Quote from: Pumaman on Sat 08/08/2009 21:30:09
I can't replicate this, the region tint seems to work fine for me with D3D. Remember that if you have used SetAmbientTint or Character.Tint then they will override the region tint.
Here is a screenshot of the compiled game with different graphic drivers...

As you see the characters do not get colored in Direct 3D but in DirectDraw...
Can someone else reproduce this?
Quote from: Pumaman on Sat 08/08/2009 21:30:09
I can't reproduce this either, if you can get somebody with this problem to post a screenshot of what they're seeing, then we can investigate from there.
As far as I can remember I got this error report from a Linux user who played the game on Wine.
Could this be the reason?