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Messages - R4L

#1221
Well, all I have to say is, Good damn luck. What I want to know is, when do you actually plan to make your own sprite or post more screenshots? It seems like your waiting for everyone to do stuff for you. But right now I betcha I am very wrong cause someone will say your looking for a team or something like that. But anyway, good luck and I will be looking for this game. I like ninjas!
#1222
I need help man. I am on Saturday and I am tied up. What do I do?
#1223
AGS Games in Production / Re: Lost Lands Rpg
Mon 26/07/2004 20:55:37
All I can say is, "Good Luck" . I play Diablo II all the time and recreating its engine might be hard. Otherwise, I like your map, the textures of the ground and grass and whatnot are nice.
#1224
Yes but DanClarke, he said he was a beginner so maybe he should go with his idea. A platform is too hard for anyone without the expierience. But, he could try it.
#1225
I played it, and I have to tell you one thing I found.
When I tried to get the first star, I fell through the ground. If you are planning on making this a full game, I suggest you fix this problem so people who have expierienced this can play without this problem. But anyway, great game. I liked it.
#1226
Critics' Lounge / Re: animator
Wed 14/07/2004 12:53:07
Well the last time I posted up a website for someone MoDs edited it and told me no advertising or something.
#1227
Critics' Lounge / Re: animator
Wed 14/07/2004 04:01:56
Ah what the hell. Here.
www.anim8tor.com
MoDs is probrobly gonna edit this right?
#1228
Critics' Lounge / Re: animator
Wed 14/07/2004 04:00:03
I agree with TikiTikiMan, you probrobly won't find anyone to DO it for you. I know where you can get a 3d Animation studio. Can I post the name for this site?
It's free!
#1229
I saw your screenshots and I saw the one where there is a gun and you are aiming at someone. Now I don't know if you are, but are you gonna try to manage a first person shooter on some parts of this game?
#1230


Well I slowed it down but made no changes. I ain't using this in a game thats why I didn't do anything to it. I just had time to kill.
#1231
Critics' Lounge / Animation! Critics Please!
Wed 14/07/2004 03:13:17


How is this animation? I know I didn't fit it all in one size but this is what it is. If it is too fast, I can put it back up slower.
#1232
Good question. I know he recently got a new sound card but thats it.
#1233
Well when me and my friend try to test it by going to file/TestGame it doesn't work. The game will be on the taskbar on the bottom of the screen but it won't pop up into full screen. I tried putting it in windowed but that didn't do anything. I don't know the specs for his computer. Even running the EXE file in the Compiled folder doesn't work. My friend says it used to work.
#1234
For some reason, every time I try to test a game on my friends computer, the game won't startup or even test.
Any way of fixing this? Thanks!
#1235
Thanks! I am going to work with the timer and stuff. Thank you all for the help!

Oh yeah, one more thing, I am trying to save the game and stuff, but I get this error saying that the nested functions are not suppoted or there is no closing brace.
This is what I have.

#sectionstart room_a  // DO NOT EDIT OR REMOVE THIS LINE
function room_a() {
  // script for room: Player enters screen (after fadein)

#sectionend room_a  // DO NOT EDIT OR REMOVE THIS LINE
#1236
The brightness scale is what I am talking about. In Splinter Cell, if you move your character into a dark corner, a little meter on a scale will go down. The scale is horizontal and at the left it gets darker and it gets lighter at the right. Depending on how dark the enviroment is, the scale determinds how dark your character is and how other chars won't see you.
I am talking about doing this and having your character get darker. By the way, is there a way to make it so an emeny won't come after you if you are in a dark spot? Like is there a way in the script to make it so if the player character's too dark(like in 30-40 on regions light level) so an enemy character won't come after you?

Also, how can I make it so like if you want to shoot someone before they shoot you? I have been practicing with the SetTimer and GlobalInts but I can't seem to find an answer.
#1237
Is it possible to have like a scale or bar that adjusts to the light like in Splinter Cell? I thought about this and thought it would be cool.
#1238
Darth I like yours but I think its too small. maybe I could do the samething but just make it wider and have a bigger font. Anyway, thank you all!
#1239
Ok, I will change it. I am gonna keep the plain one so I can make another just in case an idea comes to mind.



How about that one?
#1240
Critics' Lounge / Just some C+C for me please!
Fri 23/04/2004 00:52:24


A man is standing confindent in the open doorway like he can make it on his own or he has faith in himself.



The white mark by the eraser is supposed to be like the pencil is erasing some of the picture away.



Just the plain S.A.G. logo

How do you like them? Tell me which one is your favorite.
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