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Messages - SSH

#2541
General Discussion / Re: World Cup 2006
Wed 28/06/2006 09:48:10
Euskal Herriatoak!

or something like that...

I'm sad that Spain are out as they did so well in the group. Also, I had two of their players in my fantasy league team and now have to replace them :(


#2542
Of course, the students can always use the Print Screen key to capture the screenshot, then save it in Paint wherever they like/can...
#2543
I think if you run the game from a shortcut and the shortcut is set to run the game as if it were in a particular path, then the game can write to that folder...
#2544
General Discussion / Re: .Tripod or .Tk?
Tue 27/06/2006 09:36:52
There are loads of free web hosting providers, and I think there's been plenty of threads about them before. You may find that for publishing your artwork, that something like deviantart is best...
#2545
Quote from: Colxfile on Mon 26/06/2006 14:53:05

Code: ags

DynamicSprite *my_sub_sprite = DynamicSprite.CreateFromExistingSprite(oMysub.Graphic);
Mouse.ChangeModeGraphic(eModePointer, my_sub_sprite.Graphic);


I tried it out with RC2a and still the same trouble. Hope this helps.

Since this code was presumably inside a function, as soon as the function ended my_sub_sprite would have gone out of scope and thus been deleted... hence your error. All non-temporary dynamic sprites must be global variables decleared outside of any function.
#2546
Or you could use the HTTP plugin Dorcan made...  ::)
#2547
Delightful
Acrostics
Tittilate
Everyone!
#2548
General Discussion / Re: World Cup 2006
Fri 23/06/2006 14:07:53
Quote from: TheCheese33 on Fri 23/06/2006 13:44:52
The US is officially out of the competition. Somehow, I knew this would happen (even though I'm American). Our football team stinks compared to everyone else's this year. :-[ Oh well. There's always next year!

ROTFL
#2549
Yes, and a quite recent beta DID have such problems. Try downloading  the most recent beta, and try again. Also, you can find the version under the Help_>About menu
#2550
None shall challenge my dominance of acro!

#2551
Try: playign an OGG, playign a different MIDI, playing a sound-effect to see if you can eliminate the problem. Also, which version of AGS are you using?
#2552
I don't think anyone has ever actually posted a really explicit game yet, although I beleive there are some in productions. I think as long as you make it clear with plenty of warnings and dont actually put any explicit shots on the forums, there's not a problem.
#2553
Wheteher it plays in Windows Media is immaterial:

Use the game setup for the AGS game and you'll see an ioption to change the way AGS plays MIDIs: try chnaging it.
#2554
I don't think the government has much to do with ATM or mobile top-up technology, security and otherwise.

Its funny thought that these transactions are waaay less complex than, say, roaming between one mobile network and another and yet they go so slow.
#2555
General Discussion / Re: Decisions, decisions!
Fri 23/06/2006 09:27:16
CJ, just turn ont he TV and watch "Dora the Explorer" then you can learn Spanish the easy way ;)
#2556
Actually, I was amazed that the entire collection of AAfiles can fix on a DVD. AGS games are pretty small and modules and plugins even more so...
#2557
Quote
SetGameOption (option, int value)

OPT_WHENGUIDISABLED

When GUI is disabled, 0=grey out, 1=go black, 2=unchanged, 3=turn off


Where does info come from? The manual! Woo!

http://www.adventuregamestudio.co.uk/manual/SetGameOption.htm
#2558
Critics' Lounge / Re: Need Critique on Website
Thu 22/06/2006 10:43:51
Reloading it usually works
#2559
a) Turn off debug mode
b) Make the intro so it doesn't crash
c) Give the fonts an outline so they can be read easier
d) if you get more than 4 inv items then you cant scroll the inventory
#2560
General Discussion / Re: A broadband travesty
Thu 22/06/2006 08:48:13
I have my old (not wireless) router (good Netgear one, too) in case anyone wants it: built in ADSL and firewall, you just pay the shipping.  I used Metronet for ages they are now part of plusnet: good service, up to 8MB with a "pay-as-you-go" from £12 a month.
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