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#4221
Quote from: Gilbot V7000a on Mon 21/06/2004 03:03:11
Quote from: Ghost on Sun 20/06/2004 11:52:31
I actually passed the size of the button (160/120) in the game_start section.

Actually I don't quite understand what did you mean by that.
Remember, if you enabled "Save screenshots in save games" the screenshots are always saved as full screen size (320x240 in your case),


So then what do game.screenshot_height and game.screenshot_width do then? The manaul says the defaults are 160x100 and they control the size of the savegame file screenshot. However, you still need to load the right size in LoadSaveSlotScreenshot, too. So the image is scaled twice. Maybe changing the game variables clip the picture instead? In my working savegame thingy, I didn't change the game variables at all, even though I used 64x48 pics.


Actually, maybe this is related with game_start not knowing the real screen dimensions. If you set the game variables in game start and have a 320x240 or 640x480 screen size, it might screw it up!

#4222
Advanced Technical Forum / Re: Keycode Problem
Fri 18/06/2004 15:54:26
Check that room script... you probably have a GUIOFF in your repeatedly execute when you meant for it to be in the before fadein interaction...
#4223
Quote from: m0ds on Fri 18/06/2004 14:48:21
And the key to being a "nice guy" IMO opinion is, offer before you're asked.

Nah, it's sincerity: once you can fake that you're all set!
#4224
Quote from: Os àšltimo Quão Queijo ^_^ on Fri 18/06/2004 02:40:29
Quote from: m0ds on Fri 18/06/2004 02:34:52You can be a bully - someone that fights & DISRESPECTS women

Yeah, I hate those fucking type of guys. And the chicks who get with them are just fucking retards

So you hate yourself, as you just disrespected women...  :P
#4225
I am looking for help on my Awakening of the Sphinx game. For the demo, look in the thread linked in the banner in my sig. Here's what I need:

As is everyone else, I'm looking for help with background and character art. I'd also like to hear from anyone that can do a short video cutscene in 3d or in 2d. If you'd like more info on the game before deciding, or just want to volunteer, check out the game thread, but also feel free to PM me.
#4226
The object X/Ys are there in 2.61 I think, and you can use the new z feature to add a negative offset to your character's Y posotion, I think...
#4227
I thought that Indiana Jones 4 had gone into a hiatus becuase Spielberg has signed up to do another 4 moview before it and thus Ford will be dead by the time it happens...

And Rainbow Six was a good Tom Clancy Novel before it was a Video Game...
#4228
Good point, Andail... playing romantic stuff on the guitar is a sure-fire way to pull. So, go out and learn the guitar!
#4229
Quote from: Dart on Tue 15/06/2004 23:53:57
Quote from: shbazjinkens on Tue 15/06/2004 23:51:15
And when they find out it's hollow?  :D

... then they'll try to fill it up. :P

That reminds me of a joke... a woman has three things on her mind when she gets married:

Aisle
Altar
Hymn

(say it out loud...)
#4230
The joys of teenage angst...

When I was a young warthog guy, I used to be sooo afraid of asking girls out, thinking that they would automatically and instantaneously tell the whole school who would subsequently laugh at me. In the end a girl askewd me out and I was so stunned I went out with her for a while even though I didn't really like her.

At University (at which point I was only 16, folks) I went to the other extreme and asked loads of girls out all of whom turned me down. I set my sights lower and lower and then asked a girl out who I didn't have much in common with and didn't like that much. She said yes and we wnet out for a while, but I didn't really respect her and that wasn't fair on either of us. My early twenties after Uni were also angst-ridden and generally loveless years, too.

Eventually, after never really having a serious relationship with any girl, I met the gorgeous lady who is now my wife. I would never have imagined it as a teenager. So, don't get worked up about it: only once you reach 30 and haven't had a serious relationship should you start to worry.
#4231
Quote from: Ghost on Tue 15/06/2004 10:46:06
- the snow plugin doesn't work any more!

Make sure you have the latest one: see this thread for more.

Quote
- i tried to do a save/load gui to display screenshots of the savegames. works all right, but the screenshot only displays about half the screen it was taken from! first i thought it was because the sreenshots were done in a scrolling room, but in a room one screen big it's the same. I can send you the game template where the error appeared, 'bout 800 k.
I assume you mean left/rigth half rather than top/bottom half. Make sure that your GUI button that you use to show the pic is the right size, etc. I have done a screenshot save/restore GUI and it worked fine for me.
#4232
If your scanner has a separate power lead, make sure it is plugged in  (been there, done that ::) )
#4234
What about the #sectionstart lines... will they get deleted as well if I remove the run script interaction? If not, it is safe to remove them?
#4235
I meant to say "It's too heavy" for big objects taht were unhandled and "It's too small" for small objects... so GG's suggestion solves the problem and would be better. You could even have a string property just called "Too" which is the advjective

But 1 and 2 (especially the after fadein event) still stand as requests.
#4236
General Discussion / Re: I'm Back!
Thu 10/06/2004 19:13:20
Welcome back DG Phil...
#4237
Critics' Lounge / Re: Spinning wheel
Thu 10/06/2004 19:11:51
It's impossible to show something moving faster than half the sample rate, so at 40 frames a second, you can only show a speed of 20 frames a second (or 120rpm) also, that will look pretty rubbish so 80rpm is your probable maximum.Faster speeds will simply look like the wheel is going backwards, or slower. However you might like to try the follwoing tricks:

1) start the wheel slowly and then show it speeding up, alowing the aliasing to occur when it reaches that point
2) as the spinning overtakes the sample rate, any colours and shading irregularities (other than shadows) on the surface will blur into each other, so that dark bit that is moving round will blur completelyt around the centre. However, the viewer will not really notice this unless they see the speeding up in (1) above.
#4238
General Discussion / Re: Euro 2004
Thu 10/06/2004 15:21:12
Yeah, England were the best team in every way except the "scoring more goals than the other team" way... ::)
#4239
General Discussion / Re: Euro 2004
Wed 09/06/2004 14:05:40
Now, you see, I don't mind that. Fair's fair and we did play rubbish during qualifying. But its when both are qualified for any sporting event the commentators and sports presenters always forget that Scotland exist... thats what really riles you...

by the way, which was the only unbeaten team in the 1974 World Cup?  ;)
#4240
General Discussion / Re: Euro 2004
Wed 09/06/2004 13:42:36
On the 13th I'm supporting France. On the 17th I'm supporting Switzerland and on the 21st Croatia.

COME ON YOU NON-ENGLISH!
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