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Messages - Moox

#841
I love your interiors, as well as your cousins exteriors. It would be great to see them mixed. I cant really answer your question about what you should do tho, it really depends on if you want the game done sooner, or if you want it to be what you consider better.
#842
One of you can draw interiors and one can draw exteriors, that way there isnt a noticeable change
#843
what items are in the garden?
#844
It is a circus tent, look at the blockbuster outside screen
#845
nice!
#846
I have  optimus 2 channel mixer, a fender amp, a nice mic, a single turntable, two cd players, and a tape deck in my uber cool studio!
#847
just ww2 battle gear?
#848
Critics' Lounge / Re: How do I create monsters
Sat 22/05/2004 04:18:17
Why does he need a new engine?
Ags is c++ based and supports plugins, theres really nothing it cant do currently except support resolutions higher then 800x600
#849
General Discussion / Re: What a buzz kill...
Sat 22/05/2004 03:39:54
She was just being nice, if she really believed in the bible she would respect your desicion but still respect you as a nice person.
#850
Critics' Lounge / Re: How do I create monsters
Sat 22/05/2004 03:32:32
do a search for it, its made by some german guy i believe
#851
saveing as a gif in mspaint pixelizes any pic!

Use really small size like 320x240

#852
General Discussion / Re: Nonsense Rhymes
Fri 21/05/2004 01:07:36
01010000010011110100010101010100010100100101100100100000010010010101001100100000010011100100111101010100001000000100110101011001001000000101010001001000010010010100111001000111


Its in binary, translate it if you want to pass time

http://www.adcott.net/binary/
#853
its amazing how high quality games from the past fit on something as small as cartridge or cell phone now adays
#854
1 gb holy crap

you are looking at compiled folder, not the game folder correct?
#855
137 colors, its a bad water cooled system

#856
sorry if this has been posted before

http://opentrap.narod.ru/

#857
Beginners' Technical Questions / Re: painting
Thu 20/05/2004 20:59:32
make an object, have it checked "initialy off"

create a hotspot on the wall

using the interaction editor for the hotspot
under the use invitory area add the following

conditional uses inventory item (pick item number)
then: player remove item (brush number)
then add: object turn back on (number of it)
#858
News: Finished intro screen, started work on under ground bgs, finished alfreds char and found vinage music for key scenes rather than use my crappy midis
#859
Critics' Lounge / Re: Alfred Brugenmier Char
Thu 20/05/2004 03:14:29
yep, you have, look at my thread in games in production for more info
#860
Damn can u make an exception for a 15 year old?  :'(
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