Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - Moox

#21
Critics' Lounge / C+C Bat Animation
Fri 09/07/2004 18:25:42
This animation isnt turning out right. Its a top view of a bat flying.


I need suggestions or repaints to make it look more like its flying.
#22
Advanced Technical Forum / Gui Labels
Thu 08/07/2004 23:56:19
From the Guide:
QuoteInterface text
You can easily display static text on interfaces. For example, the Sierra-style interface displays the score in the status bar.
To add text to a GUI, you add a label. Click the "Add label" button, then drag out a rectangle like you did when adding a button. You can change the text displayed in the label by editing the "Text" property. Notice that the text automatically wraps round to fit inside the rectangle you drew.

As well as typing normal text into the label, you can add some special markers which allow the text to change during the game. The following tokens will be replaced with the relevant values in the game:

@GAMENAME@Ã,  Ã,  The game's name, specified on the Game Settings pane
@OVERHOTSPOT@ Name of the hotspot which the cursor is over
@SCORE@Ã,  Ã,  Ã,  Ã, The player's current score
@SCORETEXT@Ã,  Ã, The text "Score: X of XX" with the relevant numbers filled in.
@TOTALSCORE@Ã,  The maximum possible score, specified on the Game Settings pane

Example: You have @SCORE@ out of @TOTALSCORE@ points.
The Properties window also allows you to align the text to left, right or centre, as well as change its font and colour.


I created a variable, exported and imported it into the script header. Now I want this variable to be displayed in a gui. How do I do it. From what I have tried it appears that @@ only applys to the listed variables.
#23
AGS Games in Production / Lost Lands Rpg
Sun 27/06/2004 04:35:25
Sorry for the bad quality of this post, I had to make it as short as possible because I have to go. I will edit it when I have time

320x240 16 bit

Im creating the LostLands engine in ags which is a port of my LostDungeon engine.
The engine will be open after I make a few games with it.

It is full vertical but can be adapted easily for different angles. Its based on runescape, neverwinter nights, and diablo.

The engines advanced features are random dungeon generation, mining and treasure digging, bartering system, and magic system.
The store system works the same as most rpgs, same with the combat.
Leveling is extremely different as it doesnt depend on killing as much as character development. You will have to keep the character healthy, fed, and rested if you want to level.

In future versions I plan make it a multiplayer engine, have weather effects, and a smithing/building system.

Old art removed as it is outdated
#24
Well for the rpg templates combat system I want the damage dealt numbers to pop up right where the character is. Is it possible to make a text display gui that follows the character
#25
Critics' Lounge / C+C new style
Mon 21/06/2004 23:05:44
This is just some concept work for my rpg template. I tried to use a full vertical style here. Nothing here is set in stone. Thats a rough gui idea I had and Its not close done. The background is just a test to compare the chests and Char. I will be adding more details to it. C+C please

#26
Critics' Lounge / C+C these Textures
Tue 15/06/2004 16:45:54


Well Im taking time off of my game to make an ags rpg template, one of the features will be a random dungeon generator, for it to look consistant and to save time, I decided to take a shortcut on some of the land by drawing some textures in Ulitmate paint. The game wont look like rpg maker tileset based games but rather something like Diablo
#27
Well I am taking time off from my game to port one of my old basic games into ags . One key feature is a random dungeon generator. I want to have a random forest dungeon, mine dungeon, etc...
To accomplish this their needs to be both a minimum and a maximum so I can set the range between the backgrounds, perhaps 1-20 are forest 20-40 are cave. I need random number between 20-40 for a cave. One possible work around would be something like If int is between 0-20 then redo random. But a script like that could be kinda slow and time consuming to add to every room. Could you add a min range to random please cj
#28
Advanced Technical Forum / IDEA: .Cur support
Sun 06/06/2004 01:57:30
I was making some cursor files in VisualC++ Studio, I just figured out ags doesnt support them, any plans of incorperating support in future versions?
#29
I wrote this thread as the current read first thread's list of competions is out dated. Im sorry if you dont feel I should of posted this, feel free to delete it.

Forum charter - Competitions and Activities forum

What this forum is for:
* Taking part in the various competitions and activities organized in the AGS Community

What this forum is not for:
* Anything else

If you have an idea for a new competition, then post it in the General Discussion forum. It will then be allowed here if it gets approval from the majority of forum members.

DO NOT post a new competition here without asking first

The forum moderators are the current 'owners' of the competitions to enable them to do any administration tasks necessary.

Competitions and Activites

*Puzzle Time: Every week a post will be made with a list of items and a scenario. Using your brain, find a way to complete the scenario with the items provided.

*Caption Contest: Fill in the bubbles to make a serious and/or funny comic strip.

*Sprite Jam: Draw a sprite that fits the theme and size/color rules of the current event.

*MSPaint Game: Using paint or your favorite drawing program, sketch the scene the previous poster asked for.

*Tune Contest: Create a musical masterpiece that fits the current events theme and rules.

*MAGS: A monthly competition for all amateur adventure game makers. The idea is to use AGS to create a game in under a month, following the rules set by the previous winner.
http://www.mags-competition.tk/

*Monthly Writing Project: Write a short story that illustrates the theme of the month. All entries are due by the 25th of the month.

*Concept Art to Functional: Using the provided concept art, create a workable piece for AGS games.

*Photoshop Friday: Useing your favorite editing program, modify a picture to fit the theme of the week.


#30

These are different ones I made of Hiram Maxim. Choose which looks the best and most realistic or if you want make a custom edit
#31
General Discussion / Intresting Theory C&C
Fri 04/06/2004 19:49:33
I have been developing this theory for some time and need your oppinions on wether I should test/write/submit to a scientific journal.


I feel their is no such thing as a sence of touch, I call it a sence of heat. Things are either hot or cold. If two objects are perfectly identical in temperature there should be a numb effect. Objects also are either smooth or gritty, I feel this is because of heat also. Coarse objects have many indentations. Like a crater the walls of the indentation cast a shadow on the lowest point of the indentation. Darker (shadowed) areas absorb more heat, thus making it appear gritty. Smooth objects have less indentations. Current proof for my theory is the law that heat moves from hot to cold. I have found that if you hold something long enough you can barely feel it. Thats because your temperatures are nearly identical.

C&C welcome

#32
I have been struggling in makeing mine and still cant get it to work, is there any way you can release the guis so they are editable like the icon bar?
#33
Critics' Lounge / Some Char animations
Sun 23/05/2004 22:28:31



I'm gonna add a bounce to his step, but I need advice on the cape. Pardon the dots in between his legs, that a gif error
#34
sorry if this has been posted before

http://opentrap.narod.ru/

#35
Critics' Lounge / Alfred Brugenmier Char
Wed 19/05/2004 03:30:53
This is Alfred Brugenmier, the evil german spy.

Advice and edits welcome. This game takes place in late 1800s early 1900's

#36
Im starting this thread because of the events that have occured in the past 24 hours. The way many people acted (Including myself) twords legge was inappropriate and wrong. I believe there should be some forum reforms instated in light of the events. My ideas:

-Moderation Forum: A place where people can go to request moderator interference with their thread or a thread thats getting out of hand.

-Warning Level: After repeated warnings a short term posting suspension. This could be achieved via use of a new group called "Suspended"

-Self Lock of own threads: I saw a script out to allow this. People should know when their thread is out of hand.

-Join test modifications: more difficult and if you fail you cant take it again for a day

-Elimination of unregisterd posters: fake name flaming is awfull, if your gonna flame have enough balls to say it to the persons face.


Post anymore you can think of, or rants on my ideas.
#37
Critics' Lounge / First Attempt at midi
Sat 15/05/2004 18:02:17
http://www.2dadventure.com/ags/petri.mid
I know its not great, any advice on giving it a good mystery feel
#38


This is my first feature length game: Petri A. Ringwald and the Maxim Gun

It takes place in early 1900's late 1800's London and throughout Great Brittain and Germany. The world is preparing for the war to end all wars. The maxim gun is a great invention that may give Brittian the edge when war starts. Hiram Maxim has been taken along with his gun prototype from a London safe house. You play as Petri, a young detective with orders to find and return Hiram and his gun. You will adventure through many Pixelicious rooms after the evil Alfred Brugenmier and his Irish accomplice, Barley McDuff. The images above current. The tunnel is not complete, same with the GUI.

This game will feature:
-memorable characters
-difficult and intermediate puzzles
-custom guis
-custom music
-custom cursors
-unique fonts
-historical facts
-a guy named Petri

Progress is slow due to school, but expect this game to be finished.
#39
Have any of you used old drawing programs for an authentic oldschool game feel. I found a demo cd from 1992 with a really nice one I might use. If you have used one whats the name, and what do you like about it/features of it.
#40
PRINT

COPY

PASTE

I really want to make a word processecer in ags along h other office applications and these features are a must.
SMF spam blocked by CleanTalk