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Topics - Marion

#21
Hi everyone ! The sequel of my first "Wendy Whedon" game is available ! Thank you Paolo for the English translation :)

After her adventure in Mortensen Ranch, the young cow-girl Wendy goes to Lily Town with her horse Abraham, in order to entertain herself at the fair, and find a new job.

But strange events will force her to live again her tragic past she wanted to forget, and face an evil force she couldn't imagine...

- Characters made with "The Sims 4"
- Backgrounds from "Call of Juarez" games
- Instructions and walkthrough included
- French and English

https://www.adventuregamestudio.co.uk/site/games/game/2480-wendy-whedon-2-nature-s-rejects/








#22
Hi everyone :)
I am currently working on the sequel of my game "Wendy Whedon" : https://www.adventuregamestudio.co.uk/site/games/game/2368-wendy-whedon/
It's the adaptation of the second chapter of the novel.
This time, I chose to code it as a Visual Novel, using "The Sims 4" for creating characters. I am still using "Call of Juarez" games for the backgrounds.
Here are some screenshots of the beginning. The story begins right after the end of the first chapter :)



#23
I am making Let's Play videos with my games, as a preview or to see the story for those who can't play them :) It's all in French for the moment but some of them have an English Translation.
Others will come with time. Enjoy :)



#24
UPDATE :
- English translation (thanks to Paolo)
- savegame error fixed

**********

https://www.adventuregamestudio.co.uk/site/games/game/2441-dread-mac-farlane-le-fils-du-pirate/

Sequel to "Dread Mac Farlane" and "Looking for Dread Mac Farlane", point & click adventure game using "Planet Coaster" backgrounds. Characters made and animated with "The Sims 4".
Help Dread make her son James arrive in Neverland and meet his father, Captain Hook, as many other pirates and islands have appeared around...



#25
https://www.adventuregamestudio.co.uk/site/games/game/2427-nous-les-mortifer/

This is the game I made before "Wendy Whedon". I used "The Sims 4" to create the characters and backgrounds. It is set in the world of "Katura" where I already made previous games :)

!!! THIS GAME IS NOT RELATED IN ANY WAY WITH ELECTRONIC ARTS !!!
This is a free game using "The Sims 4" as graphic base for fun and entertainment only.


FRENCH ONLY - uniquement en français.

Adventure game made with "The Sims 4", in the universe of "Katura". Play as three vampire children in their quest to save the life of their father who has been poisoned by a witch !







#26
Hello ! I know it's not really point & click related, but if you always wanted to see Monkey Island characters singing and dancing on pirate music... well... :)

My humble love letters to pirates.

This is a machinima using "The Sims 4" and "Planet Coaster" elements to  tell the sequel of my comic books "Dread Mac Farlane" and my video game  "Looking for Dread Mac Farlane" (both downloable for free). This video  is not related to Electronic Arts nor Frontier Developments. 

After returning to Neverland and joining Captain Hook, his former  apprentice Dread Mac Farlane is choked to see that he recovered his hand  and proclaimed himself King, as other islands and pirates have appeared  around...   

Thanks to Ye Banished Privateers to let me use some of their songs !  And thanks to all the talented modders and creators of "The Sims 4",  "Planet Coaster" and "Garry's Mod" communities for sharing their great  works, without which I would'nt have been able to make this video !

#27
https://www.adventuregamestudio.co.uk/site/games/game/2368

Free adventure game, western / fantasy point & click made with Adventure Game Studio.

Play as Wendy Whedon, a 16 years old girl looking for jobs around the arid Great Plain, a fantasy world with US far-west civilization level, where magic and technology are melting. On this large land live the peaceful Riders, the ingenious Enanos, the reptilians military people the Forgues, and the savages tribes Howakhans.

With her horse friend Abraham, Wendy travels from town to town and finally finds a job that allows her to meet Cain Mortensen. She will work for him at his ranch, but soon her life will take a dramatic turn...

- Discover the species of the Great Plains and their mounts
- more than 60 screens to explore
- Solution included
- Firt part of a three-parts story : \"The Ranch Mortensen\", \"Nature\'s Rejects\" and \"The Kassinkshton Express\"
- Characters created and animated with the game \"The Movies\" by Lionhead Studios. Backgrounds based on the game \"Call of Juarez 2 - Bound in Blood\" by UbiSoft.
- Based on characters and universe of the Great Plain, created by Marion Poinsot
- English, French.





#28
https://www.adventuregamestudio.co.uk/site/games/game/2358

I decided to put back online my game "Harry Potter RPG", as "The Sims" (from which I made the graphics) is no longer supported.

Role Playing Game made with Adventure Game Studio.
Backgrounds and characters made with "The Sims".

Based on "Harry Potter" by J.K. Rowling.

Create your Hogwarts student, his look, his House, and let's go for a year in the magical school ! The game does not follow exactly the books.
Increase your skills, choose your side, you are free to do what you want and go in all the places of the saga : Hogwarts, Hogsmead, London, wizard's houses, etc !
What will be your witch ou wizard's fate ? You choose !





#29
General Discussion / My Patreon !
Mon 01/07/2019 09:09:11
Patreon canceled.
#30
Hi everyone. I have a strange problem with AGS today.
I have imported BMP sprites as usual (no problem before), made a view to animate the object, created the object... but when I test the game, I have an error message telling me the sprite doesn't exist ! I have checked and instead of my sprites, there are now black rectangles. How can I fix that ? Are they too big ?.. :-/
#31
Hi everyone :)
I noticed many times that when I preview the animation of a loop where I put sounds (for example, footsteps sounds), the sounds are not playing during the preview. We have to test the game to hear if we put the sounds correctly, and that is not always convenient when there are many sounds or when they have to be put at a specific frame.
Is there a way to add this option in the preview in the next versions of AGS ? :)
#32
 Hi ! I have finished a demo version (and a video) from the game I currently work on : "Wendy Whedon". It's a western / fantasy point & click game made with Adventure Game Studio. For the moment it's in French but an English translation will be available in the final game
https://marionpoinsot.fr/video/2019/05/30/wendy-whedon-le-jeu-demo/
https://www.facebook.com/WendyWhedonAGS/









The video : https://drive.google.com/file/d/1l-HBpel88n6Qjx6BOevOPMRhwwu6JTyK/view

#33
Hello ! I am working on my new game :)
But there is something strange I never saw before with AGS, maybe it's an option of the last version ?
Sometimes, when I click on a hotspot or a object, my character walks towards it in accelerated speed and animation. And, other times, he just doesn't, and walks normally.
Why is that ? How can I fix it in order to have my character walk in a constant speed ?
#34
Sorry if this has been asked before, I didn't find anything when I searched.

I wanted to use the FollowCharacter(Follow_exactly) command to simulate a rider on a horse back, the rider and the horse are two different characters.
When they go right, everything's ok, the rider seems to ride the horse when walking. But when they turn left, the rider doesn't face direction, only the horse, and then he rides backwards !
The rider does have different directions in his views, I have flipped the frame in the Left loop. But they are not used when he walk left following the horse.
How can I fix this ?..
Here is the video showing the problem : https://youtu.be/vEyjfcZfol8
#35
AGS Games in Production / The Mortifer
Wed 27/02/2019 11:39:07
Hi everyone ! I am working on my new point & click adventure with Adventure Game Studio : "The Mortifer". I use "The Sims 4" for the graphics part. It tells the story of three young vampires in a fantasy world, who will try to save their family. You will have to take care of your hunger for blood, avoid the guards, and explore about 50 screens. I hope you will enjoy it. Here are the first screenshots :)







#36
Hints & Tips / The Caponians
Thu 27/09/2018 13:03:03
I am stuck !

Spoiler
I have to go to Mars but I have no spacesuit. I got the suit and the helmet but I can't find any oxygen mask...
[close]
#37
Hello there !
I am updating my games list on the website. I wanted to see my game "Alien Puzzle Invasion" : http://www.adventuregamestudio.co.uk/site/games/game/1162/
And it seems I can't modify it. I am not recognized as the author, and it does not appears in my games list, though I am to one who uploaded it, and it has my name on it.
How can I fix that ?
Thank you very much :)
#38
Hi everyone :) Thanks to Paolo, here is the english translation of my game "A la Recherche de Dread Mac Farlane" !
http://www.adventuregamestudio.co.uk/site/games/game/2248/

Point-and-click adventure game set in the Dread Mac Farlane universe. This is the sequel of my previous game : http://www.adventuregamestudio.co.uk/site/games/game/1018/
Help Marie, the descendant of the pirate Dread Mac Farlane, to track down her ancestor to take her back to Neverland and help her put an end to the bloody war between Peter Pan and Captain Hook...
Graphics created with Plotagon. Scripted with Adventure Game Studio.

Size: 247 MB

Creator: Marion Poinsot, based on her graphic novel. Translation by Paolo.

Linux version : http://marionpoinsot.fr/jeux/pirates/lookingfordread_linux.zip

***

Version française : http://www.adventuregamestudio.co.uk/site/games/game/2245/







#39
Sorry, French only, as I was unable to create the english translation, AGS bugged and I couldn'd fix it :(

http://www.adventuregamestudio.co.uk/site/games/game/2245/

This is the sequel of my comic book and video game "Dread Mac Farlane". Years later, Dread's heir, Marie, will have to find a way to bring her back and help to end a disastrous war in Neverland.

I have made the graphics with the software "Plotagon".





#40
Hi Everyone :)
I am making a new game. I have made a GUI with an animated button on it. But my original graphics did not face the right direction, so I have flipped every loop that will be used by this button. But sadly the button doesn't display the frames using the flipped option ! They are the original, non-flipped versions of the graphics, facing then the wrong direction.
I can't flipped manually all the graphics because there are hundreds of them to make the animations. Is there a way I can force the button to be animated with the flipped loops ?
Thank you very much :)
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