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Messages - Minimi

#1401
you also need to set the baseline of your character... there should be a button SET BASELINE . Click on it.. and on then click on the bottom of your walkable area... then it should work
#1402
Quote from: Scummyb on Tue 08/07/2003 21:19:22
Quote from: CJ on Wed 02/07/2003 23:26:42
I have to admit that AGS is actually just an evil plan to install a virus on lots of computers, which will activate on the 13/3/7 and send me all your credit card numbers!!

Thank God for us Americans there is no month 13.  ;)
no you nitwit, he means march 13th 2007 !
#1403
PS: I have edited this message, because this way, I can update the info about it easier! ;)
#1404
tnx, ill make a note of that! ;)
#1405
just make the game in english.. and if some german people want to play it, and cant read english make a translation pack
#1406
Hiya all! Some of you may have been watching at my website earlier... but at that time everything was broken links. Now there is still alot under construction, but at least everything is working, and you can view the games I'm working on and the games I finished!

http://www.solidussoft.tk

Soon I'm going to upload all my previous work and games, and then you can download them! There will also be within a month some more info about Undeniable... and I think I can finish Sam&Moos this month!

Tell me what you think of my website, and my games... for as far as you can see them :P

######################################
7/11/03 -

I have added a button to the new forum of Solidus Software, and reuploaded all the screenshots again. I have my own ftp, so it should be almost always online! ;)

I pronounce also that my game Sam&Moos will be finished somewhere JULY/AUGUST and the demo of Undeniable end of august!
#1407
OK here is my question. When I use in my script option-on, the new line in appearing at the bottom standard, but I want it to appear on the top! How do I fix this?
I looked in the manual, but I couldnt find it!
#1408
####### 10/20/03###########
I've finished now the whole game actually, and finished 24/24 rooms, but I because of the lack on a good ending, I decided to make the game abit longer, including an intro movie, and maybee more animated cutscenes. This also means the game takes some more time till it's finished, but I don't want to release a game half-complete, so right now I'm working on making a demo of the part that I have right now, wich will be 24 rooms, and after some beta-testing, I'll release it.

####### 7/12/03 ###########
If you want to see the new screenshot released and more info about the progress on my game... click on the url below!

http://minimi.spijbelaars.com/forum/viewtopic.php?p=4#4

######################## END OF THE UPDATE!


FIRST I MADE THE GAME MONOCHROME, BUT I RECONSIDERED AND NOW I'M MAKING IT IN COLOUR! CHECK THE SCREENSHOTS!

Hiya all! Here is my upcoming new game! Sam&Moos! If you like Sam&Moos there will be coming more adventures of Sam&Moos!

Here is every info about the game :

Introduction
Sam&Moos are two alien brother and sister cartoons. I created them for cartoon story's. Now they come alive in this short first adventure of Sam&Moos.






(screenshot 7-07-03) This screenshot does not show how its going to be, but shows how it was!
The prologue
This weekend Sam&Moos are invited by their beloved grandpa to sleep over. They are very excited, because grandpa tells them always great story's about how he once fought in vietnam, and survived with only one banana. He said that he approached his enemy's from behind, and they thought that he had a gun and surrendered. Ofcourse we believe him. Our grandpa is a hero!

But once he strictly said to us, to never open the chest with the round key!
So ofcourse we promised him to never do that. But now I am pretty curious what's inside the chest! I'm going to try to find the chest and open it, no matter what!

The Game
You'll be playing with Sam and you must walk through the house of grandpa. Search and research everything, and talk with everyone you see!
You have to think logically to play this game. Theres also alot of humor in the game.

Graphics and sound
The game is drawed in colour, and drawed with MSPAINT! There are lots of animations to make the game more alive.
There is some background sound to improve the atmosphere.

Licence
The game is freeware, wich means, you can play it without paying any money or credit. You can share it to your friends. You are not allowed to ask money for the game. Editing the game is not allowed.

Please let me know what you think of the game!
#1409
You said rubberducky... but just play The Longest Journey, and youll get a rubber duck! Ok here is my list of never used inventory

A giraffe
An eurocoin
a golfball
a gameboy
a sharktooth
a casinochipp
#1410
I was looking for the MAGS of this month... and everywhere I look I see mittens.. but this must be pretty stupid question, but what does mittens mean?? :s
#1411
General Discussion / Adventuremaker of AGS?
Mon 07/07/2003 10:26:58
I tried now somethings with ags, and its really good, but I have this question...

I'm making an adventure with 3D movement... and I'm TRYING to make it good enough to sell. Should you recomment me working in Adventuremaker. or with AGS? Are the features of Adventuremaker worth $99 considered to the free AGS?
#1412
im right now after reading this thread.. making my scene more creepy :P with more dark shadows... and just some light sources from streetlanterns...
#1413
Ok, in my adventure without character...to play with.. the messages are always shown in the middle of the screen, no matter if i'm clicking on a hotspot or object far from it! How do I program that the text will appear somewhere near the position I clicked.. and not always in the middle of the screen?
#1414
But if you find Photoshop too expensive product, then you can also use "The Gimp" wich is a very good drawing tool made for linux but also available for windows users, and is totally free. The Gimp looks much like Photoshop, and you can make some wonderfull pics with it!
#1415
Is there some plugin or script for having a pannel with arrows to choose your direction? I need this because i'm making an adventure without a walking character and only some background and animations... so I need to have something like this :



And then you can click your direction and jump to that room that is ahead or aside you! Howto? Or should I make in every room 4 objects of arrows and put them in place??
#1416
well, im pretty much involved with the 3D world.. so I make my backgrounds with 3D Studio Max 4.2 and Bryce5. But if your talking about the "normal" backgrounds.. I'm also not coming any further than mspaint! :P
#1417
Anyone here played The Longest Journey? It's a great example of a good game with atmosphere!
#1418
General Discussion / Re:The CJ song
Sun 06/07/2003 08:03:52
I will sing the song.. for ya... :) maybee today or tomorrow, ok?
#1419
lol, for that advice you get a free copy of your game??? :s
#1420
General Discussion / Re:The CJ song
Sat 05/07/2003 23:26:59
Here are my lyrics on the song! ;)
------------------------------------------
Chris Jones is cool
Chris Jones is strong
Now come on everybody
listen to this song!

OOoOoOoO!!!

Nobody like Chris
no soul like him
A man of adventure
now all join and sing!

OoOoOoOoO!!!

written by Peter Olthof (yes thats me!)
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