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#1061
Quote from: subspark on Thu 08/05/2008 11:54:45
I see by your thumbnail you are using the Mac version of AGS. Am I correct?

Since there's no Mac editor and he said he was using XP SP3, I doubt it... ;)
#1062
Sorry Rui. Modules should always be availbale if you navigate to them on my site, but I've fixed the link now.
#1063
I've fixed the baseline issue that SticMann mentioned, and also added extnder functions when using AGS 3.0 and up... new version 1.02 is up.
#1064


I copied the image out of Firefox, pasted it into Irfanview 3.98, saved as gif with transparent colour selected on save, uploaded via Filezilla.
#1065
If you load the default game, export roger and then re-import him, the original rog has a transparent background, but the new one has an opaque black background.

Also, now there are so many dialog methods/properties, I think they'd be better with their own section in the help file.
#1066
When Irfanview saves as PNG or GIF, it asks you to select the transparent colour...
#1067
I find that most pages are really fast but ones that perhaps haven't been updated (or viewed?) for a while (like older threads) are really slow.
#1068
Shame they don't have a  demo game, because its pretty cryptic without one... and I know python
#1069
All those Pakis look the same to me ;)

Spoiler

I mean of course, in Babar's picture, not in general
[close]
#1070
Advanced Technical Forum / Re: Footstep Sounds
Sun 04/05/2008 07:59:32
Does the change get delayed until the character stops walking or something? Or just has no effect at all?

Also, are you sure that the Room's repeatedly execute interaction points to that function? Try putting a breakpoint at the beginning of the function and single-step through it?
#1072
Quote from: Aljoho on Thu 01/05/2008 11:07:28
The only thing i changed ...

As a professional Software Test Analyst, you'd be amazed how many times I hear phrases like "but we didn't change anything" and "it should work"...
#1073
Try calling PauseGame ()?
#1074
IsTimerExpired

IsTimerExpired (int timer_id)

Checks whether the timer TIMER_ID has expired. If the timeout set with SetTimer has elapsed, returns 1. Otherwise, returns 0.

Note that this function will only return 1 once - after that, the timer is placed into an OFF state where it will always return 0 until restarted.
#1076
Do you have a function called "room_load" in your script for Room 2?
#1077
Perhaps if you posted the exact error message and the relevant script code, we could help. if you don't "note the following" when it tells you to, its hard to know what the problem is.

Did you use any game templates?
#1078
I am struck Wintermute and AGAST at all these engine name suggestions that have been dredged from the SLUDGE of your collective minds. Not one lad or Lassie among you has made an ADePT suggestion. We need some more SAGE suggestions to avoid a SCIS-m... a real Visionaire!
#1079
Quote from: subspark on Wed 30/04/2008 10:11:10
Wow RUI. Thanks. Incidentally, I could find no reference to your code example in the manual. This is quite confusing. Whats the use for Graphical variables if there are Global Ints and why are graphical variables called Graphical variables? Shouldn't they be Global Variables?

Graphical variables went out with v3.00 since they were part of the now-defunct interaction editor.

Quote
It has however been a while since I touched code and I'm stumped as to how to use them in my scripts. Could you update the help file for the next release with an example? It would help novice programmers like myself...

I don't know how the other types of global variables such as GUI* work, but I think global variable code should be housed more uniformly. I mean the same code format should be used for (ints,GUI*,Character* etc.) Otherwise its too confusing for beginners like me and unnecessarily cluttered for everyone as a whole. This is just my opinion however.

Monkey wrote a great tutorial for n0bs like yourself at http://americangirlscouts.org/agswiki/index.php?title=AGS_Pointers_for_Dummies
#1080
OtherRoom module should probably work in 3.0 AFAIK. Why not try it?
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