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Messages - SSH

#61
Love, oh, love, I wanna tell you how I feel about you, 'cause
I, oh, I can't go a minute without your love
#62
Its not how big your collection of fake accounts is, its what you do with them...

I'm sure I had a fake account but I can't work out what it is.
#63
Try the walkcycle generator, it has a ton of custom graphic stuff, and I think I published the source, too.
#64
I noticed that the alleged "Janet Gilbert" keeps posting from the same IP as "Dave Gilbert"... I suspect something is up here ;) If only a number of well-respected AGSers had actually met this alleged so-called Janet...

To be fair, I can quite easily see that Anas and co's story can be true. I hope they can soon find the time to set up a video chat and clear the air.

On the other hand, I can see how someone determined to game the system could, I just assumed that it wasn't worth the trouble or self-loathing.



#65
Sorely tempted to create some sockpuppets just to make joke replies to this thread...
#66
I'd suggest that to avoid the cost, UK copies could be sent as almost entirely shipping and handling rather than cost: if you included a free download copy with each CD, then you'd only need to charge the cost of the CD itself rather than the value of game+CD. Also make sure not to include shipping/handling in the customs value.
#67
Or you could buy a giffgaff sim, and get unlimited data for a month for 10 quid...
#68
AGS Games in Production / Re: The Calm
Thu 23/08/2012 21:59:41
Looks good. I just hope that the player character walks a bit quicker than that animation...
#69
Of course, if the entire parameter set is a list (like perl) then you could perhaps have the possibility to do both:

Code: AGS

stair_start=(127,204);
stair_end=(175,156);
stair_area=(stair_start, stair_end);
call_some_function(stair_area);
call_some_function(stair_start, stair_end);
call_some_function(127,204,175,156);

#70
Site & Forum Reports / Re: Website security
Tue 21/08/2012 22:47:14
Great!  Can you just post your bank details and passwords here, please :)
#71
Site & Forum Reports / Website security
Tue 21/08/2012 14:54:56
Of course, its still people's responsibility to take care of their passwords, but are the AGS (forum) passwords stored in a nice complicated hash (like SHA512 or better, not SHA1) and salted?

One day someone will hack the forums and we should take some simple measures against adding everyone's AGS passwords to the growing list of easy-to-break hashes online
#72
Perhaps what we need is some System variables that actually tell the games what they want to know rather than them trying to assume it from the platform, e.g.

System.IsTouchScreen
System.HasHWKeyboard
System.SupportsPlugins
System.HasMindControlInterface
#73
I'm curious. What does System.OperatingSystem return on JJS's new ports, as there's no defined values for iOS, PSP or Android?
#74
Just going through the download page (http://www.adventuregamestudio.co.uk/AGS.aspx)

The bug tracker link on the right sidebar on the download page goes to the old one and should be updated: ( links to http://www.adventuregamestudio.co.uk/BugTracker.aspx)

Also, the wiki link there is to the old location, not the current one (although it auto-forwards). The Beginners FAQ links to the old wiki site, but the auto-forward takes you just to the wiki front page.

Many of the main site forum links need to change yabb to forums

The .NET framework download link is broken and gives a microsoft not found page

#75
Also, the bug tracker link on the right sidebar here goes to the old one and should be updated: http://www.adventuregamestudio.co.uk/AGS.aspx links to http://www.adventuregamestudio.co.uk/BugTracker.aspx
#76
Can I suggest that this thread, as it links to the tracker, should be a sticky? Similarly, there should be sticky links to the trackers relevant to other forums.
#77
Go to chrome://plugins, hit the "Details" button on the right to expand and then find the Flash plugins. Try disabling all but one of them and see if it helps, if not, enable a different one (and disable the others) to see if it works better for you.
#78
Sorry if this has already been covered, but I wondered if someone should write an artificial "game" that tries to exercise as much of the engine as possible which could then be used as some kind of automated regression test for the refactoring?
#79
I hereby demand that you start work immediately on the missing case with the interrupting ghosts!
#80
I've added a submission link to the blog.
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