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Messages - Sooz

#1
Thanks a bunch! 

My page thing is super web 1.0 (basically just a set of interconnected photos, text, and links) so it sounds like jury-rigging a set of rooms is the most efficient way to go about it.
#2
Re: dialog
Yeah, mostly I was just seeing what options are available; I'm not really married to the two boxes setup, though I'd like if I can have the portraits on either side, just to keep it clear who's talking.  (It's more a "this would be nice" than a "must have," TBH.)

Re: browser
Yeah, this is intended to just be suuuuper basic- I'm probably just overestimating the amount of effort I'd need to put forth.  I have a bad habit of doing that!

Thanks for all the help, y'all.
#3
1) All right, cool.  Secondarily, would it be possible to have the dialog for both displayed in the same box, but have the portraits show up in different places?  (Say, PC's on the left, NPC's on the right?)

2) Excellent, thanks!

3) Well, poop!  Worse comes to worst, I suppose I can always try to track down someone more competent with coding than I to commission. 
#4
Hullo, all.  I'm a stupid newbie with some aspirations, but so far haven't been able to find the following info.  If any of y'all can help me out, it'd be super great.

1) Sierra Portrait Options
I haven't been able to easily track down the answer on this; Is it possible to set up Sierra-style dialog so the game ends up looking like this?:


That is, PC portrait top-left, PC dialog top, NPC portrait bottom right, NPC dialog right, and the game screen visible behind. 

2) Dialog- is it room-based or universal? 
If I want to, say, have a character that shows up in several different rooms, and have the option for a one-off dialog sequence with that character that could happen in any of those rooms, can I do that? 

3) Modules
-Are there any modules available that can be used to simulate a simple webpage with a scrollbar and links? 

-Are there any that can allow a player to search an in-game database using a key word?  (Similar to the game Her Story, if anyone's played that.)

As is probably abundantly clear, I am super new to game programming, and thus do not relish the prospect of trying to do either of these things on my own. 

Thanks for your attention!
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