I have been working in a frontend for AGS (inspired in MAME frontends, basically a games database with extra features). It will have a GPL License. I'm writing it for Linux but it's written in Python so it can easily be ported to other OSs. Now it's on stand-by until I get a book from Amazon about GUI creation, so I decided to advance in another sense.
As you might know, in Linux you don't execute the game directly, you need to copy the right game engine to the folder first. If the game doesn't use external incompatible plugins it will work. The Frontend should make the repetitive tasks and allow "one click to download, one click to play"
To make this real I need your help:
AUTHORS
- Would you like to prepare a Linux and Mac friendly version of you games?
PYTHON DEVELOPERS
- Do you want to join in the Frontend development? I am veeery interested on you if you know about wxPython.
USERS IN GENERAL
- Even if you don't use Linux, I might port the frontend to your platform in the future, which features would you like to see?
Edited.
Tartalo
As you might know, in Linux you don't execute the game directly, you need to copy the right game engine to the folder first. If the game doesn't use external incompatible plugins it will work. The Frontend should make the repetitive tasks and allow "one click to download, one click to play"
To make this real I need your help:
AUTHORS
- Would you like to prepare a Linux and Mac friendly version of you games?
PYTHON DEVELOPERS
- Do you want to join in the Frontend development? I am veeery interested on you if you know about wxPython.
USERS IN GENERAL
- Even if you don't use Linux, I might port the frontend to your platform in the future, which features would you like to see?
Edited.
Tartalo