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Messages - Krazy

#361
Critics' Lounge / Re:Flash background
Sun 18/04/2004 09:44:48
Now he looks like he's dancing because he legs only move fowards not backwards.
#362
ah thanks
#363
I need some high res talking fonts I could use for 640 480 res. Obviously I need an outline font and a matching font that goes in the middle. SO thanks in advanced!
#365
okay fine:
Spoiler
In a garbage bin
[close]
#366
oh, Oh, OH This game is really great better than I expected :D THe graphichs are superb for this reseloution and I loved all the refrences to certain Garfield comics.
#367
Spoiler
With a key
[close]
#368
Thanks, and your the one who read the spolier  ;)

Spoiler
And I doubt there will be a Timothy Lande 2
[close]
#369
 :D Thanks man. I'll try to make my next game longer  ;)
#370
Spoiler
You need to break open something RED on something gray
[close]
#371
Quote from: BaRoN on Wed 10/03/2004 16:43:01
Your link seems to be off again, on again, but I managed to download the game and play it.  I haven't finished it y-e-t....

Spoiler
What's with the salt shaker strung up on the window?  Is it committing suicide?  And how come the chef doesn't talk?!?  And I tried everything to grab that gastrophile's monicle, but to no avail....  How's about a teensy weensy hint?
[close]

But I guess that means the puzzles are so good they've beaten me  :-\ !
Kudos for the graphics and the cool escape plot!


Spoiler
You need to make him sneeze
[close]
#372
Ok guys just try again later. Or email me and I'll send it to you.
#373
Pretty cool but it should be called The Gilbert Case, the Case Gilbert doesn't make any sense.
#374
 ;D Thanks be sure to tell me what you think when you've finished!
#375




Two more juicy screenshots  ;)
#376
I've been working on this game for a couple of weeks. Its my first AGS game so be nice   ;).

You play as Timothy Lande in this short point and click adventure game. You must find away off the island that he has some how made it to.

Features
>640 480 res animated cartoon graphics
>Classic adventure game play
>Interact with characters
>Enough puzzels to keep you playing for a short while.

Click where you want to move and move the mouse to the top of the screen for the interface and inventory.

Download Now-2.44mb



Download Now-2.44mb
#377
The Rumpus Room / Re:Sam and Max Cancelled!
Sat 06/03/2004 14:12:16
*clears throat*
FUCK YOU LUCAS ARTS!
#378
I want to make a non-player character always animating when they are standing still. I tried making their idle animation the animation I wanted but it only plays the first frame  :'(

Could someone please provide help!
#379
Thanks  :D
#380
Okay I've been trying out AGS I did a few things and I made a conversation you could have with this man but how do I make it so when certain things are said you are given an item? The code looks like this:
7  // option 7 clicked
BOB: Hmmmm, well you can have this magnifying glass.
BOB: It's pretty childish, and it only has a plastic handel.
TIM: Is that real glass? Or is it just plastic?
BOB: I don't know try smashing it!
BOB: AHAHAHA
TIM: Hysterical
BOB: Actually its missing its lens.
TIM: Then what am I supposed to do with it?
BOB: I'm sure you can find some use for it.
BOB: After all this IS an adventure game.
BOB: You can do all sorts of crazy things.
TIM: Uh huh, thanks.    
BOB: Please don't say that to me.
option-off 7
option-on 8

So what do I ad to this to give the player an item? I've searched everywhere but can't get this to work.
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