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Messages - Ponch

#2101
You're welcome. If you're in the cave, you're near the end. Hope you enjoy the big finale.  :cheesy:
#2102
Oh dear. I was afraid this would happen. You see, this is the first L/R Click game I've ever made. I prefer the Sierra style GUI bar for my games, but thought I would try something different with this one. And like an idiot, rather than use a module I decided to code up my own from scratch. It seems to work fine for characters and objects, but it doesn't always want to process clicks on hotspots. I'll take another pass at this weekend and see if I can fix it. But in the meantime...
Spoiler
Use the cigarettes on the rocks. Use them several times if necessary until it "clicks.'
[close]
Sorry about my lousy coding.  :undecided:
#2103
Anian:
Spoiler
The igloo is a circle. To get to the guy on the right side of the screen, just walk off the left side of the screen and Paige will loop around to the other side.
[close]

Selmiak:
Spoiler
Outside Tim Horton's, you may notice an unusual dog in the parking lot. Take a closer look at him and maybe Paige will have something to say. There's a clue on how to proceed in her dialog.
[close]

gspit1124:
Spoiler
It's too dark to see anything in the cave. You need to start a campfire. Perhaps you have something to burn, eh?
[close]

And thanks to all the rest of you. I was hoping this game would be well-received so that I would have an excuse to do a proper, larger game with Paige and her friends.  :)
#2104
Woot! A challenger appears! May the best AGSer win, sir.  :)
#2105
Thanks, guys (and gals). When MAGS is over, I plan to release a slightly tweaked and improved version of this game. It will be so like the real Canada that if you press your nose against your monitor, you should be able to catch a faint whiff of maple syrup.  :smiley:
#2106
MiteWiseacreLives!: Thanks, buddy. It's a beauty game, eh? And it's one of the few MAGS games I ever managed to finish. :)

CaptainD: If you play this game, you won't need to go to Canada. That's how incredibly accurate it is. But don't thank me, thank Baron and Ryan Timothy.  ;-D
#2107
Thanks, guys. I hope you like it and I hope I can count on your vote for MAGS.  :)
#2108
Couldn't have done it without your help, Baron. And thanks for the Lake Winnipeg joke.  :smiley:

Will you be releasing your MAGS project in some form in the future? It looks pretty nifty.
#2109
Quote from: Baron on Thu 31/01/2013 04:59:57
Quote from: Ponch on Thu 31/01/2013 04:55:58
but I guess Baron Jr. getting the Moose Flu cut into your game making time, eh?  :undecided:

Moose Flu.... or Beaver Fever?  If only there was an expert on Canada at hand to help us sort this out....  ;)

Beaver Fever... Man, if I make a sequel to this game, that is TOTALLY going in there, buddy.  :cheesy:
#2110
Quote from: Baron on Thu 31/01/2013 04:52:55
EDIT: Dammit Ponch!  You beat me by three minutes!   :=
'Cause I'm in the future, baby!  :cool:

Sorry to hear you won't have a game to enter. Your project looked interesting, but I guess Baron Jr. getting the Moose Flu cut into your game making time, eh?  :undecided:
#2111
Thanks for the moral support, Jaffles. Because of your boundless faith in me, I was able to finish the game in time (barely).  :cheesy:

2034 A.C. (After Canada) is now a thing!

Click here to learn more, eh?

Thanks to Baron, Ryan Timothy, and Ghost for playtesting, making suggestions, and a bunch of other stuff. I couldn't have reached the finish line without your help, guys.

#2112
Just in time to win your hearts (and win MAGS) comes...

2034 A.C. (After Canada)


This MAGS game follows the adventures of Paige Rowsdower, the newest member of the Royal Canadian Mounted Police as she tries to maintain law and order in a world that is collapsing into chaos and anarchy. Of course, since this game is set in Canada, the apocalypse is very well-mannered and polite.

Thanks to the tireless efforts of Baron and Ryan Timothy, I am 100% confident that this game represents Canada perfectly, right down the smallest detail. My thanks go out to them for filling me in on all the subtleties of life in The Great White North. Thanks also to Ghost, who pitched in with some last minute playtesting after Baron's little boy came down with a bad case of moose flu. Since Ghost is German, I can only assume he was even more baffled by Canada than I was before Ryan and Baron held my hand and walked me through the cultural snowdrifts that divided our great nations.

Jokes, donuts, beer, hockey, and snow. It's as close as you can get to being in Canada without actually going there! Beauty, eh?

Download now, eh?
#2113
General Discussion / Re: Bogans 2013! Woooo!
Wed 30/01/2013 05:13:04
Blue Cup Tools: Road Trip Edition?  ;-D ;-D ;-D
#2114
General Discussion / Re: Global Game Jam 2013
Tue 29/01/2013 03:07:40
Fun little game, Tzachs. Doubly so considering the time frame involved.  :cool:
#2115
Thank you, Eggie. I've put a LOT of work into it (for a MAGS game). I'm disappointed that it looks like I'm cruising for a default win. :undecided: I was hoping a theme this cool would draw more entries.
#2116
The Rumpus Room / Re: Happy Birthday Thread!
Mon 28/01/2013 05:30:44
Happy b-day, Selmiak.
#2117
Quote from: Ghost on Thu 24/01/2013 19:54:52
Quote from: Ponch on Fri 18/01/2013 03:16:54
Everything I know about Canada I learned from Bob & Doug and SCTV back in the early 80s!

For me it was Matt & Jenny, and back then I didn't even know that it was a Canadian show  (roll)

Shall I post a sprite too? I promised to race you, after all!
Yes you should! This thread needs more activity!  (nod)
#2118
Quote from: Baron on Thu 24/01/2013 03:47:32...it would just be a quick-and-rough kind of affair

Just the way I like 'em!

Wait... I'm having the strangest sense of deja vu right now... How odd.

Anyhoo, here's another screenshot of my game. I had to remove all the customers to show off the background. But I feel certain that this is an incredibly accurate recreation of a Tim Horton's (inside a giant igloo).


Less than a week to go now, eh? May the best hoser win, Baron! (<-- Also, Roger in a tuque!)
#2119
Quote from: Ghost on Tue 22/01/2013 17:54:29
I don't see my sprite.  :(

Is it a sprite of a ghost? Because I hear those can be hard to see (and sometimes quit the forum with no warning whatsoever. :wink: )
#2120
Someone digs up an old thread just to say nice things about my game?!

Thanks, cat!

I'm glad you liked the game. I put a ton of work into it for the time frame I had to work on it. (As you know all too well, the Bake Sale games were produced under shockingly tight deadlines). I'm already working on a slightly re-worked version to release in March, when the Bake Sale games return to the original producers to release for free. I'll be sure to fix Prick's ability to somehow see into the future.  ;)
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