Well, I've finished the first half and am now struggling with the second half. The game IS original and different. I'm not sure about all the symbolism, but I think I've figured out the symbolism with the Telnorg versus the Telmorg (I won't say here, though.)
The second half is a bit more interesting than the first half, at least so far. The first half is rather repetitive after a while. Once you've constructed all the barracks, you keep doing the same stuff over and over until your "approval" ratings get high enough to get you to the second half. In the second half there is an armory where you go to create new weapons, and you have to figure out what weapons to create based on your "memories," which are painted on the wall. In the first half, the gods just "give" you the weapons whenever they feel like it. The thing about creating the weapons is that you have to click your mouse at just the right place on the "memories" and drag them to just the right spot.
I'm going to try to finish this thing, but I just thought that I'd give my thoughts so far.
The second half is a bit more interesting than the first half, at least so far. The first half is rather repetitive after a while. Once you've constructed all the barracks, you keep doing the same stuff over and over until your "approval" ratings get high enough to get you to the second half. In the second half there is an armory where you go to create new weapons, and you have to figure out what weapons to create based on your "memories," which are painted on the wall. In the first half, the gods just "give" you the weapons whenever they feel like it. The thing about creating the weapons is that you have to click your mouse at just the right place on the "memories" and drag them to just the right spot.
I'm going to try to finish this thing, but I just thought that I'd give my thoughts so far.