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Messages - Scavenger

#61
Uploaded a new version that should solve the crashes once and for all:

http://hy3na.net/Games/TOTV/Terror_of_the_Vampire_v1.2.zip
#62
And... FINALLY!!!!!!!!! It's done!
Go here to get it!




#63
TERROR OF THE VAMPIRE!

A new Game by Eggie, Scavenger, and Samael

In the vaguely 19th century, in vaguely Eastern Europe, a vampire menace grips the countryside! The menace of superstition and the belief that vampires exist!

Join Dr. Ego Goodmind, BHD, as he does research for his newest psychology book, The Empirical Vampirical. But is he in over his incredibly big head this time? Only time will tell.



Featuring:

  • 8-bit Graphics with hand programmed raster effects.
  • Plenty of obtuse puzzles, and even more obtuse characters!
  • Animation! So much animation!
  • A searing critique of contemporary psychiatry (assuming you live in the 19th century)!

Download Link (24mb)
#64
Right, we're in full crunch mode here, there's so little time and we're so close, so I think it's only fair we show another screenshot:



Y'all don't know how excited I am to finally be releasing another game!!!!
#65
As a little update, me and Eggie are almost done with the game, we're just doing the final cutscene and getting assets drawn for it, and tightening everything up. It'll be down to the wire, but really I am incredibly happy with how this game is turning out. We've been working every day to try to get this done, trying out new things and pushing AGS to its limit!

Though I really am surprised, we've put so many graphics in it and the sprite file size is only 1mb.
#66
Completed Game Announcements / Re: Hang On
Sun 25/06/2017 10:47:32
I've been enjoying it so far! But I'm stuck:

Spoiler
I threw the two blue cups at the stalagtite and it fell down, but I still can't get the gear. I used every single inventory item on the stalagtite but nothing helped me climb it, I just got "it's too high to climb".
[close]
#67
AGS Games in Production / Re: Lamplight City
Sat 24/06/2017 13:44:05
Have you considered just reducing the resolution of the backgrounds? It'd be about a metric ton less work, and it'd look just as good. Touching up backgrounds you've shrunk is a lot easier than reanimating loads of sprites at a higher resolution.
#68
I've been trying to push myself with regards to visual effects this time, so I'm glad to say our game finally has...


Steam support!
#69
Quote from: Grim on Wed 21/06/2017 23:31:09
Alrighty! Well that entitles you to get everything for free, yay!

Don't be a jerk, dude.

I mean, it could have alerted you to the fact that most of the stuff we take for granted here can't be accessed everywhere, the infrastructure simply isn't being supported by corporations (who control the flow of money to people). And when you literally cannot access something you can't be counted as a customer because you couldn't buy it legitimately in the first place. And people need enrichment in their life, you know. No excuse for excluding people from sharing in your culture because they're being blocked from accessing it legally.
#70
The feet don't bother me much, more than the pose of the body itself:

[imgzoom]https://dl.dropbox.com/s/lfugkjoffjllqdy/girl_edit.PNG?dl=0[/imgzoom]

It needs longer, more relaxed arms and shoulders, and a shorter torso compared to the legs. This'll make animating her easier. I also smoothed out her chest a bit because, I've never heard of a polo shirt being skin tight. x3

Seconding the desaturated colours, looking at fully saturated red all through a game would kill a player's eyes.
#71
I tried both methods, both Khris' code and expanding the sprite so that the pivot point was in the center. The latter method was a lot smoother, the code made the bell jitter around very unpleasantly, which I guess is the problem when you've got a lot of integer math going on.
#72
I'm trying to create a bell in-engine, which swings back and forth, but I'm having a little bit of trouble - I can rotate the sprite around its central point, and I can move the object in a circle, but I can't sync them up. I don't think I'm good enough at math to work it out.

The sprite is here:

It should rotate around the middle of the hole at the top, so I can get it to swing. My current code is:

Code: AGS
DynamicSprite *bellsprite;
int angle = 1;
function room_Load()
{
bellsprite = DynamicSprite.CreateFromExistingSprite (520);
}

function room_RepExec()
{
  angle++;
  if (angle > 359) angle = 1;
bellsprite = DynamicSprite.CreateFromExistingSprite (520);
bellsprite.Rotate (angle, 128, 128);
oBell.Graphic = bellsprite.Graphic;
oBell.X = FloatToInt(((100.0-64.0) * Maths.Cos (Maths.DegreesToRadians (IntToFloat (angle)))) - ((113.0-32.0) *  Maths.Sin (Maths.DegreesToRadians (IntToFloat (angle)))))+64;
oBell.Y = FloatToInt(((100.0-64.0) * Maths.Sin (Maths.DegreesToRadians (IntToFloat (angle)))) + ((113.0-32.0) *  Maths.Cos (Maths.DegreesToRadians (IntToFloat (angle)))))+32;
}


But this is incredibly wrong, I know it. I just don't know how to make it go. Can anyone give me some advice?
#73
General Discussion / Re: Trumpmageddon
Fri 16/06/2017 17:52:22
Quote from: Gurok on Fri 16/06/2017 11:39:21

My point was that "white morons" was dangerously close to "corrupt females".

No, they aren't. They are nothing alike. I've already explained why. You can't just make mad libs out of identity groups, especially in a political context.

Quote from: Gurok on Fri 16/06/2017 11:39:21
I would say that Trump has had quite a few misfires, but also made real progress, and the people underneath him truly believe in his leadership.
They have the right to remain optimistic. I think they're genuine, but I can see how someone might think that a person couldn't be genuine and hold opposing beliefs to his or her own.

How many mistakes, missteps, security breaches, constitutional violations, attacks on minorities, systematic removals of people's healthcare, before you finally say he needs to be removed from office? Why do you give him so much slack when in just a few months he's done so much wrong? Honestly, what has he done right???
#74
General Discussion / Re: Trumpmageddon
Thu 15/06/2017 06:36:42
Quote from: Gurok on Thu 15/06/2017 03:59:41
Perhaps you could explain to me how you think that woman and corrupt are perfectly separable, but white and moron are not.

OK, I can answer this one.

Whiteness grants you certain privileges in society. One of these, especially if you're white, is to be allowed to be mediocre, or even completely awful, and still get away with a whole lot more stupid decisions than any person of colour. People of colour are automatically put under more rigorous scrutiny about their competency, and lack of competency in an individual will be used to paint the entire race, in the public perception, as that, when really there is no significant difference between anyone, based on their skin colour. This same thing shields white people from the same criticism, because they are part of the in-group, and society is automatically more forgiving to the in-group.

This same reasoning holds for the male/female divide as well - Hillary Clinton is no more corrupt than many other given politicians, and is demonstrably less corrupt than Trump. But hold it - she is put under more scrutiny because she is a woman.

The fact that Trump even holds office now is in no small part because of his whiteness. He IS a moron. He appoints morons to his cabinet, who are woefully underqualified to do anything. The vast majority of his cabinet positions haven't even been chosen by him. He golfs (almost) every weekend while one of his major criticisms of Obama was the frequency of his golfing. He costs the taxpayer millions in security because of his traveling and keeping the first lady in Trump Tower, he leaks classified knowledge at his pleasure palace, he kept his business and is making policy just to profit from it, he attacks the press at every opportunity while cosying up with Brietbart....

... and yet he hasn't been impeached yet. Why is this? Why could this possibly be? How could people so eagerly let him stomp all over the constitution and the very fabric of American governance itself, while they let the GOP get away with blocking Obama at every turn, let them shut down the government in a hissy fit over socialised healthcare, and then attempt to make backroom deals to strip it away from people anyway?

Why could that possibly be??

In short, you can't just replace woman with man, or black with white, and say "look how sexist/racist YOU'RE being" because the political constructs of gender and race are not symmetrical and identical, they have meanings and weight beyond just being an identifying tag.
#75
General Discussion / Re: Trumpmageddon
Wed 14/06/2017 05:06:12
Quote from: Gurok on Wed 14/06/2017 04:26:35
To paraphrase you, Ali, the key word in this sentence is 'white'. Practise what you preach. Don't bring race into this.

Sorry, race is already inextricably linked with politics since the creation of the white identity, which is a political construct. To ignore that is to ignore a tool used by unscrupulous politicians to excuse awful policy. Ali wasn't the one who brought race into the discussion. It was the people who prop up whiteness.

I was thinking about reviving this thread for a long time, but... so many ridiculous things happened. I couldn't pick one thing to show, and it was depressing to think that people would invariably excuse the atrocious behaviour of Trump and his far right sycophants.
#76
Critics' Lounge / Human and Seal Sprites
Mon 22/05/2017 11:20:29
I've been doing sprites of a game's protagonist, and I've been struggling with it a little. The biggest problem I've been having is the hair. I need to make it long and shaggy but also I need to be able to animate it. All the attempts I've done with it have ended up looking too complex to animate properly:
[imgzoom]https://dl.dropbox.com/s/wledrsottygxlr4/Harper_turnaround.png?dl=0[/imgzoom]
The legs and feet as well, look a little weird but I can't place how. I'd like to make the sprites as good as I can before I start animating in earnest. Can anyone give me any advice or guidance on doing this? Thank you in advance.

The model sheet I'm working from is this:
#77
Has Frank finally met his perfect man? Or will he be cooked and eaten like he was at a game over in a Sierra game?
[imgzoom]http://i.imgur.com/s7Kk6PM.png[/imgzoom]

Nah, Kevyn and Levyn the Ettin are a nice guy, really. Barely eats any humans. Half the time, anyway. He's of two minds about it. Can Frank satisfy this ogre's desire for polyamory? This double date might prove to be more than Frank can handle!
#78
Definitely just add GIF support instead of FLC, I'll just rerelease my games that use FLC to use GIF instead, it's actually a way better format anyway (GIFs are tiny, FLCs aren't).

And I only used FLC because it was the only thing that could play videos in 8-bit format. If GIF was supported instead, I wouldn't mourn the loss of FLC at all. (I'm actually really sorry about this, I really should have used a view instead)
#79
I tried it out with one of my games, it worked better than I expected it to! There were a lot of bugs, however.


  • LightLevels don't work at all.
  • Palette colour 0 never works as a walkbehind colour, regardless what the mask says. It is always drawn behind characters.
  • FLCs don't play at all.
  • Changing the palette ends up with weirdly discoloured sprites sometimes, no effect at others: I believe this room fades the palette to white.
  • If additional background frames have a different palette to the main background frame, it doesn't get changed, like so
  • Any colours addressing palette slots is miscoloured, like this text box and this dynamic sprite box (the floor should be purple, I literally just cleared a sprite to that colour)
  • As expected, changing a palette slot's colour doesn't work correctly, but... it did seem to work for some things. It's inconsistent.
#80
Here are the cropped and 1x size trophies for your signatures! Enjoy!

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