I can't find the dry leaves in the "fresh air cavern". I haven't dropped them anywhere else, because I never picked them up. I have the flint/pyrite, ladder, a mushroom and the torch.
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Show posts MenuQuote from: Monsieur OUXX on Thu 26/03/2020 14:40:58As in, convert AGS games into Godot format(s) wholesale? Wouldn't it be best to talk to Clarvalon and see if he has any ideas from his experience with XAGE? Straton (Escoria's current lead dev) and Akien-mga (Godot project manager) on GitHub are people you'd want to talk to, too.
Moving on : Is anyone up to trying loading and executing an AGS game into Godot 3.2 (or even better: the Vulkan branch) ?
It's a hard task. But if you're crazy then let's try together.
Quote from: Grundislav on Sat 08/12/2018 15:22:59WE'RE ALIVE!Beats the alternative!
Quote from: Grundislav on Sat 23/06/2018 15:34:58Thanks for existing! Always love to hear what you guys talk about.
Hey, it's been a while, but we're back!
Episode 119
Game jams!
Quote from: Monsieur OUXX on Wed 20/04/2016 13:28:233) The licensing of your framework. Will you release it free of rights? For commercial games too?Now, there was a guy who had posted on the FB group for Godot a demonstration of a P&C engine he was working on, GPLed. Wonder if this is the same guy?
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