Quote from: InCreator on Thu 04/09/2008 16:19:54Chrome automatically googles if it doesn't match a site...
Because other 20 times I want to google fast.
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Show posts MenuQuote from: InCreator on Thu 04/09/2008 16:19:54Chrome automatically googles if it doesn't match a site...
Because other 20 times I want to google fast.
Quote from: magintz on Wed 03/09/2008 18:39:57You're too busy doing those confused.com ads, I bet...
If I gained some weight, died my hair and let it grow and grew some hefty man boobs.....
... scary.
Quote from: InCreator on Wed 03/09/2008 19:19:22
The browser I change to someday, won't steal focus from address bar if page suddenly becomes fully loaded.
Like, when I start Firefox, google.com starts to load. I don't want google, I start typing address. Blam! Google is loaded. And half of my typing goes to nothing since focus is lost from address bar.
Minor thing? Fall for this 20 times per day.
Chrome can't do this.
I wait.
Quote from: Ultra Magnus on Wed 03/09/2008 09:57:50
Also, the main selling points seem to be pretty gimmicky.
Quote from: LimpingFish on Fri 22/08/2008 20:52:09
I like to thank CJ for fixing the forums! Hoorah! \o/
I've missed them so! :'(
Quote from: Pumaman on Mon 11/08/2008 18:36:03Quote from: InSPIREd on Fri 08/08/2008 21:07:43
1280x800
1440x900
1680x1050
1920x1200
2560x1600
Thanks, I think you're right about this.
However, the problem is that the lowest of these is 1280x800, which is an even larger resolution than AGS's current maximum (1024x768). Although it could be supported, most people don't want to have to draw graphics at that sort of resolution (which would also increase file size dramatically).
One option would be to make a 640x400 game, which could be doubled up with the 2x filter to 1280x800 full screen, but I think what we're after is a widescreen resolution in between -- something like 960x600 -- where the resolution is at the sort of level that people would want to use for their games. Unfortunately that doesn't seem to exist...
Quote from: evenwolf on Mon 11/08/2008 10:27:00Quote
Uncertainty (e.g. Heisenberg's)
Redwall, I'm no physicist either, but I'd say you'd be safer quoting Murphy's Law in the future. I know I do all the time!
struct my_struct {
import function do_stuff();
}
my_struct inst_name;
function repeatedly_execute() {
inst_name.do_stuff();
}
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