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Messages - Setsuna

#21
I love every detail you've put in it, really nice work, i wish i could draw that kind of background in 3 hours! Damn you ;)

Btw, is there a dedicated thread/site where we can get some info about that game you're making?
#22
Critics' Lounge / Re: Sprite needs improvement
Fri 01/07/2005 09:36:37
They're all supposed to be arround 16-18 years old so the beard wouldn't look right i think, the work you did on his face makes him look older to me ,but thanks, now i see what you meant with the feet, i'll try to improve that for the others as well.

I'll play with accessories later, chains were here just to be sure he doesn't look too kind because he's supposed to be one of the bad guys heh.

That shading you did is quite neat.
It looks like a tiger skin or military pants texture though,nice :)
Edit: it would be hard to animate too.

I can't believe i have those 3 characters now, and this is all thanks to your help, i really appreciate it!

EDIT:

I just changed the feet on my version to see if it would be better,hope it is.




#23
I would add some more stars of different size and intensity, many more, and perhaps a planet or two in the background.

Aside from random panels, i think the mothership could have some canons,tower defense, reactors,antenna,activated protection field etc...maybe a giant window for the cockpit?

Also i think some of the small ships are too close to eachother, making it rather confusing. Maybe a sort of glowing from reactors could help too.

I hope this can help a bit because i really like the feel of that scene!
#24
Critics' Lounge / Re: Sprite needs improvement
Thu 30/06/2005 15:50:51
Thanks for helping everyone!

I updated the previous screenshot to see the modfications i made on Jenny.

I had to make her grow a little bit to fit the backgrounds and I tried to correct what Evil pointed out (exept for feet because I'm hopelessÃ,  ).

I'd like to have your C&C one last time on these characters before I start working on animations :)



The third character isn't finished yet and will use better colours and shading, hopefully.




#25
Critics' Lounge / Re: Sketch
Wed 29/06/2005 21:51:34
That's a wonderful style you have here, i really like it!
I think her face is what i like most.
Legs seem a bit strange to me, but that's your style i guess.
#26
Hi there, i didn't see there was a special thread to introduce yourself so i'm going to do it now although i already started posting in other sections.
My name is Jack, 23, i'm from Europe and i really love old adventure games and all the fan games you're all making,this is so great!
The AGS engine is very impressive and the custom c-like scripting system is quite intuitive and well made, thank you CJ ;)
I hope i'll be able to release a game one day, i'm working hard on it.
I'm mostly a coder (c/c++/asm/etc) but i recently tried to draw sprites and i really like it.
See you!
#27
Critics' Lounge / Re: Sprite needs improvement
Sun 26/06/2005 11:45:30
InCreator: Thanks for correcting these things,your edit looks great but i needed her to be taller so i modified it again, see below.

Cluey: You're right, i'm trying to draw the characters from the movie akira and the first sprite was supposed to be tetsuo but it evolved and turned into someone else.I'll have to draw him again.
I just finished the joker ( the black guy who's leader of the clowns), here it is if you have any comment, suggestion .



I gathered them on this one to see the modifications.

(I took ProgZmax's arms for the joker, i know it's lame but they look so cool i can't ignore it..)
#28
Critics' Lounge / Re: Policeman sprite
Sun 26/06/2005 00:41:14
I tried to give him a kind of stupid smile but failed i think, i also lenghtened legs and modofied his belt a bit, i hope this helps.


#29
Critics' Lounge / Re: Sprite needs improvement
Sat 25/06/2005 05:14:08
I spent some time drawing my second character because i'm starting to really enjoy this!
Here's Jenny, hope you like her :)



I'm just a noob in pixel art and i don't know anything about shading so it would be great if someone could help me for this or give a few tips, thanks in advance.
Also if you find anything that could be improved please tell me!

Thanks Alias,considering the fact that SQ6 is one of my favorite old-style games, i really appreciate this!

(I do not speak well english so please forgive me if i'm making mistakesÃ,  :-\)
#30
Critics' Lounge / Re: Sprite needs improvement
Thu 23/06/2005 05:00:52
Ok, here's a new version:



I worked on the face and shading, added a few pixels here and there but i think it still needs something...I guess this is how far i can go without help :/

Thanks a lot ProgZmax, this is amazing how well you can draw things!
Thank you again because drawing hands or arms is very hard and gives me headacheÃ,  :)
I just edited the pic with these arms you drew and it looks a lot more realistic and detailed now ;)
#31
Critics' Lounge / Re: Sprite needs improvement
Wed 22/06/2005 17:28:28
Thanks for the edit ProgZmax, that's really helping me to see how it will look like in game because i think i forgot to mention that it was meant to be a special pose for the start screen or something like that.
He's supposed to be angry and concentrate a kind of psychic power (kindaÃ,  hard to guess i know :p ).

I tried to draw him based on a pic i took with my cam and the fact that he looks like he's about to draw guns is actually the result of him contracting hands as if he had some kind of claws.

I thought i would decrease its size for the walkcycle and other in game poses because it would be a pita to animate it,don't you think so?

Oh yeah btw: do you like it? is it worth continuing?
#32
Critics' Lounge / Sprite needs improvement
Tue 21/06/2005 23:52:32
Hi all,

I was trying to draw a tall sprite and here's the result:



I'm quite satisfied with his head and arms but i know the body needs some work.
I can't figure out what to do with his weird right shoe..
I also 'tried' to add shading but really need some ideas because it doesn'look good that wayÃ,  :P

Any other c&c or improvements are welcome!

Edit:


Based on ProgZmax's edit, i just shaded the shirt differently and made his arms and shoulders a bit stronger, i'd also need to make muscles appear on his arms but i don't know how.


#33
Humm beautifull, i hope i'll be able to test my new axe on you two girls, just seeing your neck makes me chill!




This is not on the same level as the 2 others but i felt like showing you my lame artist skills Ã, :P
#34
Sorry for double posting...
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