I really like this game!
Mainly to echo what others have said:
- The graphics and presentation are excellent. Amazing what people come up with to use AGS for
- Great retro-fighting game feel.
- I've found that the way to play is that each opponent seems to have her "signal" when she's going to strike. It's all about timing your dodging the attack so you can land 6-8 strikes against her. Annoyingly, it seems that each strike from an opponent probably gives you as much damage as your 6-8 strikes against her! At least for some of the later opponents.
- Storyline makes a whole lot more sense than the convoluted Mortal Kombat plot
- There's really a lot of room to expand the game now that you have a great fighting engine with super polished graphics. Maybe you can add moves or projectiles that can be achieved after defeating so many opponents and so on.
Good job!
SHADOW
Mainly to echo what others have said:
- The graphics and presentation are excellent. Amazing what people come up with to use AGS for
- Great retro-fighting game feel.
- I've found that the way to play is that each opponent seems to have her "signal" when she's going to strike. It's all about timing your dodging the attack so you can land 6-8 strikes against her. Annoyingly, it seems that each strike from an opponent probably gives you as much damage as your 6-8 strikes against her! At least for some of the later opponents.
- Storyline makes a whole lot more sense than the convoluted Mortal Kombat plot

- There's really a lot of room to expand the game now that you have a great fighting engine with super polished graphics. Maybe you can add moves or projectiles that can be achieved after defeating so many opponents and so on.
Good job!
SHADOW