Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Marion

#21
I will try immediately ! Thank you SO much !!!! ♥♥♥
#22
Noted ! Sorry ! Thank you very much !
#24
Sure, I will send it to you by MP. But it's 15Go, it will take some times to compress and upload. Thank you very much for your help !
#25
I use the same version since I began the game. I didn't change. I tried to open the game with a previous version when I had problems importing sprites, but it couldn't open it and didn't save anything.
Apart of that, I just added some sprites and inventory items, write some code lines, but not much.
#26
Sorry, wrong line : 4.00.00.13
#27
It's happening when I try to test the game. I also have rebuilt it fully and I got the same error when I launch the .exe.
It's the version v4.0.0
#28
Sure, sorry. Here is the text :

Loading game failed with error:
There was error reading game data extensions.
Unknown extension.
Type: id:89.

The game files may be incomplete, corrupt or from unsupported version of AGS.

***

I'm using AGS 4.0. It worked fine until today.
#29
HELP !! I can't launch my game anymore! I got this error :



All I did since last time was adding some inventory items !
#30
It happens when I import too many sprites at one time, I think. It seems to be ok when I import less sprites and then save.
Thank you for your answer :)
#31
Hello. I have a big problem with my current game. I can't import a new sprite without it crashing and cutting without saving. I know I have a lot of them (I'm up to more than 20,000) but I need them for this project... Here are the error messages I get when importing new sprites:


Error: Région bitmap déjà verrouillée.
Version: AGS 4.00.00.13

System.InvalidOperationException: Région bitmap déjà verrouillée.
   à System.Drawing.Bitmap.LockBits(Rectangle rect, ImageLockMode flags, PixelFormat format, BitmapData bitmapData)
   à System.Drawing.Bitmap.LockBits(Rectangle rect, ImageLockMode flags, PixelFormat format)
   à CreateBlockFromBitmap(Bitmap bmp, RGB* imgpal, Int32* srcPalLen, Boolean fixColourDepth, Int32 destColorDepth, Boolean keepTransparency, Int32* originalColDepth)
   à CreateNativeBitmap(Bitmap bmp, Int32 destColorDepth, Int32 spriteImportMethod, Boolean remapColours, Boolean useRoomBackgroundColours, Boolean alphaChannel, Int32* out_flags)
   à AGS.Native.NativeMethods.SetSpriteFromBitmap(Int32 spriteSlot, Bitmap bmp, Int32 destColorDepth, Int32 spriteImportMethod, Boolean remapColours, Boolean useRoomBackgroundColours, Boolean alphaChannel)
   à AGS.Editor.NativeProxy.CreateSpriteFromBitmap(Bitmap bmp, SpriteImportColorDepth dstColorDepth, SpriteImportTransparency transparency, Boolean remapColours, Boolean useRoomBackgroundColours, Boolean alphaChannel)
   à AGS.Editor.Utils.SpriteTools.ImportNewSprite(SpriteFolder folder, Bitmap bmp, SpriteImportOptions options)
   à AGS.Editor.Utils.SpriteTools.ImportNewSprites(SpriteFolder folder, Bitmap bmp, SpriteImportOptions options, SpriteSheet spritesheet)
   à AGS.Editor.SpriteImportWindow.DoImport()
   à AGS.Editor.SpriteImportWindow.btnImportAll_Click(Object sender, EventArgs e)
   à System.Windows.Forms.Control.OnClick(EventArgs e)
   à System.Windows.Forms.Button.OnClick(EventArgs e)
   à System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   à System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   à System.Windows.Forms.Control.WndProc(Message& m)
   à System.Windows.Forms.ButtonBase.WndProc(Message& m)
   à System.Windows.Forms.Button.WndProc(Message& m)
   à System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   à System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

#32
I stopped making games.
Besides, I didn't have much visits on itch anyway.
#33
Thank you for your kind words!
But there were games I don't want to keep online any more, for various reasons :)
#34
General Discussion / My games on DeviantArt
Wed 29/01/2025 14:58:56
Hi everyone,
As I now assemble all on my creations on my DeviantArt accounts, all my games have been deleted from Itch.io and are now available at this URL : https://www.deviantart.com/marionpoinsot34/gallery/89233646/video-games
Thank you :)
#35
Got it ! Thank you ! :)
#36
The arrow near "Installer", the pop-up says "Download all files (ZIP)" when my cursor moves over it.
#37
Hello ! I tried to download AGS v4 again but I got a message error : {"code":500,"message":"There was an error processing your request. It has been logged (ID 80f17f52cc69eb54)."}
#38
https://marion-poinsot.itch.io/katurachronicles
PDF versions of the complete "Chronicles of Katura" are available! Find the image versions of the games adapted from "La Légende d'Eikos", "Chaëlle" and "Tao", for those who don't want to or can't play ♥
#39
�SHAI-LA OF THE SITH - Star Wars fangame.
The Comics version in PDF format, based on screenshots from the game, is available for those who can't or don't want to play the game ! (Thank you Anamoon �for the english gameplay video !)
https://marion-poinsot.itch.io/shai-la-of-the-sith-v2
#40
https://marion-poinsot.itch.io/star-trek-glorious-wolf
The PDF version of "Star Trek - Glorious Wolf", in the form of a comic strip based on screenshots, is available for download for those who can't or don't want to play the game!
SMF spam blocked by CleanTalk