Cut it in Half
Guidelines set by: cat
Deadline: April 3rd (Half-way point March 19th)
VOTING OPEN
Please vote using the poll above.


Share it, divide it, split it up, reduce the budget, size, whatsoever.
A big problem for finishing a MAGS game is starting too big. The smaller the scope, the more likely it is you will finish in time.
For an additional challenge, I suggest that you strive for having a game that can be played from start to finish at half-time (March 19th)! Roger walking around an empty screen with blue cup placeholders? Some puzzles still missing? No music? Dialog that sounds like written by a 4 year old? All fine, as long as it is playable. You still have half a month to finish the rest.
No need to post the half-finished game, but a post about your progress would be nice.
What is MAGS?
Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the guidelines set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favourite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.
Rules
Entering MAGS is simple. First, conceptualize your game following the month's criteria (see above). Second, create your game fuelled only by coffee. Finally, post your game in this thread, including:
* A working download link
* The title of your game
* A suitable in-game screenshot
At the end of the month, voting will begin, usually lasting for fourteen days, and the winner chooses the next month's theme.
Remember that this is a challenge to see what you can do in a month, so any tinkering you do after that, including fixing minor glitches, is against the spirit of the competition. The exception to this is that you may go in and fix major, game-breaking bugs only during voting. We want you to have a game that voters can actually play and that runs on their machines.
So to reiterate, during the voting period fixing major, game-breaking bugs is okay, fixing minor glitches or making cosmetic changes is cheating.
Tips
Here are some ways to make sure you have a game to submit at the end of the month:
* Make a tiny game. Plan small, then cut it in half. Find shortcuts (e.g. if making walkcycles is time-consuming, make the characters static or have it in the first person).
* Plan to have your game playable and submittable with a week to spare. This way you have a week to fix bugs, add some flourishes and maybe even get someone to test it.
* Plan to submit it a day or so early. This way, if there are any technical issues with uploading, they can be sorted out in time.
Guidelines set by: cat
VOTING OPEN
Please vote using the poll above.
![]() | MORT: Manageably OK Response Team by RootBound |
![]() | Pod Dwellers by Mandle |
![]() | Breakfast Requiem by jfrisby and Babar |




Share it, divide it, split it up, reduce the budget, size, whatsoever.
A big problem for finishing a MAGS game is starting too big. The smaller the scope, the more likely it is you will finish in time.
For an additional challenge, I suggest that you strive for having a game that can be played from start to finish at half-time (March 19th)! Roger walking around an empty screen with blue cup placeholders? Some puzzles still missing? No music? Dialog that sounds like written by a 4 year old? All fine, as long as it is playable. You still have half a month to finish the rest.
No need to post the half-finished game, but a post about your progress would be nice.
What is MAGS?
Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the guidelines set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favourite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.
Rules
Entering MAGS is simple. First, conceptualize your game following the month's criteria (see above). Second, create your game fuelled only by coffee. Finally, post your game in this thread, including:
* A working download link
* The title of your game
* A suitable in-game screenshot
At the end of the month, voting will begin, usually lasting for fourteen days, and the winner chooses the next month's theme.
Remember that this is a challenge to see what you can do in a month, so any tinkering you do after that, including fixing minor glitches, is against the spirit of the competition. The exception to this is that you may go in and fix major, game-breaking bugs only during voting. We want you to have a game that voters can actually play and that runs on their machines.
So to reiterate, during the voting period fixing major, game-breaking bugs is okay, fixing minor glitches or making cosmetic changes is cheating.
Tips
Here are some ways to make sure you have a game to submit at the end of the month:
* Make a tiny game. Plan small, then cut it in half. Find shortcuts (e.g. if making walkcycles is time-consuming, make the characters static or have it in the first person).
* Plan to have your game playable and submittable with a week to spare. This way you have a week to fix bugs, add some flourishes and maybe even get someone to test it.
* Plan to submit it a day or so early. This way, if there are any technical issues with uploading, they can be sorted out in time.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Need a little help with graphics? Perhaps The AGS Trove has something you can use.
Don't want to go it alone? Try the Recruitment board.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Need a little help with graphics? Perhaps The AGS Trove has something you can use.
Don't want to go it alone? Try the Recruitment board.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++