Quote from: LimpingFish on Mon 25/09/2006 00:43:08
No "Yeah, but what's the worse that could happen?"
Exactly, ban Dr Pepper!
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Show posts MenuQuote from: LimpingFish on Mon 25/09/2006 00:43:08
No "Yeah, but what's the worse that could happen?"
if (mouse.Mode==eModeLookat) {
if (Character.GetAtScreenXY(mouse.x, mouse.y)==cSomeone) {
cSomeone.LockView(ZOOMVIEW);
} else {
cSomeone.UnLockView();
}
}
function Go(int x, int y) {
//Display("Go! %d %d", x, y);
player.Walk(x, y, eNoBlock, eWalkableAreas);
Wait(15);
while (player.Moving) {
if (Mouse.IsButtonDown(eMouseLeft)) {
player.StopMoving();
return -1;
}
Wait(1);
}
return 0;
}
#define GO if(Go
#define OR_ABORT )return
...
GO(oBread.X, oBread.Y)OR_ABORT;
oBread.Visible=0;
player.AddInventory(iBread);
int i=0;
while (i<Game.CharacterCount) {
if (i!=player.ID && character[i].Room==player.Room) {
character[i].FollowCharacter(player,5,0);
}
i++;
}
#define AllCharacters int i=0;while (i<Game.CharacterCount) { if (i!=player.ID && character[i].Room==player.Room) character[i]
#define ACEnd i++;}
AllCharacters.FollowCharacter(player,5,0); ACEnd
Quote
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