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Messages - R4L

#661
General Discussion / Re: The nintendo Wii
Sun 08/10/2006 17:29:29
I think Nintendo deserves just as good of an applause as the Xbox 360 and PS3. I haven't forgotten my roots as a gamer. I think the Wii will be great. I can't wait to play the games, and judging by Sinsin's link, some of the games will be awesome.

I can't believe that Nintendo has lost such sacred fans. I know friends from when we were very young, who would come over and play Metroid. Then when SNES came out, I got one, and we played Super Metroid, along with Contra 3, and Super Mario World. I admit that today I don't even own a Nintendo console, I have an Xbox, and I hate it. The only game I find fun that I own is Halo 2...

Nowadays everyone seems concerned with graphics... graphics, graphics, graphics.
My friends that used to come over and play Nintendo now play Xbox 360, and everytime I ask them why they play Xbox, they complain and tell me to look at the "superhyper-realistic graphics" in Fight Night. Sorry, but I don't need to see Sugar Ray Leonard's sweat pour down his face. That isn't fun to me. So why is it fun to you?

I'm not saying that Xbox is worthless and that Playstation sucks, both are great consoles with some great games if you can find them, but it'll be a sad day when your deciding between an Xbox 4 and PS5.
#662
Thanks alot Neil! The story is lacking isn't it? Well, when I started this game, I was basically making GUI's and testing which ones worked the best for me. Then, I started playing 7DAS, LITN and Enclosure, and I wanted to make a horror like game but something original. I think the story fails on establishing the originality. I'll have to plan out some better puzzles, and hopefully I won't disappoint anyone.  ;)
#663
I see, well I need as much motivation as possible!  ;D
#664
Oh, well thats cool then. But why so much excitement over a demo?
#665
I don't need any voice actors so sorry ScoobyFan. Joe Carl, I don't know how to accept your message. Your not using sarcasm are you? Ã, ;)
#666
Hints & Tips / Cedric and the revolution
Thu 05/10/2006 22:53:05
I looked at different threads, but I must be missing something or not doing something right. I have the melted candles, but I don't know where to put them. I also can't seem to get the key.
#667
Update at first post!  :D
#668
Oh well, maybe next time!  :)
#669
Oh, I didn't know that. Touche timlump.  :)
#670
I won't do a paintover, because I think you are quite capable of doing it!  ;)

Have you tried coloring it?
#671
I don't understand the teaser. If anything, it told me nothing about Survival, and told me everything about Zombie Nation (that is a totally different game right?) Is it supposed to tell me that everything that was "revolutionary" in Zombie Nation is going to be featured in Survival?
#672
Ok, thanks GarageGothic. I'll have to try it out when I am free.
#673
Well my game's resolution is 320x200 so that shouldn't be a problem right?

That seems like a good idea. I got to thinking and said, maybe I could use another character.

Using FOLLOW_EXACTLY couldn't I just make a blank sprite with 2 footprints and use his walking loop to animate the fading footprints?
#674
Using RawDraw functions. You draw a line of a color at player.x and player.y.
#675
It sounds like those Nigerian people who try to steal money from you.
#676
Prog that car would be awesome in a racing game!Ã,  :D

This was a good topic Darth.
#677
You misunderstood what I said.

I meant that to get the wnidowed mode into fullscreen mode, you have to go into AGS, go to file, setup game, and uncheck the box that says run in a window. If you already did this, and it still runs in a window, then I don't know what to do. As for resolution, what did you choose when you started your game?
#678
Some emulators have a NES Movie function. You could download Nestopia and use that. Then you could zip the movie into a file and post on an emu-talk forum. Maybe someone there could help you.

Or you could just find another rom or tools to ensure the ROM image is a good dump (!) or bad dump (?)
#679
I don't understand.

You drew a picture at 640 x 480 and it is too big? If so, have you tried changing the resolution to 640 x 480? And for the window problem it will be in your winsetup file, just click the box that says run in a window.
#680
Did you look in the manual?

SetGameSpeed
SetGameSpeed (int new_speed)

Sets the maximum game frame rate to NEW_SPEED frames per second, or as near as possible to that speed. The default frame rate is 40 fps, but you can speed up or slow down the game by using this function. Note that this speed is also the rate at which the Repeatedly_Execute functions are triggered.
The NEW_SPEED must lie between 10 and 1000. If it does not, it will be rounded to 10 or 1000. Note that if you set a speed which the player's computer cannot handle (for example, a 486 will not be able to manage 80 fps), then it will go as fast as possible.

NOTE: Because the mouse cursor is repainted at the game frame rate, at very low speeds, like 10 to 20 fps, the mouse will appear to be jumpy and not very responsive.

NOTE: If you set the System.VSync property to true, the game speed will be capped at the screen's refresh rate, so you will be unable to set it higher than 60-85 (depending on the player's screen refresh).

Example:

SetGameSpeed(80);

will set the game speed to 80.
See Also: GetGameSpeed

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