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Messages - Sylvr

#401
Critics' Lounge / Re: Character Portraits
Wed 03/10/2007 19:04:02
Looks nice! All I can think of is that on the girl on the right side of the portrait (us looking AT her), her eye isn't lined up correctly with the nose. I guess like the eyes are facing directly at us while the rest of the face is at a slight angle? I don't know how to better describe it.

Looks good!
#402
Lol I couldn't figure that one out either. Perhaps he'll respond
#403
General Discussion / Re: How much do you earn?
Tue 02/10/2007 23:00:49
Well I was only half joking, but people are making the life of a teacher sound so miserable and unfufilling (which I know isn't true). I also have to keep in mind that it might be a little different here in Canada, pay and appreciation-wise... I keep having to remind myself that the subjects I'm going to learn how to teach are/will be in high demand.  ;D
#404
General Discussion / Re: How much do you earn?
Tue 02/10/2007 22:47:06
Ooh this almost makes me want to rethink my future career choice...
#405
I still definately have an entry coming... just a wee bit busy with school work recently

EDIT: Gaaah I tried to edit it, but was stupid and didn't save extras of important frames elsewhere. I know its missing steps, but here you go anyway. May as well get this over with  :P

Invisible Children Building a Snowman


EDIT 2: According to monkey_05_06 this doesn't count as an animation. Brad, did you end up with an animation?  >:(  ;D

EDIT 3: But I still count it as an entry. And I hope NiKCeleste does too.
#406
He lies! I do not speak to this guy.....  ??? .....  ;D
#407
No speeding past slow-moving trucks carrying potentially hazardous logs, okay?  ;D
#408
Ooh, please keep the optional interaction editor! I wasn't aware it had been taken out for the beta of 3.0. It definately helped me, and now that I've been away from scripting (what little knowledge I had) for a decent while and I want to get back into it, the editor would really help.

Apologies for the poor structure of above sentences.
#409

Any Potter Puppet Pals fans out there?
If not you should watch it anyway.  ;D

Flashmob!
#410
Have I infringed on your copyright, good sir?
#411
First moving thread October '07 post!

Ahem.

I would like to let you all know that I am currently enjoying a snack of delicious rings of onion-y goodness while skipping class. WHOA!

....Just because I can.

Good day.
#412
Miami... definately easier for me to attend, but I don't know why I'm voicing my thoughts. I was annoyed with myself when I found out the 07 mittens was only an hour away from where I am now. Gah! So there's my half vote. Miami. Though I think you aren't taking votes anymore?
#413
General Discussion / Re: hotmail annoyances
Thu 27/09/2007 18:07:15
That's really strange to hear about, Radiant. The only problem I've ever had with hotmail is that from a few random people, messages didn't go through for a short time. Otherwise I've got nothing else.
#414
Wow nice work, everyone-except-me... I'm in awe :o
#415
First time seeing this thread, and it looks great!

Steel: Listening to your second theme right now. I can definately see the Chameleon in it. I love that song, and consequently yours. Good show.

I also am a fan of the walk cycle. Even the hair moves. Snazzy.
#416
That's what I'm thinking. What's your idea?  >:( I MUST know!)

EDIT (only so this thread doesn't get clogged with off-topic and competitive posts): finished, mostly. Gotta double check the timing and perhaps add a few frames. How's yours coming, Brad?  ;D
#417
Well, after staring at your splendid cliff image, I have come up with an idea. But, no promises, cause well... I can't draw. But I can try!

#418
I think you can make as many entries as you want, but only one will count. That's standard, but I suppose in the end it's up to the host.
#419
Incoming!

EDIT: It's here!


If you can't read the text, it says "Sorry, the treasure is in another castle."
Apologies to anyone who doesn't find this funny. I do at the moment, but I'm also really tired. I wonder what I'll think of it in the morning.
EDIT 2: I still find it funny.
#420
The Rumpus Room / Re: AGS Questionaire!
Mon 24/09/2007 03:54:28
Name:
SilverTrumpet

Age:
19...in a few months, anyway

Female/male:
Female

1. How long have you been involved in the AGS community?
Since 21 Jun 2006, 08:57. Well that's a partial lie. I left for a good long time rather randomly. And as of very recently, I have returned.

2. Why did you get involved in AGS?
Well, I first found this, I think when I was missing my King's Quest games and wanted to see if there were any other games like this. With a little help from Google, I found AGS. I immediately downloaded the program, then checked out some other games on here, and then checked out the forum. I guess the bottom line is that I was bored one fateful day.

3. How do you feel that the fact that AGS is a freeware programme affect the community that has built up around it?
I think that the community is larger cause the program is free :D

4. How big a part does the AGS community play in your life?
I used to check out the forums every day, especially when I was still trying to make games... then that faded. And I recently decided to check it out again. Chances are it will play as nearly a big part. But not quite.

5. Have you been involved in making any games using AGS? You may list them if you want
Nothing serious at all. [strike]One was a complete joke[/strike] Nothing serious at all, two are on here for everyone to wonder at. J&D actually had some thought put in (because the game content was significant to me), and I learned a lot. I was working on another one for a long-ish while, but when I moved out for school I think all the files were lost, come to think of it. :( But I've never worked with another AGSer on one, which I might like to.

6. Answer these questions if you have been involved in making AGS games:

a. Were you interested in game design/programming before you started using AGS?
Nope, just playing. I always liked tinkering with programming, but I never thought to use it for an adventure game, really.

b. If no, do you feel that you would have got into game design without AGS?
Very likely not, since I would have no idea how.

c. Do you make games using other programmes, either freeware or not? How does the eperience differ?
Nope.

d. Has AGS inspired you to try and take up game design professionally?
Haha nope. I'm definately not talented that way enough for that.

7. Do you feel that there is a gender divide in the AGS community?
It's mostly male? How's that?

8. Are you likely to feel differently about a game if you discover it's made by a female? In what way?
Perhaps.... I guess I don't expect it to have as much violence (only applicable before I play, I suppose)

9. Do you feel that AGS makes it easier for females to get involved in computer game design? In what way?
Not particularly, but I think it makes it easier for everyone in general.

10. Do you feel that there is a difference between the types of games created by males and females?
See question 8?

11. Any other comments?
Sometimes the almighty Blue Cup comes to me in visions.
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