Quote from: monkey_05_06 on Tue 13/10/2009 14:24:32
What do you mean by you can't set walkable areas? The areas aren't just spontaneously created for you. If you're using an existing room (such as one included in a template) it would already have walkable areas defined. However if you're creating a new room (or changing the resolution of the game project) you must draw them yourself. Gilbot provided you with full detailed instructions on how to do this:Quote from: Gilbet V7000a on Tue 13/10/2009 01:58:27
Make sure that when you are painting a walkable area:
1. Select a Walkable Area ID other than 0 from the list on the right of the screen (0 means non-walkable-area/delete-colour/whatever)
2. Select a drawing tool, like the line and freehand, etc. tools. By default, after you have chosen an area the "Select colour" tool is selected. This tool only picks up whatever walkable area it's pointing to on the room and since in a blank room there is no area painted, clicking on the background will only make the area turn 0.
If you still can't figure it out, open the manual "ags-help.chm" go to the "Tutorial", "Starting off", "Tutorial Part 2 - Creating your first room" then go to the section on "Walkable areas."
OMG sorry guys! I forget about filling area! Problem is solved. Thanks for help!!!