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Messages - Moox

#1041
I know its possible to make timers, but i was wondering if you could implement the computers clock so at different times of day the brightness/darkness of the bgrounds changes or that new locations like a club opens. It could also be used to make an alarm clock with ags.
#1042
Critics' Lounge / Re:Making a intro
Sun 04/04/2004 03:11:36
i think you would need a plugin, but check the manual to be sure. I believe just flic and avi
#1043
I didnt do anything wrong the only thing i did was ask him his age, The second post was a reply to Ginny and there was nothing wrong with it due to the fact it was 100%acurate.
I dont like the idea because
A)He ripped the idea from a tv show
B)Theres really only a few settings possible
C)nothing can replace RON

I would help with the story line of it if you make it, but I still think theres better ideas out there. As long as you have fun making and playing it then it is a good game.
#1044
I dont believe so, but if you hear otherwise pm me
#1045
Thats brilliant, maybe you could add destructable bgrounds to give it an added kick
#1046
He means he watched some disney show where kids are hall moniters and the bad guys are bullys
#1047
Critics' Lounge / Re:need advice on background
Sun 04/04/2004 02:19:23


Its not done but what do u think of the road and brick textures, also how do u make doors that would fit my style
#1048
He is bobing up and down too much and perhaps add some arm swing
#1049
How old are you?
#1050
Is there a random integer script, I wrote a rpg engine in basic and I was thinking about porting it to ags, but I cant find anything like randint(1,10)->X
#1051
Lost in transit

#1052
Critics' Lounge / Re:Critique my mechanic
Wed 31/03/2004 02:15:13
Its not plagerism if you have the authors permision. He posted them on his site and said do what you want with them. I was using him to test costume design
#1053
I drew it with the advice of some friends at an rpg forum. It took me 1 year off and on to do but I drew that. I drew it while my psp 7.0 trial still worked, Now im using ms paint. It was for an rpg I was making in another program. Dorcan, the girl was my first animation and character ever with ms paint, and the mechanic was a paintover to test my costume skills.
#1054
Critics' Lounge / need advice on background
Mon 29/03/2004 05:07:23

Its for a new game im making set in 1800's London that will have a sherlock holmes/ jack the ripper story line

I need to know if you notice anything wrong thus far, and I need advice on color schemes

EDIT:Its not in this pic but i added depth to the street, its now 1 pixel lower than the sidewalk
#1055
Critics' Lounge / Re:Critique my mechanic
Sun 28/03/2004 21:34:14
Quote from: Evil on Sun 28/03/2004 19:03:28
Big Emo Game fan now are we?

Lol, I used one of the emo games sprite as a body, but the outfit and hair is original
#1056
I drew 4 different veiws of the same cat, each is 68x68


This is probly my best work ever... lol
#1057
Critics' Lounge / Critique my mechanic
Sun 28/03/2004 17:40:12
#1058
Hey Zor, heres a combination of the two
#1059
Critics' Lounge / Re:Is this background OK?
Sat 27/03/2004 23:57:22
I like it, it would be awesome if the light was actualy the deathstar lol
#1060
Quote from: Alynn on Thu 25/03/2004 18:01:27
RM2K(3)
Is that rpg maker 2000 translated by don miguel?
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