Quote from: Oldschool_Wolf on Wed 03/04/2013 21:48:43
I've been experimenting with LiveTrace recently, I find that I have to tidy up the vectors to get a satisfying result. With this program, I don't need to!
Yeah, thanks to authors who spend their time creating these algorithm and release it to public without price just like Chris Jones who create AGS.
Quote from: selmiak on Thu 04/04/2013 15:03:54
Well, I guess then you would have to resize the background without the sprites and objects first and then draw the sprites and objects resized with this filter in top of it otherwise these nice outline might be blended in with the bg. As much as I like crisp pixel art I'd surely give it a try. Maybe even optimise pixelart to this filter if it was ever implemented in the engine.
That doesn't necessary, because new filter called xBR have feature for not blending the image that we resize which mean there aren't additional colors in the result image. So the number of unique colors from original and the result remain same and pixel art will stay as pixel art but with smoother appearance as illustrated in following screenshot: