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Messages - PaladinOfHonor

#21
Quote from: bspeers100 on Fri 19/09/2003 16:32:10
I don't quite understand the question.  Why would anything in particular take years in AGS?

If you want to make a scene with moving characters, just create some characters, create a backdrop, place the characters in the room, and use the many MoveCharacter and Display commands.

If you want it letterboxed, either check that option in the game setup, or create backdrops with large black borders.

If you want to use multiple camera angles, either draw multiple angles of your characters and scenes, or import a video file that you have created in some other program.  AGS supports several video formats, all of which are listed in the manual.

The rest should be liftable from the manual as well.

Otherwise, we probably need a more clear description of your problem.

Good luck! :)

Its not realy what I mean...

Example - You played Monkey Island ?
So when you start the game thers a movie that we see him in his "boat" ...

I mean something like this... a prolog ^^
#22
Hail ,

I come to a problem - I want to the a prolog as a movie (of 16-bit of course) in the program but i had no idea for how to do so.

I thought that I can do many areas and going them one to another but its kinda pathetic because it will take years...

heeelpp  :-[
#23
YAY

I did it :D

Now i know how to talk  ;)

thx everyone  8)
#24
Quote from: TK on Wed 17/09/2003 20:07:28
oh dear.... in the character pane in AGS there is a talking view setting.

Ohhhhhh !

Now I see it :D

I will try it ^^

I need to set up some number , its the number of the picture , right ?  :o
#25
Quote from: Gilbot V7000a on Wed 17/09/2003 06:28:32
Just draw them, import them as sprites, set up talking views, etc...


RTFM! ;D

How exactly can I "set up talking views" ?

I Have a pic. if you want to ask and I inport it into sprites.
#26
Quote from: TK on Tue 16/09/2003 20:09:56
AGS manual (in the main AGS dir) -> Text Script commands -> Text / Speech Display -> DisplaySpeech

the way I use.....

gotta RTFM!..... :P

Umm...
Thats not realy what I mean...

What you gave me shows how to to speach but I want to do the mouth moving WHILE <bold> speaking  :D
#27
Quote from: TK on Tue 16/09/2003 15:47:43
Um.... heh....... DisplaySpeech in manual? ;D

And where is THAT ?

:o

I feel newbi...  ;D
#28
Quote from: TK on Mon 15/09/2003 20:42:55
You draw the animation frames in your favourite paint program, then import them to AGS in the sprite editor, make them a new view, and set the character's talking view the the view you just made. ;)

Heh, this was a new one to me. Often ppl ask how to make characters... :P

Welcome to the forum! :D

Well , that the way to do characters but i mean how i make them talking ?

In the tuturial thers no row for talking (for what i understand)...
#29
Hello  :)

First , I want to say that this game-creatore it the best I ever saw (for games such Monkey Island) and its realy fun to use it  ;D

So to the subject ,

I red the title about the characters's speach in this site's FAQ , but I didnt unsderstand it (maybe because my bad english  :P).

So I need an explenation on how to do the character speaking-like , I mean , to move his "mouth" , of course its just some pixels but its nice ^^

Thanks on the answers.

p.s.
I love this smilies !  ;D :D ;)
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