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#5241
General Discussion / Re:The language Barrier
Mon 21/07/2003 17:49:31
The Real Spanish can be more wierd than that:

Me cago en la leche de tu madre...
#5242
The Rumpus Room / Re:The MSPaint game
Mon 21/07/2003 17:46:09


Next: George Bush being bullied by a schoolgirl
#5243
Well, that seller has 5435 positive comments and 36 negative ones, so they seem pretty reliable.

Having bought a few things on ebay, I've only had one problem and that was when the seller sold the thing to someone else, but they sent my cheque back. You can always use escrow if you want extra security.
#5244
Deja vu?

Basically, there are two types of people in the world:

Those that want to categorise everybody/thing into one of two categories and those that don't

I'm in the latter  :P
#5245
The cure for a mead hangover is to eat a bee.

*DISCLAIMER: The author accepts no responsibility for the accuracy of the above statement. Eating bees may result in a stinging sensation on the tongue, death or hives (TA-BOOM). *

By the way, there's two Ts in Scottish.

Oh yeah, and happy birthday yesterday
#5246
General Discussion / Re:Cool Game Makers
Mon 21/07/2003 14:10:54
Quote from: Minimi on Sun 20/07/2003 20:53:38
Adobe Photoshop - hmm also cracked
Paint Shop Pro = I'm really bad i cracked this one also!

And you're making a Christian game with these stolen tools, eh?

Anyway, Jasc update PSP so often that you can always find a new evaluation version to run.
#5247
Quote from: Tìmosíty on Mon 21/07/2003 13:33:03
I'll try the second one as the first doesn't work, If this is what you meant.

in this function:
function on_key_press(int keycode) {

have something like this
if (keycode==27) {NewRoom(4);}  // escape pressed

It works after I gain control after the cutscene and takes you back to the start at any point in the game, I could have set a global int to stop that, but seeing as it doesn't work there's no point.
...or just put
if ((player.room < 4) && (keycode==27)) {NewRoom(4);}

I assume you removed the startcutscene, and so this means that you have a lot of blocking stuff in your cut scene. I would think that ESC should still work between blocking actions, though. The other altenative is to make your action non-blocking. You will need to get rid of your cursor and turn off guis manually, though.

EDIT:
Or maybe you can just go back to your original code and move the endcutscene to before NewRoom(0) and make the newroom 0 conditional:

if (IsKeyPressed(27)==0) {NewRoom(0)};

This might give you a flash of cursor, though: you may be able to work around this by making it invisible until you are REALLY finished the cutscene.

Maybe CJ can add a StartIntroScene, similar to EndCutScene which jumps to a particular global function on ESC/whatever instead of hunting for the EndCutScene?

EDIT2:
Yeah, Tim, this does seem overly complicated!
#5248
Here's an idea, probably not the only way:

Don't use the startcuscene stuff, but manually check the ESC key and have it do a NewRoom(4);

EDIT:
Or try having the loop in rooms 1-3 and room 0 is blank and just does the startcutscene and jumps to room 1 before fadein
#5249
General Discussion / Re:The language Barrier
Mon 21/07/2003 12:59:37
Quote from: Farlander on Sat 19/07/2003 23:11:06
Evil... Albóndigas... they´re balls of meat. Your sentence is: I have balls of meat in my shoes. I use that sentence a lot.  8)

My daughter is called Alba, but I sometimes call her albondiga... but my wife doesn't like it (she's Spanish).
#5250
Have you noticed that these days the Gen Gen forums is just full of people posting that they're not going to be reading the forum any more. I remember the good ole days when it was full of locked threads with old jokes and hate letters from oldies. I'm not going to read it again until we have more rubbish and less goodbyes.
#5251
I'm amazed that no-one has done this one yet:

#5252
Gotta be Junior Senior's "Move your feet" of course.

EDIT:
If you're talking general musical taste, it's pretty eclectic:

Tchaikovsky, Rachmaninov, Mozart, Beethoven, both J Strausses

Beautiful South, Billy Joel, Robbie Williams (even I want you back from TT), Queen, Weird Al, Bangles, Tom Jones, Elton John

Tori Amos's Cornflake girl has a certain place in my psyche for being played in the JCMB Hardware bunker almost non-stop during my final year at Uni, also 4 non-blondes, etc.

As for humour, Moxy Fruvous and Barenaked Ladies have some good stuff as well as more serious. And I loved Star Trekkin too. And the Chicken Song. And the Cheeky girls. Didn't like Mr Blobby, though.
#5253
Trap: then people will log out and post as guests...  :( and would it apply to all forums? What about people who are replying to lots of questions in the tech forums?
#5254
You have to replace any "normal" characters that you don't use with your accented characters: e.g.

contrôlé   becomes contr)l# and you repalce the ")" and "#" chars int he SCI font with the appropriuate accents.
#5255
Quote from: Raggit on Wed 16/07/2003 14:40:17
And if you get hurt, don't worry it's only temporary!!!!  And be sure and take a break now and then

It will only be temporary if you stop doing whatever made it hurt, when it starts to hurt. Some people can get seriously injured from this, so don't push through the pain, folks!

Health and Safety at work regulations in the UK suggest taking a break from using a computer for 5 minutes every hour. http://www.hse.gov.uk/pubns/indg36.pdf
#5256
Advanced Technical Forum / Re:Location-arrows
Wed 16/07/2003 14:42:41
Well, since you're probably going to have a lot of exits like this, I would recommend picking up the latest beta AGS and setting a property on every hotspot that you want to behave like this (call the property "IsExit" for example)

then put this somehere in your repeatedly execute function:

if (GetHotspotProperty (GetHotspotAt(mouse.x,mouse.y), "IsExit")) {
// "exit here" cursor
} else {
// "normal" cursor
}


#5257
General Discussion / Re:Yufster HATE Thread.
Wed 16/07/2003 13:57:54
Quote from: DG - Taking a mod-break! on Wed 16/07/2003 13:02:38
A General forum is still handy -- It helps game creators point out humourous and insightful stuff to other game creators.
Note, I said game creators (and I also mean people who contribute to other people's games too i.e. music or art, etc)
This forum is not a soapbox -- it is, in part, a private retreat for game creators.

This new Pumaman guy has never created a game, has he? Everybody seems to respect him, though, and he's even a moderator! :P

EDIT: No, Pumaman is CJ? I had never realised. That custom title, the highest post count, the fact that all CJ's threads changed to Pumaman and finally, the fact that it still says CJ at the top of his profile. No I didn't realise! Thanks for pointing it out! Now I feel a right n00b!

Still, CJ's never made a game either.
#5258
Advanced Technical Forum / Re:Location-arrows
Wed 16/07/2003 13:55:52
Rather than using a hotspot interaction to change the cursor, do it in repeatedly_execute with:

if (GetHotspotAt(mouse.x,mouse.y)==EXITSPOTNUMBER) {
 // "exit here" cursor
} else {
 // "normal" cursor
}

#5259
It is not to do with how much time you spend at the computer, but rather how you sit when you do. Your forearms should be in a straight line from the elbow to your knuckles to avoid the tendons rubbing on the carpal tunnel wall. You should also be able to rest your forearms on something (without having to bend the wrist), but avoid putting all your weight on them ( this is to avoid shoulder tendon/ligament problems)

Also, try to have the top of your monitor screen level with your eyes to avoid neck problems.

To avoid stress-related problems, avoid reading the GenGen forum   :P
#5260
Just make a new issue each week, then and it will stay up.  ;D Seriously, though, thanks for creating this resource: it's good! But I would recommend not using the ezine itself for those complaints about other people: that's best kept to the Gen Gen discussion forum!
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