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Messages - Timosity

#1241
Nice Game Grundislav, I haven't seen the movie either, but the game seemed interesting, I liked some of the bg's, where they actually pictures of real places in the movie, or just similar?

Great work
#1242
Cool game Petteri,

I liked the matrix use of the snow/rain plugin for the title screen, almost necessary for your game. the graphics were great, it took me a while to figure out how to use the map, but it just doesn't work in the alley.

I don't know if this was a bug, but it's pretty insignificant, there was a hotspot over a crack in the wall outside the toilet shop that said "computer" maybe it was just the faketrix.

very neat game.
#1243
Quote from: Las Naranjas on Tue 24/06/2003 08:05:45
I wonder I could get Bana out of a Full Frontal context.

I always thought exactly the same, until I saw Chopper, I thought he would always be typecast as pioyta (how ever you say his way of saying peter)

He's actually a tallented actor, although I haven't seen any of his Hollywood one's yet but I might see the Hulk, although I've heard the transformation is a bit poor, going from a real human to a 3d graphic, The review I heard said the transformation in Hollow man was far more superior, but I guess I have to see to judge for myself.
#1244
General Discussion / Re:Dog names
Tue 24/06/2003 11:49:30
Setzer
#1245
something like that possibly or similarly, maybe there is less oxygen in that particular spot (or more CO2) which inturn effects people in that immediate area.

But coughing is a similar thing, like when your in a lecture theatre and one person coughs , so do many others all over the room, I just think people decide subconciously 'well they coughed so I won't seem odd if I do too', also it probably just reminds you to.
#1246
Yawning just means you need more oxygen,  so yawning let's you get a larger breath of air, hoping that there is some oxygen in it and not a vacuum.
#1247
Thanks again Dorcan, You're a Legend, I understand the code much better now, I haven't tried it yet but, I can see where I went wrong,  and thanks for the extra tips aswell.

Just to explain what I'm doing, after the player dies eg. for a drowning, it 1st goes through the normal character animations and then the gui comes up after with the gui button animation of 3 frames repeatedly (until the player clicks on another button on the gui to close it) of the character with bubbles coming out of his mouth.

There will also be different ones for different methods of dying, but, they are only fake deaths, cause I don't like games where you die, but to have death scenes is a bit of fun, and can scare the player into thinking they should have saved.

I've learned alot from this, and can see how much more technical you can get with ags. Thanks Again.

I'll tell you if I get it working

EDIT: Yep, It works fine, thanks 10 more times
#1248
I got it to work putting

StartGUIAnimation(16,2,1, 89);

in function game_start() {

and not having a StopGUIAnimation but then I decided to start from scratch again and now I can't get it to work at all, and I don't know what I've done wrong.


I don't know if it's the position in the script, all the code including the functions are before the function game_start() {
or else it doesn't recognise InitGUI(); cause it hasn't been defined unless I define the function before function game_start() {


with this line:
SetGUIView(89,977,979,5,1,-1);

*which I assume the view id means view 89 in the views tab in the editor
*start sprite in the animation in view 89 is 977
*end sprite in the animation in view 89 is 979 (it's a 3 frame animation)
*the speed is 5
*it repeats so it is set at 1
*no sound so it is -1

with it set like that I get an error when running the game, it shuts down and tells me the problem is on this line:

guiview [ID] .start   =Start;

if I change the view ID to a lower number it passes that error and then instead I get an error on this line: (note, I know it's the wrong view but I wanted to see if the number had anything to do with the error, and it must have)

if  (  ( guianim .frame==0 ) && ( guiview [TView] .sound!=-1 )  )
which is the one you said initially was a problem, the same error occurred with the old line of code.


It originally worked when I put this line in function game_start() {

StartGUIAnimation(16,2,1, 89);

*Where the gui is number 16
*button 2 is the button to animate
*using the normal picture 1
*on view 89

If I remove the 2 lines
SetGUIView(89,977,979,5,1,-1);
StartGUIAnimation(16,2,1, 89);

the game runs but obviously it won't do anything cause these are the important links to the ags editor.

I'm not sure what's going wrong, but you also said to put the line

StartGUIAnimation(16,2,1, 89);

before GUIOn(16);

but seeing as that is in a room script StartGUIAnimation isn't defined there so it won't work.

I had it working and now I'm just totally confused in why it now doesn't work.

any ideas, I hope you can understand what I've written.
#1249
just use this,

SetMusicRepeat(0);

and if you need it to repeat again later make sure you

SetMusicRepeat(1);
#1250
General Discussion / Re:It's My Birthday!
Sun 22/06/2003 10:34:03
Happy birthday,

You can't get your learners permit in Aus until you're 16, and looking at those kids, I can't believe people let them drive, geez, I'd want to be off the road with 14 yearolds out on the loose,

can you even reach the accelerator and see out the windscreen at the same time?

but at the same time I was that age once and it's a thrill to be able to drive and something I take for granted too much these days.
#1251
I got SQ6 on ebay for $1.99 US and the postage was about $5 US
so it cost me about $12 or $13 AUS, (it arrived within a week from the USA) I got the SQ1-5 collection years ago for a present.

If you can afford $100 and it doesn't break the bank, I'm sure it's worth it.
#1252
Yeah, I did miss that second page which does come in handy.

I haven't got it to work properly yet though, It could be where I'm putting my code, I'm not sure.

Cause it only works the second time the gui is loaded, then every other time, but that is only if I leave out the "StopGUIAnimation"



This is where I put the StartGUIAnimation

if (interface == 16){
StartGUIAnimation(16, 2, 1, 89);
 if (button == 1){
         
     GUIOff(16);
     GUIOn(1);
     Wait(1);
     Display("...Or don't, it's up to you!");


character[EGO].x = 240;
character[EGO].y = 149;
ReleaseCharacterView(EGO);
SetCharacterSpeed(EGO,5);

StopMusic();
SetMusicRepeat(1);
PlayMusic(8);
}
}


I'll keep trying playing around with it to see if I can figure it out,

also, I've tried to get rid of the sound that you incorporated into the script but It causes an error if I remove it, even if I take out this line:

PlaySoundEx ( guiview [TView] .sound, 3 ) ;

(not in compiling but it won't run the game)


It's very impressive scripting there Dorcan, I can't believe how much scripting is needed for something seeming simple, I should have posted in the Tech forum initially and not the beginners.
#1253
Thanks Dorcan, I haven't got time to try it at the moment, so probably around 24 hours from now.

Edit: I just had a quick try before I go out,

The only thing I'm not sure about is this bit

function SetGUIView ( int ID, int Start, int End, int Speed, int Repeat, int Sound )  {

Cause I have to define these views, I'm not sure what these (int ID, int Start, int End,) are actually referring to, maybe you could make it more clear or give an example in the tutorial, also the ints for the other functions, just to make it clearer to anyone reading it.

Thanks
#1254
Rince, I think that light switch one is just a habbit, little bit different, it's a good habbit that can save electricity if used in other rooms of the house.(that have light switches)

but yeah, everyone seems to have that walking in the tiles at the mall one, I guess it starts from being bored as a kid going to clothes shops with your mum, you have to create a little game with yourself to help pass the time.

I think everyone has some of these types of habbits but it only becomes OCD when you have to do it, to feel normal or safe.

eg. those people who wash their hands till they bleed, that's a serious problem, how do they wash the blood off?

I heard I story on the radio a while ago of people that feel odd to have limbs, and in their mind would feel normal if they had them amputated.

Some people actually had the surgery performed, others just chopped off toes, one by one themselves and had ambitions for more. I guess that's serious OCD or some form of a more serious mental disorder.

Damn this thread, now I have to make a post in it once a day, or it will fall off the page.
#1255
Thanks Dorcan, I'll give it a go and tell you if I get it to work.

Thanks again.
#1256
General Discussion / Re:Body Language
Fri 20/06/2003 17:10:59
Body language is how those people that have those TV shows that see people's pasts and futures, use to trick them into thinking they know about them,

It's obvious by the way they look at them and use leading questions to make the people think that they came up with what's happened in their life.

They pray on the ignorant, and sell to tv networks,

a sad exploitation of people with a lack of hope in their life.


It's easy to read some body language, to some extent, but I'm no professional, sometimes though, I'd prefer to not know.
#1257
General Discussion / Re:AGS Members database
Fri 20/06/2003 16:56:09
Quote from: Squinky on Fri 20/06/2003 10:40:24
My bro married a gal from an online relationship....she was a new zealander...



They are now divorced....

Geez, what was He thinking, a bloody Kiwi,

j/k

that is also a valid point, meeting people on the net can be a bit misleading, for it to work properly over a long period of time can turn out good or bad as with any relationship.

I have 2 sisters, 1 older, 1 younger, both married, older one been married 2wice, 1st lasted 8 years, 2nd currently 2.

my younger sister been with the guy for 10 years, been married almost 1 year

not net relationships,

I can't hold a decent relationship for longer than a few months, but that's just me, I don't need to be in a relationship constantly, personally I don't think it's human nature, feeling comfortable with yourself first is a start, most people never find that because their partner fills that gap, I guess I've never found the right girl.

But most people find someone within there own city, the world is wide, it was not meant for settling for what's close cause your desperate not to be alone, get out there and explore the world, it will only make for a stronger more diverse future.
#1258
It's all pychological, I remember walking inside the squares at the shopping center when I was a kid, I even remember today going to the Same shopping centre and remembering that exact thing, but couldn't be bothered to concentrate  that hard.

What you've described is Obsesive Compulsive Disorder without a doubt, but if it helps you though your day, I can't see a problem with it,


It's all about rationalising things to yourself, and feeling comfortable within your own mind about it, just as long as you don't leave out a vital part that may turn you into a raving lunatic.

Just don't take any acid, cause that's the way people using that think, to more extreme levels than that.
#1259
Man, I almost forgot about this one, you've just brightened my day, well not really, it's night and I'm pissed (drunk, for others not familiar with the term), but this game will be awesome.
#1260
If only you knew what "rooted" meant in AUS, basically if i was to sit in her chair, yeah, I'd probably root her, along with many of the other girls you draw.
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