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Messages - R4L

#481
Then your doing something wrong with the code.

Seriously, study that code. You'll start to understand it if you understand the basics of variables and ints.
#482
esper, I think their is a preview room selection in the room tab.
#483
I agree with you esper. I hate using the room descriptions!  :)
#484
To tell you, there isn't one function that will just make the character jump. Bernie's platform model is probably the best way to achieve the style of gameplay you need. It just takes a little tweaking.
#485
General Discussion / Re: TMNT
Wed 28/03/2007 02:51:53
I love Spongebob. My little bro doesn't quite get the stuff I laugh at, or maybe I have a twisted sense of humor, but still its a good show. The movie was pretty terrible tho...
#486
General Discussion / Re: TMNT
Mon 26/03/2007 20:31:12
Quote from: big brother on Mon 26/03/2007 16:06:12
Quote from: ProgZmax on Mon 26/03/2007 09:19:25
I didn't realize they had eliminated pizza from the TMNT manifesto.  Was there an underlying reason for this (to toughen the characters up) or was it just arbitrary? 

I would suspect it has something to do with the child obesity. There's a lot of "rules" emerging about children's entertainment and junk food. Like how Cookie Monster kicked the habit.

Bastards.... now it's Veggie Monster. I grew up with the Sesame Street gang, and I hate cookies.  :)
#487
General Discussion / Re: TMNT
Mon 26/03/2007 12:01:29
This movie was more serious, and the only pizza I saw were in the scenes where they either had it lying around, or Michealangelo was burping it up.  :)

Esper, I thought the same as you for a bit. I figured I wouldn't go see it, but then I figured that it could possibly be good. It was too, so I think you should see it, even if it isn't 80's or 90's or whatever.  ;)
#488
General Discussion / Re: TMNT
Mon 26/03/2007 03:08:10
Quote from: Steel Drummer on Sun 25/03/2007 23:59:47
I haven't seen it, but I'm glad they made it animated rather than live action. Those live action movies were horrible.

Aww, I enjoyed them alot when I was little, and seeing them now is still awesome. Those suits were kick ass for back then.

I loved the 3D in the movie. It really was great. The characters were very fluid.

Quote from: Disco on Sun 25/03/2007 22:46:16
o/

I saw and enjoyed it. I was worried at first that is would be too over the top cheesy, but it was okay and I understood the need to have it fully animated rather than live action. Imagi did a great job on the film, the art and animation were first class.

Bit of crazy nostalgia was had beforehand as pre-movie lunch was provided by Pizza Hut. I didn't realise until we got our order that we were having pizza before the film, perhaps it was my subconscious that directed me there. Or maybe that it is a favourite anyways :P

It didn't matter really as they have dropped the pizza quirk from the Turtles a couple years ago. I can't speak for the new cartoon, but I am a regular reader of the Tales of the TMNT comic books which are pizza-less as was the movie.



Lucky you. :)

I had Dippin' Dots so no pizza for me, but I would have had some if I could.  :D
#489
General Discussion / TMNT
Sun 25/03/2007 22:10:03
Yes, I saw it, and I must say that it rocked!

Anyone else see it, or am I the only one?
#490
General Discussion / Re: What happened?
Sat 24/03/2007 23:56:23
Whew, glad that its fixed!

If you don't mind me asking what was updated for the forums?
#491
General Discussion / What happened?
Sat 24/03/2007 16:53:52
Did something bad happen to the forums? I had to re-log in, and input my password twice because of upgraded security. Also, the bar that displays how many messages I have is completely black, with blue writing. No search bar, or anything, just login and logout.

I was just wondering if something bad did happen, I mean the forums being such a great place an all, I wouldn't like to see something bad happen to it.  :)
#492
General Discussion / Re: Knytt
Sat 24/03/2007 16:51:03
Hmm, sounds a lot like Toe Jam and Earl (ahh, memories!) but i've never heard of it.  Got any screenshots?
#493
This reminds me of Final Fantasy Tactics. Good luck on the game.  ;)
#494
Old and worn:



I got lazy... *yawn*
#495
AGS Games in Production / Re: games galore!
Sun 18/03/2007 21:09:08
Ooo can I be some virus that corrupts all your games and makes you lose over $1,000,000 dollars in profits?

Lol, sounds like a cool sim. If you need ideas, you should play this:

GameBiz 2
#496
Maybe you've noticed this at the first post:

«  on: 30 Oct 2005, 11:56 »

::)
#497
Advanced Technical Forum / Re: Crossword
Sat 17/03/2007 06:16:30
I would say something like this:

You would have some GUI's, with crosswords on them. You turn one on when you need one, or if you plan to have random GUI's, then you would turn one on, by the random command.

For guessing letters, im not sure. You could have another GUI, with 26 buttons (A-Z) and when the player clicks on a letter, you turn that letter off. Or you could have an input box, then run commands to check for the players input. (Im guessing that you know how to script a textbox?)

Sorry if im no help. Good luck!

R4L
#498
You have to extract the whole thing to a folder.   :P
#499
Quote from: Candle on Thu 15/03/2007 01:31:00
Quote from: R4L on Thu 15/03/2007 00:13:00
You do know that this thread is 2 years old right?  ;)
spooky huh.

It truly scares me!  :o
#500
I forgot one.  :P

Tea Leoni
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