Quote from: redruM on Sat 30/08/2003 00:06:22
Well, in the second instance I tell a character to move to x350 and y193, and the player to move blocking to that same coordinates. But both stop at roughly x300
Have you tried using MoveCharacterDirect as x350 is not a walkable area it will naturally stop at the edge of the walkable area on the screen unless you use 'Direct' instead of 'Blocking'