I would expect SetMusicMasterVolume (0) to reduce the volume to zero, thus making the music inaudible; this doesn't actually happen. On my system, setting it to 0 is about half as loud as setting it to its maximum of 100.
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Error: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Version: AGS 3.2.1.111
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at reload_font(Int32 )
at GameUpdated(Game game)
at AGS.Native.NativeMethods.GameSettingsChanged(Game game)
at AGS.Editor.Components.FontsComponent.CommandClick(String controlID)
at AGS.Editor.GUIController._mainForm_OnMenuClick(String menuItemID)
at AGS.Editor.ProjectTree.ContextMenuEventHandler(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
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