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Show posts MenuQuote from: ildu on Thu 23/11/2006 16:21:32
pikkujoulu
Quote from: Mordalles on Wed 22/11/2006 11:47:37Quote from: LimpingFish on Wed 22/11/2006 02:03:05it doesn't seem to work. must the sponge be wet first? it doesn't do anything when i use it with the taps. at the moment it says "solid sponze" when i look at it, but when i try using the sodium with the sponge there is no reply.Spoiler
Use the sodium carbonate on the sponge[close]
function GiveInvChronOJohn(InventoryItem *invitem, Character *charid){
if (ExtensionEx(3,invitem.Name)!='d') {
GSmode=GIVECHRON;
GSusedmode=GIVECHRON;
SetGraphicalVariable("Used Mode", GIVECHRON);
GiveInv(invitem, charid);
SetMode(DEFAULT);
}
else {
//you could put here different messages or actions for different items when the player
//tries to give them via the chron-o-john (i.e. the little icons in the GUI)
//and it doesnt do the default behaviour (giving the item), because the second extension of
//that inventory item is 'd'.
if (invitem.ID==2) Display("The hamster wouldn't survive to a Chron-O-John travel");//if tried to give the hamster
else Display ("I think i can't put that in the Chron-O-John"); //generic message
}
}
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