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Messages - ROTh

#1
Completed Game Announcements / Re: The Cube
Tue 21/12/2004 13:31:26
@ Bless
I think you have got everything you need.
If you want to finish the game you have to do it like Ieremiou (postet at Nov. 13.). There is a bug in the game which I hadn't corrected yet. I hope that I will find a little bit time to fix that problem!
#2
Completed Game Announcements / Re: The Cube
Tue 16/11/2004 22:08:27
@ Edwin
Spoiler
you can get into the tower with a rope and a hook, I think both of them you can get in the simsons garage
[close]
#3
Completed Game Announcements / Re: The Cube
Sun 14/11/2004 15:24:05
@ Edwin
Spoiler
You have to go into the tower, there you have to do something!
[close]

@ helene
Spoiler
You need two thngs which you get from Bart and the other nice guy. With these things you could open the last door. The meaning of the sign isn't important, but perhaps the sign itself!!
[close]
#4
Completed Game Announcements / Re: The Cube
Tue 09/11/2004 22:11:33
What you need to finish:
Spoiler
a wonderfiul cube, a necklace, and one cube (money)
[close]
If you have these things you should be able to finish as I said before ( Nov. 7.) without saving.
#5
I'm using v2.52, but I think that couldn't be the problem, because it seems that I'm the first one with that problem.
I set the variables and ask for the variables at interactions with charakters or objects. (e.g. use inventory). So I couldn't post the script, I think.
#6
Completed Game Announcements / Re: The Cube
Sat 06/11/2004 23:34:22
I postet my problem in the technical forum there you can read my problem in detail. (Variables - problems with saving them)

@ Edwin
You need the spider to get something, but after the spider I could be that you come to my problem again. I think in the moment you could finish the game only if you didnt save the game (after coming out of the cube). If you want to help me to fix my game look at the technical forum, please!
#7
I set the variable value with the interaction editor and I use the conditional "If a variable is set to a certain value" (with the interaction editor, too). I don't use a script here. .... but the value isn't saved.
#8
I connected some things if you have done something to the "If a variable is set to a certain value" option, but it seems that the value (Global int) which is set in the game isn't saved. Why? and how can I manage that??
#9
Completed Game Announcements / Re: The Cube
Thu 28/10/2004 15:48:33
I have heard about some bugs in my game (when you save the game and you load the game on another day you couldn't pass the old man again or the "face" didn't let you go, even if you have made everything you have to do...).Ã,  I tried to check and correct this.... but I don't know how to do it.
My problem: I connected these things (pass the old man etc.) to the "If a variable is set to a certain value" option, but it seems that the value (Global int) which is set in the game isn't saved. Why??
#10
Completed Game Announcements / Re: The Cube
Thu 28/10/2004 14:50:51
@ Edwin
Spoiler
Who is Cubert the First?? Do youÃ,  know that? He has a statue.. Try to get some informations about him.
[close]
#11
Completed Game Announcements / Re: The Cube
Wed 27/10/2004 16:34:24
For everybody who needs help in the room with the big eye:
Spoiler
There is one square which has a colour which the others never get. The square I mean gets white, it's on the left side.
[close]

@ Edwin
Spoiler
You can't get in the simpsons house. I wanted to add it but then I had no idea what you can do there... Perhaps in another game....
If you need a cube, why don't you look for a man who has many cubes in his house, perhaps he sells them!
[close]

@ Potch & Jim
Spoiler
Had you been at the church?? There is a nice tower, isn't it?
[close]
#12
Completed Game Announcements / Re: The Cube
Sun 24/10/2004 13:36:26
@ Edwin
Spoiler
The meaning of the symbol is not important, but perhaps the symbol itself....
[close]
#13
Completed Game Announcements / Re: The Cube
Sat 23/10/2004 14:19:55
Thanks for the replies!!

@ Potch
Spoiler
Watch the squares at the wall, there must be one which is a little bit different
[close]

@ Sinitrea
Spoiler
You can see where you enter a new room. There is a coloured box at the bottom of the screen which should "show" there is the door where you come from. Thank you for the bug, I try to find the problem. (ich hab mindestens drei mal rechtschreibfehler verbessert, peinlich!)
[close]

@ Nostradamus
Spoiler
You've got everything you need. The signs at the wall could help opening the door.
[close]

@ Fisher
I don't know which point you mean, please give me some more details.
#14
Completed Game Announcements / The Cube
Fri 22/10/2004 16:54:11
After working and working some month: "THE CUBE" is ready to play!!

The story:
One morning you wake up in a cubical room. You can't remember how you came to this place. Immediately you try to find a way back to your home. But you will see that it won't be very easy and you wander through a very angular Cube - World.


The begining of the game is a little bit similar to the nice film with the same title (everyone who saw the film knows that it could be good to save if you arrive in a new room). But not much later its my own story which is different to the film.
This is my first game made with AGS and I'm not very good in drawing but I hope you enjoy playing it!

You can download "The Cube" at:
http://www.adventuregamestudio.co.uk/games.php?action=detail&id=457

PS: The game is translated into english and german.
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