Hi. I was working with AGS
I made a simple room using 1 point perspective. But them i found out that the character looked too small when near the bottom of the room.
So I used scaling on the walkable area, but I didn't like the smooth sprite, it looks out of place, I tried using DirectDraw5 but the scaling doesn't look good either.
I just wondering how you people draw a room that doesn't need to be used scaling on the character and not be a total side view with small walkable area.
o/
I made a simple room using 1 point perspective. But them i found out that the character looked too small when near the bottom of the room.
So I used scaling on the walkable area, but I didn't like the smooth sprite, it looks out of place, I tried using DirectDraw5 but the scaling doesn't look good either.
I just wondering how you people draw a room that doesn't need to be used scaling on the character and not be a total side view with small walkable area.
o/