I did it like this in a module but still getting the unresolved import error
and try to run the game without using the functions
Code: ags
o/
and try to run the game without using the functions
// Main script for module 'WalkToInteraction'
static function WalkToInteraction::Go (int x, int y)
{
player.Walk(x, y, eNoBlock, eWalkableAreas);
}
static function WalkToInteraction::Stoped()
{
}
// Script header for module 'WalkToInteraction'
struct WalkToInteraction {
import static function Go(int x, int y);
import static function Stoped();
};
o/