Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - NickyNyce

#21
General Discussion / Hurricane Sandy
Thu 01/11/2012 20:02:11
I'm writing this now from my house in Queens, New York. As some of you may know an enormous storm never before seen in the United States has hit New York, New Jersey, Connecticut and surrounding areas. There are tens of thousands of trees that have fallen on streets, houses, railroad tracks and businesses, streets turned to sand near the shores, boats that are parked in the streets like cars, major flooding near the coasts and most areas near any large body of water. there are millions without power, it has now become nearly impossible to get gas to fuel your car or run your generator. Stores are closed and you need to drive in order to get food.

I have never been through anything like this before and am actually safe and snug in my home, I have power and lots of food and water, but yet somehow I feel the chaos outside. It is pretty amazing how one storm can turn your city into a war zone, how one storm can make you realise how precious things like, gas, electric, food and water really are when something like this happens.

I have this new view on how easy it is to have people panic due to nowhere to go, homes destroyed, food and water, no gas, no power, blocked roads. I really do see now, how humanity teeters on a fine line, how if something terrible were to happen to our world, how fast we would turn on each other to get what we want, how fast things would get ugly. I used to laugh when I saw the show doomsday preppers and people were storing their food and making bunkers and ways to shield people off. I now respect the prepardness these people are taking. This post isn't about, poor us in New York or anything like that, these things happen all around the world, but this post is more about how scary it is to see how quickly things can escalate, especially if it was on a larger scale.

I normally don't ever start a thread unless it's game making related, but I felt the need to talk about it.
#22
Hints & Tips / The Visitor 2
Sat 01/09/2012 06:43:21
If I'm right, you're very early in the game LTGiants2000....Here's two hints

Hint 1
Spoiler
That dead animal might come in handy
[close]

Hint 2
Spoiler
Walk to the right on the roof and use the skunk on the AC unit
[close]
#23
Completed Game Announcements / The Visitor 2
Thu 30/08/2012 21:07:02
                     

                                                                  They're hereeeee

                                                                               


                                                                                           STORY

After barely escaping earth in the Visitor, Agent Moss told everyone on Omega 1 how he survived (kinda). Juicing up his story to gain fame, Agent Moss told everyone how he fought off giant spiders, growling dogs, hissing cats and an army of humans by using only his bare hands and large pulsing brain.

After hearing his amazing story, Omega 1 turned him into a special agent. Now Moss and two of Omega 1's best, are sent to find a saucer that went down somewhere on earth 5 days ago. The problem is, the humans have got to them already, and they're now being held in some sort of lab/military base. Agent Moss is now thrust into this life threatening situation, and knows full well that he's a fraud. 
                       
Wishing he was back to his old job of abducting humans from a safe distance, he must now venture off with his fellow aliens, Slug and Scar, to find these downed agents. Help these aliens complete their mission and return home safely.

Features                                                 

3 playable characters
2 switchable at almost any time
50 rooms to explore
over 160 sounds
tons of animations
640x400 resolution
16 bit hi-color
small achievement system















I would like to thank everyone around here for your help and support. A special thanks to all my testers who made this game better for everyone.

                                                                 I hope you enjoy

         Download here   ------>   http://www.adventuregamestudio.co.uk/site/games/game/1599/
#24
Competitions & Activities / Coloring Sign
Sun 08/07/2012 00:52:14
                                        Coloring Sign


                                                       

There are signs everywhere on Earth, but let's expand this to any sign anywhere in the universe...

                                                      -----Rules-----

                                             1) You may rotate the image
                                             2) You may color the outline


Deadline is July 19th
#25
Recruitment / [HELP FOUND] The Visitor 2
Fri 29/06/2012 17:54:06
Hello fellow adventurers,

I'm looking for some testers to go over the first 85% of the game. I know this is a bit premature, but I would like to make sure things are running smooth before I get any further. I'm also looking for some feedback, advice, etc. The game is roughly 40 mintues long if you know everything you need to do, so this will take some time. I have had some great help from a few testers already and the game should be in pretty good shape at the moment.

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=45006.0

I will also be looking for someone to proof read once I go over the dialog and spice some things up a bit.

If anyone is interested please post here or contact me via PM.

Nick
#26
                                                                       COLORING FLOWER

                                                  They say beauty is in the eye of the beholder

                   Make any type of flower you wish, from Earth, another planet, never before seen.                                                               

                                                                                 

                                                                                  ** RULES **
                                                                        You may rotate the image
                                                                        You may color the outline
                                   
                                                                            Deadline is May 18th

                                                                                     Trophies
                                                                                 

                                                                                                                                                           
#27
Hello everyone,

I have two identical objects at different ends of the screen, both are animating using the same view #, and both are set to repeat using eNoBlock, I noticed that one of them is crystal clear and the other one is kind of blurry. I'm assuming using two of the objects to repeat using the same view at the same time is frowned upon?  

Can anyone shed some light on this.

#28
Hello everyone,

I'm currently digging into GUI's and buttons, they're easy to make and things seem to be moving along well with the help of the manual. I made a GUI with 5 buttons that is pretty small, the GUI only covers a small portion of the screen, so a lot of the room is still visible. I'm trying to make it so the mouse cursor can only hover over the GUI and not the visible part of the room once the GUI opens, I don't want the player to be able to interact with anything but the GUI and buttons. I also noticed that after I press a button, I can no longer press it again. I think I fixed this by adding (return;) at the bottom of the buttons on click code. Is this the proper way to go about having the player be able to press these buttons multiple times?

Thanks in advance
#29
AGS Games in Production / The Visitor 2
Thu 22/12/2011 21:49:05
>> GAME IS RELEASED <<
(click to view completed games thread)


                                                    


In the Visitor 2 you will be able to switch between two characters at almost anytime during the game, you will use these Aliens to reach their final goal. There will also be a mystery character that you can control for a short period of time. You will be able to play this game the way you want to, but at certain points switching to the other character will be a must in order to complete certain puzzles. What's the final goal you ask...well, it goes something like this...

                                                                                                        STORY
After barely escaping Earth in the Visitor, Agent Moss told everyone on Omega 1 how he survived (kinda). Juicing up his story to gain fame, Agent Moss told everyone how he fought off giant spiders, growling dogs, hissing cats and an army of humans by using only his bare hands and large pulsing brain.

After hearing Moss's amazing story, Omega 1 turned him into a Special Agent sent to do a special mission. Moss and two aliens are sent to find some agents that went missing 5 days ago. The problem is, the humans have got to them already, and they're now being held in some sort of lab/military base. Agent Moss is now thrust into this life threatening situation, and knows full well that he's a fraud.

Wishing he was back to his old job of abducting humans from a safe distance, he must now venture off with his fellow aliens, Slug and Scar, to find these captured Agents. Help these aliens complete their mission and return home heros.

                                                                                         

                           

                           

                           

                           

                           

                           

                           
                                                                                             Story                  100%
                                                                                             Scripting             100%
                                                                                             Graphics             100%
                                                                                             Sound/music       100%
                                                                                             Completion         100%

                                                                                                   
       
#30
Hey guys,

I currently have an object that is animating in the background, it's a nine frame view and is (non-blocking). When the character interacts with it, I would like the object to finish running the animation and then have a second animation view of the object start. When the 2nd animation ends, the transition back to the first is nice and smooth because both animations end and start the same way.

But...

When I interact with the animating object, the animation doesn't finish, it cuts to the 2nd animation instantly. Can someone help me out here with how to have the animation finish before starting the 2nd. I have tried to hunt this down, but am having a bit of trouble finding what I'm looking for.

Thanks in advance
#31
Completed Game Announcements / The Visitor
Mon 31/10/2011 13:17:33
                                                                  
                                                                                           The Visitor has arrived
                                                                               

                                                                 Hope you enjoy playing as much as I enjoyed making it!

                             
                           
Our journey begins in New York City along the East River. Poor Danny boy has been left with his abusive brother and crazy dad after his parents had a bitter split. Danny must complete his chores before his brother Jimmy gets home and beats him to a pulp. During Danny's daily chores, he hears a loud explosion that rattles the house. Can you help Danny finish his chores before the beating begins? Can you help Danny figure out what the strange explosion was behind the house?

Little does Danny know, a small pod has crash landed in his garage. An extraterrestrial being is stranded on Earth and needs to find a way to get back home. Can you help the Visitor phone home before the humans find him? Can the Visitor somehow change Danny's life for the better?

Meet Danny and his best friend Mighty, his Brother Jimmy and his viscious cat Scrappy!
There's also the nutty neighbor Mrs. Williams running around in her bath robe.

                                         
                                                                             *Play as both Danny and the Visitor*


                                                         

                         
                           

                           

                           

Explore a small house and escape a UFO that's falling apart over New York. Over 120 sounds. Animating look and interact icons to go along with the Hotspot GUI. 60 inventory items, tons of views, hours of game play. All backgrounds and art were drawn with MS paint except for some very minor rips. lots of animations to keep the eyeballs happy this Halloween. And lets not forget the loads of puzzles to solve. 640x400 resolution, 16bit high colour.

                           

                           

                           

***If you manage to find a way to prank your brother during your chores, you will recieve a special cutscene at the end of the game***

Murder a human in two disgusting ways for Halloween enjoyment. Thank you again to everyone in the forums that gave inspiration, ideas, RTFM posts and all that good stuff.

Special thanks go out to my testers. All of you helped make this game much better than it was. I thank you.

Save Agent Moss here  (O_O)   ------->     http://www.adventuregamestudio.co.uk/games.php?action=search&sterm=the+visitor&submit=Search%21     



#32
Hello everyone,

If a game is considered in length to be short, medium or long. How many minutes would corrospond to a medium length game ?

It takes 45 minutes to get through my game *The Visitor*, and that's if you know where everything is and what to do. Would this be considered a medium length game ?

To infinity and beyond!!!!

Nickynyce
#33
Hello everyone,

Here's the situation. Halfway through my game my computer went busto and I bought a new one. I downloaded the new version of AGS to finish my game. I didn't have any problems and finished the game.

But I am having an issue with my music playing for my testers. The music actually plays fine for me inside the editor and when I play the game from my files in full screen. But my testers insist the music is not working.

I used SetMusicRepeat(1); followed by PlayMusic(18); throughout my game, it works fine and I have no problems. I did notice that this code is now obsolete. I tried aMusic18.play(); and this works fine also. But before I go and change all the code I was hoping someone could clarify why the old code would work for me but not for my testers ?

Could it be possible that if someone is using an older version they may run into problems ?

Thanks in advance

Nickynyce
       
#34
I really wish I could have searched the forums for this one...but as we all know...it's down. I jumped around the Wiki pages and the manual but I'm having trouble finding what I'm looking for....here goes

I am trying to implement a splash screen with new game and load hotspots...When I do any click on the load hotspot I have

   gRestoreGame.Visible=true;

The Restore Gui pops up but there are no save games in there, I also cant click on it to type one in...I can click restore or cancel though. When I click New game it starts and I can open the iconbar at the top of the screen and my saves are in the restore gui...But how come their not in the restore GUI in the splash screen when I open it ?

Any help would be appreciated ....thanks

#35
Deep in an underground lab near area 51, an Egg has been incubating since the Mars rover brought it back.....

                                                                  It has finally hatched.......

                                                                             
                                                                                               
                                                                              RULES

You may rotate the Egg and also color the outline, some of the outer type shell must be showing

                                                                               Trophies

                                                                                   
#36
To make a long story short...kinda...I was making my game using 3.1 when my computers motherboard went busto, I bought a new computer, transfered all files and data. I downloaded the newest version of AGS and am currently having a problem playing sounds. I was using Playsound(57); when playing sounds, I'm pretty sure this is obsolete now with the new version of AGS, as this does not give an error but does not play the sound.

I named the soundfile Footsteps in the sound folder.I have tried using aFootsteps.Play(); to no avail. AGS does not recognize this.  I'm wondering what is going wrong, whether it's me placing the sound in the wrong folder, something to do with switching versions? scripting problem?  

anyone with some info for me would be appreciated
#37
AGS Games in Production / The Visitor
Sat 09/07/2011 22:28:22
                                                                                                   
                                                                                                                                                                                             Story

The story of the visitor takes place in a house along the east river in New York, 17 year old Danny boy has been left behind by his mom, she has left him with his abusive brother and crazy dad after a bitter split.

                     


As if life was not hard enough, during Danny's daily chores a loud explosion rocks the house after a strange object crashes through the garage roof. Little does this young man know, this extraterrestrial visitor just might change his life for the better.


                     

                     

                     
                       
                     

                     

                     


                     

                     


Play as both Danny and the visitor in this medium length adventure, cool backgrounds, fun animations, sounds and music for fun and creepy effect, loads of puzzles and lets not forget Danny's dog Mighty and his brothers savage cat Scrappy.


                                                                                               Development

                                                                                          story               100%
                                                                                          scripting          100%     
                                                                                          graphics          100%
                                                                                          sound/music    100%
                                                                                          animations      100%
                                                                                     
                                                                                        The Visitor is complete

                                                               
 
                             

                             

There are over 120 sounds, animated eyeball and hand icon when hovering over hotspots to go along with the hotspot GUI. Loads of animations, loads of views, 60 inventory items and a large house to explore along with a UFO.

Can you help the visitor phone home, can you help Danny do his chores before his brother beats him senseless ?

There's also an extra cutscene at the end of the game if you manage to pull off a great prank on your brother.

Help Agent Moss phone home here -------->    http://www.mediafire.com/?z0ebkaa46a8uue8                               
#38
I'm malfunctioning today, sorry for having to post, I searched the forum and checked the manual, but still can't get this to work right.

Basically I'm checking whether a variable is true or false in after fade in, If it is false, I would like to run a few lines of code just (Once);

In the manual it shows....if (Game.DoOnceOnly(" Whatever "))
I'm having a problem figuring how out how to script this while checking a variable, I tried this every way but the right way.

function room_AfterFadeIn()
{
 PlayMusic(4);
 if(GoodWire==false)
 {
   cGuy.Walk(350, 288, eBlock, eWalkableAreas);
   cGuy.FaceLocation(350, 200, eBlock);
   cGuy.Say("...........");
   cGuy.Say(".......... ");
 }
}

I need some hand holding here....
#39
Hello everyone,

              I'm having a problem with unzipping games, at some point about 50 days ago I downloaded the trial winzip (45 day offer) I don't remember why, but now my 45 days is up. Every game I seem to download seems to need winzip, do I have to buy this ?  I'm a bit confused, the games I downloaded before I downloaded the trial all worked. Now every download brings me to the winzip page.... should I delete it from my programs ?

appreciate the help

#40
                                                              The next adventure game hero

                                         Sorry for the short time frame but Im going away the 14th

Rules : The outline must stay the same, you may rotate if you wish, Scary, funny, seriously bad ass are all welcome, do not resize the image. And must be AGS compatible

                                                                       

                                                                                                                                                                               
                           
                                                                WINNER    Darkdan
                                                               
                                                                     2nd      Jimbob

                                                                      3rd     Arj0n, Ghost, TomatosInTheHead          
SMF spam blocked by CleanTalk