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Messages - Sslaxx

#41
Quote from: David Ostman on Sat 24/10/2015 11:03:49
I think they somehow managed to turn a great looking game into something that looks like someone's hobby project, which isn't bad in and of itself, but in this case... I can imagine DotT looking great in high resolution vector graphics, but this looks lazy.
That's what I thought. Makes me think the thing could just be upscaled by how it looks.
#43
Quote from: Akril15 on Thu 22/10/2015 05:36:45
Quote from: Sslaxx on Wed 21/10/2015 23:09:25
Are we going to run into any villains like Madeline or Central? Any cameos?
I'm not familiar with either character, but I'm not sure if I can give a yes or a no at this stage.

There also is something related to cameos which I'm planning to elaborate on this weekend, if all goes well.
You mean you've not played any Wadjet Eye games?
#44
Are we going to run into any villains like Madeline or Central? Any cameos?
#45
General Discussion / Re: Sprite RPGs?
Wed 21/10/2015 21:21:31
Quote from: Snarky on Wed 21/10/2015 21:12:18
Quote from: Snarky on Tue 13/10/2015 11:52:35
Quote from: Sslaxx on Tue 13/10/2015 11:06:30
Depends. You could use it for QFG-style hybrids ala Quest for Infamy, Heroine's Quest or Mage's Initiation (all made in AGS).

Yes, but all of those (well, at least the first two â€" don't yet know about Mage's Initiation) required some serious coding in order to build the battle systems. It's not something I'd recommend to a novice coder.

Just to add to my point, Mage's Initiation just posted another update, and it's all about how hard they've been working on getting all the bugs out of the combat code. If you look back to past updates, you'll see that this has been their main focus since at least June. It's not an easy job!
Wasn't making any comment on how easy they are to do - I know full well they're not (witness Hero6) - just commenting that they are possible.
#46
Game has an online leaderboard? Those things can be magnets for abuse.

Need to figure out how to disable Steam achievements, here. Don't like getting achievements when I've been hacking around with a game's save files.
#47
General Discussion / Re: Sprite RPGs?
Tue 13/10/2015 18:51:12
Always found KnP and its ilk interesting, but less suited for the way my brain works.
#48
General Discussion / Re: Sprite RPGs?
Tue 13/10/2015 11:06:30
Depends. You could use it for QFG-style hybrids ala Quest for Infamy, Heroine's Quest or Mage's Initiation (all made in AGS).

If you're not interested in that type of RPG and are looking at AGS simply because it's free, then you may also want to consider other engines too. Unity and Unreal are not entirely free (pro license needed after earning $10k for the former, 5% royalties on the latter on sales over $3k) but there are entirely free and/or Open Source engines out there, like Godot. http://www.godotengine.org/projects/godot-engine These engines may all be lower level than AGS, but may also be more suitable for your needs.
#49
AGS Games in Production / Re: Neofeud
Tue 13/10/2015 10:33:23
Someone was a fan of their Megadrive, huh?
#50
Engine Development / Re: AGS engine iOS port
Wed 30/09/2015 12:44:38
Quote from: 8BitAirwaves on Tue 29/09/2015 17:46:34
And not to make it weird but I just want to respectfully acknowledge that JJS is the creator and presumed owner of this software, not sure where Janet and Dave come in but I yield to them!! I don't want a penny- just to maybe spend some so we can all enjoy this with minimal skills and knowledge:)
Financial backing? You should also talk to Crimson Wizard if that's what you're interested in.
#51
Honestly, if it weren't for the fact that its licensing situation makes GameMaker's seem sane, I'd suggest the clone ENIGMA.

As it is, if you want a cross-platform engine that costs nothing, has a sane license and can do 2D or 3D, there's Godot. http://www.godotengine.org/projects/godot-engine And while general purpose, it's been used (and is being used) to create a few p&c adventure games.
#52
Thanks, Crimson!
#53
My ISP likes to block Mediafire at random. Is there anywhere else you could supply the alphas/betas/RCs to download?
#54
General Discussion / Re: Free Steam keys!
Wed 16/09/2015 00:24:07
Quote from: LimpingFish on Tue 15/09/2015 00:31:02
The Apotheosis Project:

Spoiler
4HZC9-8ENKA-9??JY
[close]

The missing letters are the 18th and 5th of the alphabet, in that order.
Someone's claimed this.
#55
AGS Games in Production / Re: Neofeud
Sun 02/08/2015 21:58:39
Quote from: SilverSpook on Sat 01/08/2015 21:46:15
Thanks for your kind feedback and continued support, AnasAbdin!  I shall do my best to stay on the ball and keep updates coming.
Is this going to be a commercial game?

Too bad Wadjet Eye isn't doing external publishing right now, considering some of their other stuff recently this'd make a good addition to their repertoire.
#56
Quote from: Vince Twelve on Wed 22/04/2015 19:10:49
Since I mostly listen to the podcast while working in the yard, I've fallen way behind over the winter.  If I jump back in at the latest episode, will I be be able to understand the complicated plot?  Or should I go back and listen to all the episodes I've missed?  No spoilers, please.

I cannot resist giving you this one!

Spoiler
Snape is murdered by Gandalf in the front room with a manual on brain surgery.
[close]
#57
Quote from: Amélie on Sun 15/03/2015 14:28:22
Now I'm confused − Prof. Moriarty follows you on Twitter, Grundislav plays all of a sudden LucasFilm games in ScummVM... What does all that mean  ???
The times and tastes, they are a-changin'...
#58
General Discussion / Re: Spark Game Engine
Thu 12/03/2015 21:12:48
So much choice out there it's insane. Sticking mostly with Godot Engine http://www.godotengine.org/wp/ and Inform 7 http://inform7.com/ here as my dev tools of choice.
#59
Didn't know MS did a version of this. Hmmm. Is it identical to the Crowther/Woods version?
#60
Quote from: Crimson Wizard on Sat 03/01/2015 01:34:42
Please, use the Issue Tracker to report bugs: http://www.adventuregamestudio.co.uk/forums/index.php?action=projects

May mods lock this thread please?
More that they should lock this thread and replace it with a sticked post about using the Issue Tracker.
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