Quote from: Gilbot V7000a on Mon 21/06/2004 03:03:11Quote from: Ghost on Sun 20/06/2004 11:52:31
I actually passed the size of the button (160/120) in the game_start section.
Actually I don't quite understand what did you mean by that.
Remember, if you enabled "Save screenshots in save games" the screenshots are always saved as full screen size (320x240 in your case),
So then what do game.screenshot_height and game.screenshot_width do then? The manaul says the defaults are 160x100 and they control the size of the savegame file screenshot. However, you still need to load the right size in LoadSaveSlotScreenshot, too. So the image is scaled twice. Maybe changing the game variables clip the picture instead? In my working savegame thingy, I didn't change the game variables at all, even though I used 64x48 pics.
Actually, maybe this is related with game_start not knowing the real screen dimensions. If you set the game variables in game start and have a 320x240 or 640x480 screen size, it might screw it up!