Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Sukotto

#1
Critics' Lounge / Re: Blue Car
Thu 17/08/2006 14:34:44
Hurrah for blue cars! But about that windshield...totally looks shattered.

Still a great-looking sprite thoughÃ,  ;D
#2
Lookin good there, [CaM]. ;). There's a little. there seems to be a small problem with the outline on the right side, but it's an improvement.
#3
yea, I was really goin for a 'baggy' appearance, but you're right, arms shouldn't be baggy, it's just not right
#4
yea, in the global script, under "function game start() {", and then the REM mumbo-jumbo
#5


This is the main character for my game The Quest for Flamel's Stone.

I think he looks pretty good, but any help'd be great!
#7
Critics' Lounge / Re: Just a sprite.
Tue 25/10/2005 21:15:58
it looks good. Is a little rough though. But hey, it took me ten minutes to figure out if I got my character's hair right!
#8
Okay, I'm working on a game called "The Quest for Flamel's Stone". You play as a twleve-thirteen year old kid trying to become an alchemist. You meet a man who says that he will make you his apprentice, but you first have to get him some supplies. This part's easy, just a couple items that'll be close.

So after you become his apprentice, you learn more and more about alchemy, and about The Philosopher's Stone (a stone that can turn base metals into pure gold and make it's possesser immortal, and in the game it has another power, sort of astray from legend).

Well here's a screenshot, hope to hear some *constructive* criticism.Ã,  :)



#9
well, i have this other key, and i can't get it so that that key won't open the safe. but the rest is figured out. thanks for that, strazer. But, can anyone help me make it so that the other key the character has won't open it?
#10
Ok. So i've got a safe, thats hidden under a painting. The painting comes off with a single interaction, right. But you have to find a certain key to open the safe. I can't figure out how to make it only open for a certain key. But, after it opens, there should be a bag of money there. And there isn't, because even thought the object is off, it picks it up when i click on the painting. The painting area is a hotspot. would it help if it was an object?
-Scotty
#11
omg! I'm so stupid! Truth is, i've used ags before, but a long time ago. How could i have forgotten something like that?!
#12
I recently downloaded AGS, and when i test my game or Run it from the compiled folder, it won't move when i click in walk mode. He just stands there. Can someone tell me how to fix this problem?
SMF spam blocked by CleanTalk