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Messages - SSH

#4701
Quote from: Snake on Thu 15/01/2004 05:38:05
I think SSH's avatar should win. I can't help but laugh every time I see it  ;D

I can't but help agree. And I too have my noms in my inbox so resending them to Barcik would be a cinch. Maybe CJ can even grab them from Andail's inbox if required, although thats maybe a bit dodgy...
#4702
I recommend reading the Other Features->Music and sound section of the help file:

For background music, AGS can use OGG, MP3, MIDI, WAV, MOD, XM, and S3M music files. For sound effects, you can use OGG, MP3, WAV and VOC files. When AGS needs to play music number X, it will search for the files in the following order. The first file it finds, it plays: MUSICx.OGG, MUSICx.MP3, MUSICx.WAV, MUSICx,MID, MUSICx.MOD, MUSICx.XM, MUSICx.S3M

To play a sound effect during the game, you can use the PlaySound text script command, or the "Play sound" interaction command. The game will search for SOUNDx.OGG, SOUNDx.MP3, SOUNDx.WAV and SOUNDx.VOC, where X is the sound number

#4703
OK,  I get a slightly weird behaviour when I skip my opening cutscene (2.6 SP1RC1)

First, it fades out when I hit ESC
then it fades back in the exact same scene
then it fades out and in again the exact same scene
then it jumps quickly to the end of the cutscene

Now, my cutscene does use FadeOut and FadeIn functions, so I wondered if these were "banned" during cutscenes?. It also switches background pic between fades, maybe this makes a difference. Finally, the cutscene is run from "First time player enters screen", so I wonder if that might be the problem.

I aslo noticed that having a RunDialog in a cutscene is a baaad idea, even if there are no options and you're just using the dialog scripting to write the conversation more easily. (becoz rundialog always runs after the end of a script, the endcutscene always comes before the dialog is run, too). That's why I wrote that perl script (see other thread).

Anyone got any ideas?
#4704
SHouldn't think so. I've never really tried to use Windows Perl, but if you've got any unix/linux flavour, it should just runitself if you stick it in a file and chmod +x
#4705
Here's the basis of a perl program to convert dialogs to scripts. Its not comprehensive, but someone may find it useful (I did!)

#!/usr/local/bin/perl

my $who = "";
my $what = "";
my $comment = "";

while (<>) {
 if (/^\@/) {
   print "//$_";
 } elsif (/^([A-Za-z0-9_]+)\: (.*).$/) {
   $who=$1; $what=$2; $comment="";
   if ($what =~ m|(\s*//.*).$|) {
     $comment=$1; $what =~ s|(\s*//.*)$||;
   }
   printf 'DisplaySpeech(%s, "%s");%s%s', $who, $what, $comment, "\r\n";
 } elsif (/run-script\s+([0-9]+)/) {
   print "dialog_request($1);\r\n";
 }
 # More translations of script commands can go here
}
#4706
I'm not sure how you would check if the character is doing an idle view to know when to update it. I guess that player.view should change when the idle animation starts, so put

if (player.view + 1 ==  IDLE1_VIEW_NUMBER) {
  SetCharacterIdle(EGO, IDLE2_VIEW_NUMBER, 20 );
} else if (player.view + 1 ==  IDLE2_VIEW_NUMBER) {
  SetCharacterIdle(EGO, IDLE1_VIEW_NUMBER, 20 );
}

in rep_ex to alternate, or use a counting variable if you only want to use change view every N times...
#4707
These are all obviously rip-offs of "The Dark Cave: Adventures of Princess Marian part IV":

Princess Marian is an only child living in the remote wilderness of Scotland

She is rescued from the rain by hiding in a cave which turns out to be occupied by a dragon

The dragon reveals to Marian that he has a mobile phone in his teeth.

Marian uses the mobile to tell her husband and daughter that she is OK

In the course of her adventures, Marian distinguishes herself as a top magic-hat pilot

Marian sees of the threat of rain by waiting until it stops (which can be a long time in Scotland, believe me)

In the end Marian recieves a dragon-back ride with her family as a reward.


Bloody Tolkein, Rowling, Lucas and Scandanavian plaigarists!




#4708
Becuase his whole experience and the effect of the ring on his soul had left him so that he could never turly be "at home" again, so he had to keep wandering forever, or something like that.

In the book , when they get home to the shire, Saruman has sent lots of Orcs to ruin the place and they have to get rid of them all...
#4709
General Discussion / Re:FOREGO nominations out
Wed 14/01/2004 20:12:13
Quote from: terranRICH on Wed 14/01/2004 19:53:26
Am I not worthy enough to be considered a good moderator?  :-[

* terranRICH is hurt.


:P heh

The public have spoken... I'll let you carry on in blissful ignorance with you hoping that you did get some noms but just not enough to make the shortlist and not break your heart by revealing that not one person nominated you as moderator.

Because that would be cruel  ;)
#4710
General Discussion / Re:FOREGO nominations out
Wed 14/01/2004 15:49:31
20 votes in so far (and 14 people who made nominations haven't voted yet so hopefully most of them will vote, too)

I've now got my Excel speadsheet setup to tally votes easily (and to allow amending mistakes and double checks)

Most of the categories are very close, although one person has 15 votes already in one category! Lots of nominees also haven't voted yet: Eric, DG, DG (the other one), Scummy, CJ, Gilbot, Yufster, Darth Mandarb, Trapezoid, remixor, snake, scotch, Proskrito, loominous, jane, C.Lex, GarageGothic. Maybe they're afraid of giving votes to a close rival? Well: you can always skip a category that you're in, folks!

Two nominees also tried to vote for themselves, tsk, tsk. For Egos indeed.

#4711
Thanks for the hard work in pulling this togteher, DG. Hope you don't mind if I make a suggewstions: could you have a download page with links to all nominated games  pages to make it easier for folks to get the ones that they haven't played yet?

Shame that the Princess Marian games didn't get any nominations  :'( Also, Buccaneer and Astranded should maybe have had some recognition, but as ppl have said: thats how awards go. I'll probably feel the same when LOTR gets best director but not best picture at the Oscars....
#4712
This is a misleading error message rather than a "real" bug, but when it says "You already have that GUI or Script name" when setting the script name of a Character, it should also now mention that it could be a view name too, since they have the same namespace. It took me ages to work that out: "But I don't have a GUI or Script name like that already"...  >:(

Now to rename my view to MayaWalk instead of Maya...
#4713
Quote from: Lili on Mon 12/01/2004 23:39:58
And maybe if there's somebody from the AGS community that you think does particularly good work, or should be mentioned, you can do it in this thread, because it's always nice to do things like this, just so people know their work doesn't go unnoticed or what have you.

Like if you think somebody is particularly helpful or maybe somebody who is a really good character animator, just mention it here.

Yeah, and maybe we could give awards out to the most helpful people in various categories, and we could call it the FOREGOs...
#4714
There was a similar discussion on IRC recently. Here are some facts:

1. CJ doesn't want the obligations that come with accepting money
2. Hosting the web site, buying his C compiler, paying for broadband, etc. must all cost him money and AGS wouldn't exist (int hye same way, at least)if he didn't buy these things
3. Lots of people (including me) would love to have an "official" AGS T-shirt or mug
4. Cafepress are teh evil
5. Lots of digital photo printing services do T-shirts and mugs (Comet do bulk discounts)
6. Zazzle is another cafepress-like thing
7. There's talk of custom Amazon shops
8. Surplus funds above Chris's costs could go to a Mittens travel cost help fund, or AGS Awards prize fund, or to buy CJ the "CJ04 AGS" numberplate or something else.
9. Oh, and Amazon and lots of other do the affiliate commision thing.

#4715
Quote from: Timosity on Mon 12/01/2004 13:09:00
Quote from: SSH on Thu 04/12/2003 15:55:14
9. Best constructive critciser in Games in Production: who gives the most edifying feedback that help get those games or demos done?

b) Snake


Also, congrats to the other folks who got nominated but missed out: Snake

Those snakes just like hiding in long grass don't they

a) You have time to spot things like that, but don't have time to send me your votes yet, eh?
b) Well done: that was a deliberate mistake to draw attention to the voting, honest  :-\
#4716
General Discussion / FOREGO nominations out
Mon 12/01/2004 12:37:29
Sorry to put this in another board, but just to let you know that the FOREGO nominations are out. Thanks to all who sent me nominations.
Here they are:

FOREGO NOMINATIONS:

Please vote for which of the nominations you would like to win. PM me at http://www.agsforums.com/yabb/index.php?board=3;action=imsend;to=SuperScottishHero
or email andrewm@cadence.com

1. CJ's single best deed of the year (CJ gets his own award so we can exclude him from everything else, otherwise he'd win everything)

a) Being Awesome/Breathing
b) AGS2.6/32-bit colour&alpha support
c) Smart speed scaling

2. Best board moderator: OK, CJ can be included in this one too
a) CJ
b) MrCollosal
c) C. Leksutin
d) DGMacphee
e) Gilbot

3. Most helpful person in the Beginners Tech Forum: who keeps patiently telling n00bs how to do things?
a) Scorpiorus
b) Scummbuddy
c) TK
d) SSH

4. Best unimplemented suggestion in Tech forum: what is the thing you most want to be implemented next in AGS?

a) Lens Flare
b) Character/animation preview
c) Icon-based dialogs

5. Most helpful Tech forum person: who has donated the best plugin, script, function or other technical things?

a) Proskrito
b) Scorpiorus
c) Gilbot

6. Most helpful artist: Who has most helpful with art in the Critics lounge, directly or through providing tutorials
a) Darth Mandarb
b) Miez
c) MrCollosal
d) Pessi
e) Scotch
f) Loominous

7. Most helpful musician: Who has given most music help? directly or through providing tutorials
a) m0ds
b) remixor
c) Trapezoid

8. Best AGS Chat contributor: who has put the best stuff in the AGS Talk & Chat?
a) Yufster
b) SSH
c) m0ds
d) GarageGothic
e) DGMacphee

9. Best constructive critciser in Games in Production: who gives the most edifying feedback that help get those games or demos done?
a) Timosity
b) Snake
c) DaveGilbert
d) Scotch

10. Best helpful hinter: Who is most helpful in the Hints & Tips forum?
a) AGA
b) Inkoddi
c) Jane

11. Best contribution to Gen-Gen: who has put the best stuff in the Gen Gen?
a) DGMacphee
b) Yakspit
c) Rodekill
d) MrCollosal
e) Darth Mandarb
f) Farlander


More in the main FOREGO thread:
http://www.agsforums.com/yabb/index.php?board=3;action=display;threadid=10127;start=0

This thread in Gen Gen can be used to pimp yourself and tell others why YOU should get their votes!
#4717
See top of thread for more details!

FOREGO NOMINATIONS:

Please vote for which of the nominations you would like to win. PM me at http://www.agsforums.com/yabb/index.php?board=3;action=imsend;to=SuperScottishHero
or email andrewm@cadence.com

1. CJ's single best deed of the year (CJ gets his own award so we can exclude him from everything else, otherwise he'd win everything)

a) Being Awesome/Breathing
b) AGS2.6/32-bit colour&alpha support
c) Smart speed scaling

2. Best board moderator: OK, CJ can be included in this one too
a) CJ
b) MrCollosal
c) C. Leksutin
d) DGMacphee
e) Gilbot

3. Most helpful person in the Beginners Tech Forum: who keeps patiently telling n00bs how to do things?
a) Scorpiorus
b) Scummbuddy
c) TK
d) SSH

4. Best unimplemented suggestion in Tech forum: what is the thing you most want to be implemented next in AGS?

a) Lens Flare
b) Character/animation preview
c) Icon-based dialogs

5. Most helpful Tech forum person: who has donated the best plugin, script, function or other technical things?

a) Proskrito
b) Scorpiorus
c) Gilbot

6. Most helpful artist: Who has most helpful with art in the Critics lounge, directly or through providing tutorials
a) Darth Mandarb
b) Miez
c) MrCollosal
d) Pessi
e) Scotch
f) Loominous

7. Most helpful musician: Who has given most music help? directly or through providing tutorials
a) m0ds
b) remixor
c) Trapezoid

8. Best AGS Chat contributor: who has put the best stuff in the AGS Talk & Chat?
a) Yufster
b) SSH
c) m0ds
d) GarageGothic
e) DGMacphee

9. Best constructive critciser in Games in Production: who gives the most edifying feedback that help get those games or demos done?
a) Timosity
b) Snake
c) DaveGilbert
d) Scotch

10. Best helpful hinter: Who is most helpful in the Hints & Tips forum?
a) AGA
b) Inkoddi
c) Jane

11. Best contribution to Gen-Gen: who has put the best stuff in the Gen Gen?
a) DGMacphee
b) Yakspit
c) Rodekill
d) MrCollosal
e) Darth Mandarb
f) Farlander
#4718
As usual, I won't be here at the weekend to pester you... so GET THOSE NOMINATIONS IN!

At the moment there's a tie-break for the top-5 places in Gen-Gen, Helpful Artist, Beginner Help and there's still only 3 qualifying nominees in Helpful Musician, Helpful hinter and Tech forum contribution, so any nominations you make could make the difference between someone being in the vote or not!

m0ds.... get your nominations in as you promised three times already!!!!

Thanks to all who have put their nominations in already: I've asked CJ if we can use the fourm-based voting system, so hopefully I can announce nominees on Monday and then at some point the voting can start... (otherwise votes by PM/email)

Don't leave the nominations up to someone else: in most categories just one more nomination can make the difference between being in or out!
#4719
D'oh!
::)

EDIT: Thanks guys!
#4720
OK, so I'm asking a beginner's question!

The trouble is, my walkcycle doesn't really have a frame where he looks like he is standing still. So when my character is stationary, he looks a bit silly. I have a standing frame in my talking view, but not in my walking. I think if I added one into the walk view, it would look wierd. So my question is: other than putting soemthing like this in repeatedly execute:

if (player.walking) {
ChangeCharacterView(EGO, walk_view)
} else {
ChangeCharacterView(EGO, stand_view)
}

is there something I can do to help this problem?
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