Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Obi

#241
Well the music made me dance in my chair. As for the game, that also made me dance in my chair.
#242
I'm being highly serious, a certain problem with text-based communication is people can misunderstand things for sarcasm, I for one was not being sarcastic. Damn, shame I can't do any of the lines if you have them all done. :(
#243
Here's my entry folks, I hope you like it. http://www.lacksawesome.com/uploads/improvjazz.ogg
#244
Critics' Lounge / Re: Space man in space
Fri 31/03/2006 15:30:35
SteveMcCrea: Thanks for the tips on the lighting.
Mad: I LOVE this paintover, it keeps the style of my sprite but makes it much better.
ProgZmax: I also like this paintover, but somehow it seems to loose abit of it's original style.
A blend of all three will make this sprite look awesome.
Thanks to all
#245
I would be happy to give my voice to such a high quality game from such a master of the arts as yourself, Yodaman111111111.
#246
Critics' Lounge / Re: Village background
Wed 29/03/2006 23:39:28


Just a few of my thoughts, quite frankly.
#247
Critics' Lounge / Re: Space man in space
Wed 29/03/2006 21:46:17
Luckily VERY bad pseudo-sci-fi is the look I'm going for. I'm not really trying to make it as fact based (such as the correct colour for a space suit/re-entry suit) as it is Science Fiction.
#248
Critics' Lounge / Re: Space man in space
Wed 29/03/2006 20:38:35
Quote from: Haddas on Wed 29/03/2006 20:17:40
I like the style. It's either demented or cute.
No Haddas, but thanks SteveMcCrea for your constructive help. Andail I am using the constraints of a fixed pallete. So there's only a certian amount detail that can be used. As for the posture, he is in space after all. Oh did I mention he hasn't got any bones.
#249
Critics' Lounge / Space man in space
Tue 28/03/2006 00:59:32
Here are some sprites of my magical spaceman using some kind of welding torch, any critque would be welcomed. Oh and they were drawn in Deluxe Paint Version 4.

#250
I good example of a hybrid gui with parser would be a greatly unknown game named Time Quest. Available here: http://www.the-underdogs.org/game.php?gameid=1161 I hope this is any help to you.
#251
If Phoenix Wright: Ace Attorney has taught me anything, all you need to do is shout objection a lot. 
#252
General Discussion / Re: Live in concert
Sun 19/03/2006 10:53:31
I went to see David Hasselhoff in concert recently, it may havee been the greatest thing ever in my life. One thing may have made it better, if he were to collaborate with William Shatner.
#253
Update posted.
#254
Those rumours would be most true...
Exclusive screenshot
#255
***UPDATE***
Paint The movie The Sequel The Trailer has now been released. Catch it here:
http://www.lacksawesome.com/uploads/paint2trailer.zip
***END OF UPDATE***

While I was at the special education facility in brighton I made this: http://www.lacksawesome.com/uploads/paint_the_movie.rar
I hope you like it I will make another one, one day. I MADE THIS in paint. I do not know how.
Goodbye
#256
Who is that wild old coot at the beginning? Those sound effects are sound extremely slick I must say. The game itself is very much like pong on steroids, the kind of steroids that makes crazy music get into your head until you're screaming for Macey in a cold sweat.

I'd like it even more if the game were 500% faster and each point awarded me a tiny amount of "bullet-time" allowing me to temporarily slow down time enough time infact to make a cup of tea and read a jazz mag, whilst eating a selection of jaffa cakes, eventually ending up back at the computer and being able to hit the ball back. This "bullet-time" Would have to have a selection of cool sound effects to acompany it obviously.Ã,  :=
#257
I just hope this port will work with those Intel-Chip Macs they're bringing out in 2007.
#258
General Discussion / Re: San Andreas Machinima
Mon 27/06/2005 21:40:38
I recorded it in a mighty program named FRAPS avaliable here: http://www.fraps.com/
#259
General Discussion / Re: San Andreas Machinima
Mon 27/06/2005 04:30:09
*cough* This isn't some kind of San Andreas Tech Forum :'(

Now I'll go gentally saw my head off
#260
General Discussion / San Andreas Machinima
Sat 25/06/2005 20:39:14
Since all those crazy kids with those yo-yo things have been talking about San Andreas, I decided to make some crudely made machinima (think crazy mind bending robots) and then so it happend... What I mean to say is http://www.laserfrog.co.uk/sanbond.mpg
SMF spam blocked by CleanTalk