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Topics - PaladinOfHonor

#1
Hail ,

I again cross with a new problem - I do a object , and I place a script on him :

?Conditional - if invetory use (5)
player - give the player a invetory item (6)

but when i use 5 it doesnt give me 6...

Its special problem ?  :o
#2
Hello again ,

I tried the "try and error" thing , and I do a little nice game.

I got myself the code for 'when you click and get something from hotspot , you cant take anymore' but thers one problem - I want him when he click on it to show another messege but he shouldnt take something (as you can see in my program).

Hers my program :

http://www.angelfire.com/dragon/gothic2/GladAdv.exe

And more question ;
How can I do that the character will SAY something when he lets say pick something ? (I dont mean that the computer will write something , I mean that he will talk like in dialogs).

Thx on the help ^^  :D
#3
Hello ,

Again , its me and my noobs questions , but this one I dont know how to solve  :'(

So , why to speak when a game could say hundret of words :

http://www.angelfire.com/dragon/gothic2/GladAdv.exe

thats the link.

If u didnt get it so whenyou walking thers a cup symbol :(

Help ??  :o
#4
Hail ,

I come to a problem - I want to the a prolog as a movie (of 16-bit of course) in the program but i had no idea for how to do so.

I thought that I can do many areas and going them one to another but its kinda pathetic because it will take years...

heeelpp  :-[
#5
Hello  :)

First , I want to say that this game-creatore it the best I ever saw (for games such Monkey Island) and its realy fun to use it  ;D

So to the subject ,

I red the title about the characters's speach in this site's FAQ , but I didnt unsderstand it (maybe because my bad english  :P).

So I need an explenation on how to do the character speaking-like , I mean , to move his "mouth" , of course its just some pixels but its nice ^^

Thanks on the answers.

p.s.
I love this smilies !  ;D :D ;)
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