So we're very close to the deadline now: The voting will begin in about 18 hours from now (please check the timestamp of this posting). So be quick an submit your entries in time

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Show posts MenuQuote from: Pablo on Fri 13/05/2005 18:01:20Okay - let's see what we can do here... As the new competition should start on June 1st, the last possible moment would be midnight on May 29th.
I'm asking a favour here. Could you lenghten the deadline with few days?
Quote from: Pablo on Thu 05/05/2005 17:25:54All listed inventory items must appear in the game and it must be possible to put them into the player's inventory list. They don't actually need to be used to solve a puzzle but of course it's nicer to see these things being in action.
Is it allowed that you can have one of those inventory items, but you don't have to have it?
Quote from: Damara on Fri 06/05/2005 03:44:33Take the word "antique" from todays point of view. So cards and chess would best fit this description. Early computer game titles are also allowed if you want to go that way but better do not use current titles. Decide for yourself how "antique" you will go
... what do you mean by "antique" game ? Are we talking like a really old game like snakes and ladders or Pong or something?
Quote from: viktor on Wed 04/05/2005 08:51:26So this means you didn't yet check the results on the MAGS website!? :o
so um.... who won?
Quote from: Reptile on Sat 02/04/2005 14:31:12It doesn't matter what utility you use for the creation of your graphics. So you can go that way with AGI.
If its okay, Im making the backgrounds in AGI and will program it in AGS.
Quote from: Largo on Sat 02/04/2005 14:40:44Templates like "Reality on the Norm" or "Insta-game" are not forbidden. But of course it's always nicer to see original graphics created especially for a game...
Am I just mistaken, or is template's forbidden when making MAGS entries?
Quote from: DontTreadOnMe on Fri 01/04/2005 23:15:55
Do they have to be the traditional 16 color palet? Or can they be 16 shades of blue?
Quote from: Chicky on Sat 02/04/2005 01:30:34As for these questions: To make it easier (and probably some games look nicer) any 16 colors will do but they need to be used all through the game. No switching of the pallet from scene to scene. But of course you can also use the traditional EGA colors.
Klaus, does it have to be the proper EGA pallet, or will any 16 colours do?
Quote from: saluk on Sat 02/04/2005 00:23:52Yes, that's it
No cheating though
Quote from: largopredator on Fri 01/04/2005 19:12:06Less colors is also possible.
And is 16 colors the maximum amount or does it need to be éxactly 16 colors?
Quote from: DontTreadOnMe on Fri 01/04/2005 12:29:15
...high resolutions scare me...But i think 640x400 is just way too big to be using 16 colors at...
Quote from: Chicky on Fri 01/04/2005 18:33:07
640 is deff too high for 16 colours IMHO. Maybe consider lowering it? :/
Quote from: SimB on Fri 04/03/2005 22:47:02Sure you can enter again. You're also allowed to win again
Can past winners enter? I won the August '04 contest, but I might enter just for fun if nothing else.
Quote from: Remco on Tue 01/03/2005 06:59:43Yes, the rules will soon be online... Please allow just some minutes.
will new mags come today?
Quote from: SSH on Sat 26/02/2005 07:40:30
I forget: are the authors allowed to vote? (for their own games?)
Also, Klaus, you've linked to the source code on the MAGS site, not the game: http://www.ssh.me.uk/pixelhunt.zip
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