps/wishlist?ref=app-catalog
#76
I found this gem today: https://www.rollapp.com/products

Completely by accident. I was looking for an online version of Gimp and found it on there. Worked great! They have 230 apps they host for users to use. And the service is free! (They do offer a premium membership though as well).

The site works on All operating systems mobile or desktop. What if we had AGS hosted on rollapp? Could that temporarily solve the issue of needing to port the editor and allow users to develop across all platforms?
#77
Doesnt AGS support case switch? Would that also work?
#79
Nice job everyone!
#80
Im trying as a personal attempt to recreate ags using phaser.js. I think some of the hickups i will encounter include using ags script, multiple walkable areas etc.. maybe i will use a parser generator. My point being, maybe an exporter to js is much more feasible.
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