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Messages - Timosity

#1141
nice find bahh, look in the other thread that is about SQ3 and you'll find the same link, probably A few weeks ago or so, Kaheevan, is also making a remake of it, I think he was put off by this particular remake, but might have been talked back into it. I hope so, it's one of the best games ever, the more versions the better I say.

but yes it does look very nice.
#1142
Constuctive things are hard to achieve, or be in the state to achieve when you're depressed.

I've been there, my worst case wasn't helped by the following:

my friend (Tim Webster from sports tonight's Son, for you Aussies) best friend committed suicide, a week later his girlfriend committed suicide (copycat situation) she was a good friend of mine too [I spoke to her on the day {with no idea what was about to happen}], then less than a week later my best girlfriends dad died in a house fire, these things seem to happen in 3's.

This was all during my finals in my first year of uni, and to make things worse, my former best friend stole my girlfriend {that I lived with}, (both of them behind my back, and I knew what was happening, as if you can't see that happening, especially your two closest friends [both the cunts])

This was back in 1995, I've got over the relationship stuff (and had others since then) but find it hard to commit to any relationship these days.

During that period I smoked a lot of marijuana, and continued to for the next 5 years, which made my depression much worse.

Eventually I started taking prescribed antidepressants, as much as they made me less depressed, the side effects and addiction was worse than any experience I've had, including what I've mentioned.

Coming off the antidepressants was the toughest thing I've ever been through, but made the otherside more bareable, I lost another girlfriend coming off the pills, but I didn't even care, for 3 months I did absolutely nothing, and I can't really even remember it, it was a strange period of time, but made me stronger mentally.

I can't say I know a solution to getting well, but Time heals all wounds, that is the only thing that is certain, as long as you have things to occupy your time meanwhile, you will be right.

I'm nearly back to scratch and it has only taken 7-8 years, they say every 7 years your life changes completely, lucky I'm nearly 28, hopefully this is the good patch.

I've shared my bad patch, everyone has had bad experiences, but life finds it's own way back on track (without you even realising [depression is addictive, and if you start to come out of it, you find yourself looking for excuses to go back to it] don't fall into that trap)

I'm pretty happy these days, and AGS has added to that, Thanks CJ, I just know the next 7 years will be the foundation of my life to come.
#1143
You guys are so lucky, europe is so small, it may be expensive, although I'm sure mittens was fairly cheap due to lucky contacts like Andail, Well done, the photo's are excellent Chrille.

For me to visit my sister here in Australia is the equivalent of travelling from Miami to New York in the USA or London to Sicily in Europe, and we live on the same coast line, which is probably further than most mittiners this year. I have to be able to visit my sister before I can contemplate mittens, maybe USA 2004, or anywhere in Aus 2005, somewhere in Queensland would be nice, hint, hint DG.

Wish I could have been there although I might be in England in the next year for a while, My brother inlaw's brother runs a pub in London, might be able to work and live in the pub if I can get a working visa, I think I need to apply before I'm 28 which is about 6 months, otherwise I could just join a cricket team over there, an Aussie in England, I'd be the star of the team, see you Englishmen soon
#1144
it is not that hard but may require a lot of scripting depending on the amount of different animations. the non blocking stuff doesn't work.

I've done it using something like this.
******************more script above
MoveCharacterDirect(NPC,277, 139);
SetGlobalInt(20,1); // for next stage
}


if (GetGlobalInt(20)==1){
if (character[NPC].walking == 0) {

DisplaySpeechAt(125,70,70,NPC,"hello");
Wait(1);
SetCharacterView(NPC,10);
AnimateCharacter(NPC,0,5,0);
SetGlobalInt(20,2); // for next stage
}
}

if (GetGlobalInt(20)==2){
if (character[NPC].animating == 0) {
**************more script later

so the key parts of the script are:

if (character[NPC].walking == 0)

&

if (character[NPC].animating == 0)

then you just need to get it to the next part of the code for the next part as shown above.

It works fine, you will be able to have complete control of your character while the NPC's do what ever you want them to.

~Tim
#1145
You can't have the comment's // before a line of code, the whole point of them is so you can write anything without it being part of the code.

eg.

// this part of the script is a comment for you so you know what is happening in this part of the script.

You probably need to put the script in a different place, not at the start of the room script.

if you are using a hotspot you need to put the script in the interaction for that hotspot, or if it's an object you need to put it in the interaction for that object.

Hope that helps, if you need more detailed explanations, just ask

~Tim
#1146
Quote from: GarageGothic on Tue 29/07/2003 09:05:25
My closest friends are girls. But then again, I tend to fall in love with my friends after a while :( It usually wears off though. Seems to be part of the process.

I know that one completely, I've got 2 girl friends that are 2 of my closest friends, I slept with one a few years ago, it didn't work but we're still friends, probably better than before, the other one is probably a closer friend, never contemplated sleeping with her, (I lie, of course I have) but she has usually got a boyfriend, we've been friends for over ten years. It would just seem wierd to start going out.

Having friends of the opposite sex (or sexual preference) is probably harder to get going, but probably ends up stronger long term [usually these are the ones you end up at least dating at some stage]. but finding the right partner is much harder, depends if you just give up and go for what you can get (which is what most people do, just so they aren't lonely, LOOK at the divorce rates)
#1147
General Discussion / Re:Occupation
Tue 29/07/2003 05:05:09
Quote from: mattgoble on Mon 28/07/2003 22:16:18
Timosity,

What software / hardware do you use for your "Video to DVD" work?

What do you do your standards conversion with?

Matt

I haven't personally done much of the physical stuff for the video section (I mainly do the music), but we use a capture card (not sure what brand) Adobe Premiere 6 to capture the video, and DVDit to build the DVD.

We have pentium4 2-3GB machines some running win2000, someXP, but it's just a side project for my boss really, cause we specialise in music

I wouldn't mind learning more about the section, I've dabbled with it, but my main job is recording, the music and removing the extra noise.

Does your work convert video to dvd too? What H/W S/W do you use.

I've also done some freelance web design



Captain Mostly:  We're a pretty small company, at the moment, It's just My boss and I working, occasionally we've had other employees, It means I have to work pretty damn hard to keep up with annoying clients.

The companies only a couple of years old, and has grown, but there's something lacking in it developing further at great knots, and it's to do with my boss trying too hard to make it grow too fast, then getting too bogged down in work to keep all the clients happy at once.

It's also to do with money too a degree, cause I don't think he's made a profit yet, and he's still gotta pay wages, rent (I don't know how much it is, but the location is in view of Sydney Harbour), and I'm about to ask him for more money.

We have three networks running, and My boss set it up, about 32 workstations.

I'll see how we develope over the next year or so, then start getting AGSers to come out on working visas, so we can take over the company.

I like my job but I wish it was more stable, we just need to get more famous, cause there aren't many companies round the world that do some of what we do, on the music side, there is a company in New York that does something similar, but to get the quality we get, there is no competition.

We are not trying to get global recognition, just locally mainly and throughout Australia, My boss is a rich bastard from a wealthy background, who used to be a DJ on a few Famous Sydney radio stations, he also does voice overs for a cinema advertising company, We've got some good plugs through his contacts in radio, but still advertising costs a fortune.

Ahhh, If I had his money, I would start recruiting AGSers to form a company that would take on and conquer the Adventure gaming world, it might stop CJ from importing and exporting drugs to support himself developing AGS
#1148
General Discussion / Re:man, am i an idiot!
Mon 28/07/2003 15:43:19
Quote from: agswannabe on Mon 28/07/2003 15:35:53
ok, i'm in the bios but what do i do now...

some bios's are different but you need to find the part that has something like "boot sequence", and change it so cdrom is 1st, the default is usually Floppy, then HD

I hope that helps, it's not too hard to figure out
#1149
Quote from: MrMasse on Mon 28/07/2003 11:28:26
I wonder what the guy that impregnated her looked like....

I wouldn't talk about Neole like that



I love the look on her face
#1150
maybe something along the lines of 'stand by me' or 'the outsiders', maybe a combination of the 2, also on those movies, there are so many cast members that weren't stars before these movies that are now some of the biggest names, The cast of the outsiders especially

if you are unaware, google it and go imagine what the cast would cost these day$$$$$$$$$$$$$$$$$
#1151
General Discussion / Re:Occupation
Mon 28/07/2003 12:58:29
I work For a small company called Digital Mastering Solutions (DMS) we just changed names from APS (Australian Production Services) I tried to get the 'P' changed to a 'G' but we don't sell goats.

I'm the Production Manager, which sounds better than it is really, but it's a good job, I never think, shit, I don't want to go to work today. But it's also contract work so I work when there's work available.

It's a wicked setup though with some very nice and expensive equipment.

We Transfer LP's (33.3, 45, 78) Cassettes (normal & mini) reel to reel (not often) to CD

Mainly peoples personal collections of records they want converted for themselves only (totally legal, no copyright infringement, as you are allowed to make personal copies of your own music etc as long as you don't lend, sell, public broadcast etc)

Video to DVD

Mainly Weddings, Birthdays (kids, 21st, 50th etc) occasionally porn

Convert NTSC to PAL, PAL to NTSC

All sorts of other digital stuff, with slides, photo's etc but not as much of that.

I also start work at 10am to avoid the main peak hour, and finish at 6pm to avoid the other peak hour (there's still usually a fair bit of traffic but it saves me about 15-20 mins in travel time each way than if I worked 9-5)

So there's a bit of detail,

So, Robert Eric, I guess you must be an unemployed bum seeing as you asked the question, then can't even say what you do. Come on confess what you do, it can't be all that bad, maybe you just want ideas for what jobs you could do, which is also a good idea. Shit, your probably a Doctor, Lawyer or Pornstar?
#1152
I collected train tickets for a few years and stuck them on my wall in order, I called it my 'train of thought' It was kind of like a diary, I kept notes on some and put marks on others so I could remember what had happened that particular night, or day. It was great sometimes to just reminise on the good old days.

I took them all down recently and now I'll probably have to sand and paint my room to get rid of all the marks left, also a lot of  paint came off the wall taking them down. I should have just left them there, but some had fallen down and it looked pretty silly.
#1153
Quote from: Las Naranjas on Sun 27/07/2003 05:21:13
Since the "man" is derived from the latin root for hand (evident in words like mandibles).

but what has your hand got to do with your lower jaw

or did you mean it was evident on her mandible after the latin guy masturbated?
#1154
Quote from: terranRICH on Fri 25/07/2003 18:33:38
...and that's GUIOff() not InterfaceOff(). It was renamed long ago. :)

On that note, is there a difference between the 2, I've still been using InterfaceOff(), using ver 2.55 and it still works. Is it going to become obsolete???

It's hard to keep track of all the changes

I have also used GUIOff() and It does exactly the same thing, what is the specific difference?
#1155
In the AGS editor, open your room and click on the "i" (one of the buttons at the top the "interaction editor"

double click on "player enters screen (before fade in)"

then in the drop down box select "run script"

then click "edit script"

then type the code:

InterfaceOff(2);
HideMouseCursor();



Then click "file: exit and save changes"

then "ok"

then double click "player enters screen (after fade in)"

using the same method as previous, type

Wait(20);
NewRoom(2);


obviously you must have a "room2" to go to

And as I said before you might need to increase the wait period for a longer period of time.

And now I think about it, your original code probably worked but after half a second you ended up in room2, that's why you thought you started in room 2.

Try Wait(400); that will give it about 10 secs before it changes rooms, then you will know if it atleast worked.

Also try having rrom1 and 2 look very different so you can see what happens.

Hope you can work out what I've said

~Tim
#1156
It looks like a mess, but not as messy as I wish it was, this will kixk arse
#1157
Just as a small example,

(I ended up working around it by increasing the sizes of my sprites which probably makes the game larger [especially that the 1 room uses 365 frames of animation {including larger images than necesary if I could have had more objects}])

The scene ended up using 13 objects, but could have used way less sprites if I could have used duplicate sprites.

Just to explain, just say there are like 11 buildings, and you have to animate them being built,

each level of each type of building is exactly the same animation. If there were more objects you could use the same animation sequence and just put them on top of each other.

But what I've done is just make more frames of animation eg level 1 then a static level 1 with level 2 animating etc up to level 7 or 8 depending on the building.

Anyway, the animation sequence works perfectly and I still had 2 objects to spare (365 sprites later) I had myself a nice intro sequence. A lot of extra effort for a minute or two of visual time [if that] but It had a level of satisfaction to know I could work around the problem on my own.

you could probably use overlays too or something but do they recognise walkbehinds?? (it doesn't matter though, cause I've done it now and it works)

Also Thanks CJ for putting it on your to do list, I'm sure it will come in handy for some.
#1158
try this

// room text script file
 // script for room: Player enters screen (before fadein)
InterfaceOff(2);
HideMouseCursor();

// script for room: ENTERS SCREEN AFTER FADEIN
Wait(20);
NewRoom(2);
}


Note: Wait(20); will generally only last for half a second if that's what you want. generally Wait(40) is approx. 1 sec, so work from that as a guide.

Note2: make sure you turn the gui back on with

InterfaceOn(2);

at the point in the script where you need it back on.

hope this helps

~Tim
#1159
Your best bet would be to copy the script from room1 from the editor and save it as a text file eg. rom1.txt (in note pad, [copy and paste])

do the same for room2.txt, then start a new game from scratch and paste from the text files the scripts to the necessarry places (ie hot spots regions etc.)

the only thing I can think of is that you accidently saved the game with room 2 being the same as room1 and it just seems confusing from then on.

trust me it's not hard to start over from scratch, you are not very far into the game, just use it as a learning experience and I'm sure you will figure it all out, even if I didn't help you at all, you need little set backs to help you see how it all fits together.

Good luck, and don't give up.

~Tim
#1160
Interesting, quite a depressing tale of events, but with the world these days, it's hard to be offended.

I don't know whether I even liked it or not but I can see the inspirations from the art.

It does make you think a for a while after playing it though, it's still churning in my mind.
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