Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - R4L

#701
If it is something like monkey said then couldn't you do this:

1) Create a varible called distance and its value could be 500
2) As the object moves, you could subtract from distance every game loop
3) Call a If statement= if ((distance < 50) && (distance >30)){
Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã, //code here}
4) Call another If statement for strike= if (distance < 30) {
                                                              //code here}


Not sure if something like that would work, but you could try something like it.

#702
Advanced Technical Forum / Fading Footsteps?
Thu 21/09/2006 20:34:29
I know how to make footprints in snow and stuff, but what I want to know is if it is possible to fade the footprints, sort of like that one scene in The Matrix Revolutions, where Neo is walking and he can see like the matrix and it shows his feet, and everytime he steps, an aura kinda ripples from his foot, and fades away. Im sorry if I couldn't explain it any better, but I don't know how else to explain it.
#703
Advanced Technical Forum / Re: Sound Trouble
Thu 21/09/2006 03:13:40
Ok, I tried both, but still nothing. I appreciate your help so far.

EDIT: I figured it out! I had to change the eBlock in cEgo.Animate to eNoBlock, it was blocking my while statement I think. Thanks for helping me though!   :)
#704
Ok, I went on FindSounds.com and got a sound for a metal wheel turning, and it came in AIFF format. I opened up Cool Edit Pro and did some changes to make it shorter, faster, and louder, and then I saved it as a wav file. Then, when the player interacts with a valve, this code is run:

Code: ags

Ã,  // script for Object 0 (Valve): Interact object
cEgo.Walk(212, 143,eBlock,eWalkableAreas);
cEgo.FaceLocation(212, 140,eBlock);
if (GetGlobalInt(412) == 2){
Ã,  cEgo.Say("I already did that.");
Ã,  return;
}
cEgo.LockView(9);
cEgo.Animate(1, 5, eOnce, eBlock, eForwards);
while (cEgo.Animating){
Ã,  PlaySound(105);
Ã,  Wait(1);
}
cEgo.UnlockView();
cEgo.Say("I turned the valve.");Ã,  
cEgo.FaceLocation(206, 143,eBlock);
oErmky.Visible = true;
oErmky.Move(141, 141, 10, eBlock,eAnywhere);
Wait(40);
cEgo.Say("Aha, slowly unveiling this mystery, one puzzle at a time.");
SetGlobalInt(412, 2);


For some reason, the sound does not play. Is it because the sound is short? The sound itself only goes for about 0.493 seconds, but I don't think this is the problem. What am I doing wrong?
#705
Update at first post.  ;)
#706
General Discussion / Re: School Crisis
Wed 20/09/2006 20:32:30
You make it sound so easy! ;D

Just kidding, but the first game I have ever tried to make was Pac-Man, and I couldn't even do the basic stuff. I even tried it in AGS, and still no avail...

Maybe I should try it again, but after I finish my current project.
#707
General Discussion / Re: School Crisis
Tue 19/09/2006 20:39:53
Quote from: SteveMcCrea on Tue 19/09/2006 14:24:11
I don't think at your age (R4L) there's any point in learning C instead of AGS scripting. AGS-s is more like C++ or java and so will teach you just as much if not more. C is easy to get started with, but it's evry unstructured and so difficult to do complicated things with, and harder to learn programming techniques from when looking at other people's source code.

I agree with you. AGS has been very easy for me, and it really has taught me a lot of things. AGS has helped me to understand the very basics of C, like strings, varibles and other data types. I sorta have this off/on relationship with BASIC right now. My teacher reccomends me to go to a book store and buy a couple of books on C and programming, or to look on the internet. Working with DarkBASIC makes me feel alone, because all the hard coded things aren't done for you. I couldn't even see myself making a 2D game in it, let alone 3D, but it's something I should work on and learn.
#708
General Discussion / Re: School Crisis
Tue 19/09/2006 11:59:10
Yes your right. Seeing games with a little more interaction in them besides the ol' punch this and do this puzzle and get this key type. Resident Evil 4 was my favorite console game, because it always caught me off guard with its context sensitive buttons and fatal moments (Krauser Knife fight.)

From what I have already studied off Google, C is the easiest language, according to what I read, and BASIC being behind it, even though the author says its a pain to work with. I was actually practicing in DarkBASIC last night, just using some print commands, storing strings and printing them out, storing values into varibles and printing them out, I even did some math with them  :)

I did learn more basics, like where your do loop should start, and functions to call before it, etc. Hopefully I can keep learning without being frustrated too much.
#709
General Discussion / Re: School Crisis
Tue 19/09/2006 01:27:30
OK, thanks for all the wonderful comments. Im going to the library tomorrow to look up books on computers and programming. As for next year, I decided to take physics, and I am going to ask about another computer class. Still one thing bothers me that I just started to think about. Where are video games going? Seriously, I don't want to see an XBOX 3, or a PS4. I think what Nintendo is doing about their systems is great, because I would love to play games like Zelda where I can swing my arm, and swing the sword. I would rather want fun games, then amazing graphics.
#710
General Discussion / School Crisis
Mon 18/09/2006 19:29:29
I seem to be lost this year :-\

I want to pursue a career in either Graphic Design or Game Design, like programming, because I find it to be the most fantastic thing ever.

I understand that a bit of knowledge on BASIC, Assembly, Fortran, or C is required for such a job, but I don't know what courses to take.

Currently, in 10th grade (bear with me) I was given the option to take a Computer Applications class, so I took it. The class sucks. It teaches some basic knowledge about how computers began, and how hardware works, but we don't learn about Programming Languages, or anything related. Basically, we've been drawing graphs in Microsoft Word...

This is very annoying to me, but there is nothing else. My future courses are Physics, and another computer class, so I guess my question is this:

Am I trying to learn too early? Should I wait until college to learn such? Should I learn how to use such programs like DarkBASIC, BlitzBasic, or even Delphi? I am so confused right now, I feel embarrased that I can't even plan my own future.
#711
I also did not mean any offense to you Prog. Your entry is great I was just playing around. :)
#712
Oh no! Now everybody is doomed!!
#713
For a light switch, the Flashlight Plug-in would be your best bet, since you could use a hotspot, and only have to turn the flashlight on and off, not the hotspot.
#714
Omg I just noticed that...
#715
I don't mean to be an ass, but it looks as if you haven't even tried.

Maybe show a rough draft so we can tell you what to improve on?
#716
I must say I don't agree with you two  ;)

Why? Because I used to play the first game on the PS1 almost all the time, because it rocked so much.

I should go buy this game...
#717
The background is a little blurry. Thats why the character looks so apart from the picture. Nice though good work!
#718
Thanks alot Alliance! Update at first post!   :)
#719
The Rumpus Room / Re: The MSPaint game
Sun 10/09/2006 21:12:19


So you're sure you can trust this drink?

NEXT: an evil vending machine taking over the world.
#720
Quote from: Alynn on Wed 06/09/2006 13:15:06
These are useful modules, but I wonder about some of these "simple" modules (don't get me wrong, CharFonts is a simple module as well, what I mean by simple is it's a simple thing to script out without a module, but convenient that someone else has done that for you.) if these things get so big, how will anyone learn enough about the base scripting language to know how to do these easy little tricks...

So no one saw anything like this coming?
SMF spam blocked by CleanTalk